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DeutscherRitterPlatz

Posted

40 minutes ago, GameKit47 said:

Error while compiling: PoliceVehicles.cs(743,67): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint'

 

The player @Alien has the fix the Plugin

 

IceMan

Posted

I loved this plugin but seems that no longer we get any updates.

Alien

Posted

Really need to limit police vehicles spawning and add recall please!! 

 

IceMan

Posted (edited)

Disregard this post

Edited by IceMan
Malkizid

Posted (edited)

On 5/8/2023 at 8:22 PM, Alien said:

I fixed it myself - but it works 

Nice, I really appreciate that!

Can I ask approximately did you change / update?
I'm looking through this  plugin.cs file and seeing if there is a way to re-write it to work with vehicle license plugin https://umod.org/plugins/vehicle-license#updates

instead of depending on:

"Spawn Modular Car plugin for police car and police transport vehicle: https://umod.org/plugins/spawn-modular-car  "

Disclaimer - I am a complete amateur and currently don't know what I'm doing, so don't get your hopes up 😅

Edited by Malkizid
  • Like 1
DarkUnit

Posted

Error while compiling PoliceVehicles: Argument 2: cannot convert from 'NetworkableId' to 'uint' | Line: 184, Pos: 62
 

  • Like 1
DarkUnit

Posted

Error while compiling PoliceVehicles: Argument 2: cannot convert from 'NetworkableId' to 'uint' | Line: 184, Pos: 62
 

  • Like 1
SlayersRust

Posted

Could we get a /policetugboat for this plugin? That would be dope!

  • Like 1
SlayersRust

Posted

Broken for latest Rust Update

PoliceVehicles - Failed to compile: 'IFuelSystem' does not contain a definition for 'AddStartingFuel' and no accessible extension method 'AddStartingFuel' accepting a first argument of type 'IFuelSystem' could be found (are you missing a using directive or an assembly reference?) | Line: 286, Pos: 50

SlayersRust

Posted

On 6/26/2023 at 8:16 PM, DeutscherRitterPlatz said:

The player @Alien has the fix the Plugin

 

Any fixes this go around? ❤️

Papa Bear

Posted

July 4 Update Broke this plugin - Not compiling.

 

IceMan

Posted

I appreciate you getting this updated.

IceMan

Posted

The version number in code doesnt match what is shown on  page. I manually edited for now.

Wile E.

Posted

Version number listed does not match the plugin version. Plugin version shows as 1.5.0

Wile E.

Posted

Anyone know where this plugin stores the "current vehicle" information ? It is not the Data file. The Data file is getting the information from somewhere. The reason I need to know is that when trying to spawn a vehicle I get the alert that you are only allowed a single vehicle at a time. However, running this command ->  /removevehicle  <- does nothing. Removing the plugin and all the bits I can find and then reinstalling it also does nothing to remove the vehicle that seems attached to me. So this all makes the plugin useless atm

Nick4576

Posted

Add the sedan please 

IceMan

Posted

It would be really handy to be able to set the fuel usage, as I like to set mine to no usage.  I have plugin for the mini's that I use for the mini's to do this, but now I purchased another for the attack heli's but it doesnt communicate with this plugin when it creates the attack heli. I could get rid of these extra plugins if this one had the option of fuelpersec set to zero.

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