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Thank you for looking at my plugin, if you have any questions or if you need help, please open a Support Thread or reach out to me on my Discord at https://discord.gg/KXJBwZ6uj9

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This area is for discussion and questions. Please use the support area for reporting issues or getting help.

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ROCKETBOT SERVERS

Posted

image.png.d3bc93da924dc4483fb4b829ea0e2db2.pngimage.png.2656a7d3596cf0bb2e0cad1ab0cddab1.png

hey you should make it where the discord webhook says this  instead of the bottom message where i took attack heli down it would look better in my opinion

ZEODE

Posted

On 4/19/2025 at 8:56 PM, ROCKETBOT SERVERS said:

image.png.d3bc93da924dc4483fb4b829ea0e2db2.pngimage.png.2656a7d3596cf0bb2e0cad1ab0cddab1.png

hey you should make it where the discord webhook says this  instead of the bottom message where i took attack heli down it would look better in my opinion

It will be added as an embed with all this info soon

dogigniter

Posted

Hi there.

A quick question - any idea how long crates stay before despawning. With the wave signals there isn't any time to loot before the next one comes in, is there a way to change the loot despawn time (i can see an option for the locked crate that is on 2hrs but nothing for the regular crate) or perhaps have a delay before the next heli in the wave spawns?

Thanks!

ZA_Machete

Posted

hi, after the update and skilltree update i noticed that you no longer get XP rewards after taking a heli down 

 

MrIce

Posted

Hello I dont sat that plugin is broke but I have this most time in console

Exception while calling NextTick callback (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.

Parameter name: index)

at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0

at Oxide.Plugins.HeliSignals+<>c__DisplayClass62_0.b__0 () [0x00059] in <5decd0bbb7cb48498dcbbbf30dd30a14>:0

at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <8cb2d664f1574f2b96d53f1c1869d96a>:0

 

Only want to now what this is

//MrIce

ZEODE

Posted

12 hours ago, MrIce said:

Hello I dont sat that plugin is broke but I have this most time in console

Exception while calling NextTick callback (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.

Parameter name: index)

at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0

at Oxide.Plugins.HeliSignals+<>c__DisplayClass62_0.b__0 () [0x00059] in <5decd0bbb7cb48498dcbbbf30dd30a14>:0

at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <8cb2d664f1574f2b96d53f1c1869d96a>:0

 

Only want to now what this is

//MrIce

This is the comments section, please open a support ticket to troubleshoot the issue

ZEODE

Posted (edited)

On 5/1/2025 at 10:50 PM, vanzylquintin42 said:

hi, after the update and skilltree update i noticed that you no longer get XP rewards after taking a heli down 

 

Make sure you/your players have the skilltree.xp permission to receive XP. Also, there is a config option in SkillTree where if you are testing as an admin with God mode on, you may find you dont get XP:

Quote

"Allow players with god mode to receive xp?": false,

Make sure you are testing without God mode on, or change the config setting.

Edited by ZEODE
ZEODE

Posted

On 4/28/2025 at 11:19 PM, dogigniter said:

Hi there.

A quick question - any idea how long crates stay before despawning. With the wave signals there isn't any time to loot before the next one comes in, is there a way to change the loot despawn time (i can see an option for the locked crate that is on 2hrs but nothing for the regular crate) or perhaps have a delay before the next heli in the wave spawns?

Thanks!

Heli Crates should stay for plenty long enough with good loot in, unless your players are taking a crazy amount of time to kill each wave. I will look to see about maybe adding an option for crate despawn, maybe there is a server convar you can check and see if you can use?

Tay

Posted

I'm having a problem with custom loot. I've set the minimum and maximum number of items in the crate to 6, but I'm only getting 3 or 4. How is that possible? I have over 30 items defined in my custom loot.

Hardrock1988

Posted

Have you got enabled in config to use custom loot? 

Hardrock1988

Posted

2 hours ago, Tay said:

I'm having a problem with custom loot. I've set the minimum and maximum number of items in the crate to 6, but I'm only getting 3 or 4. How is that possible? I have over 30 items defined in my custom loot.

Have you enabled to override default crates in loot settings 

Loot Options": {
          "Use custom loot table to override crate loot": true,

 

Check if you didn set for hackable crate to give 3 items 

ZEODE

Posted

2 hours ago, Tay said:

I'm having a problem with custom loot. I've set the minimum and maximum number of items in the crate to 6, but I'm only getting 3 or 4. How is that possible? I have over 30 items defined in my custom loot.

Are you sure you don't have another plugin interfering with the loot? I did re-write the loot logic which will be in an update in a few days. I think there may have been a small bug which might attribute to the item number, but not 2 or 3 less than expected. But I'm not 100% sure as I re-wrote this for Bradley Drops a while ago. If it's still not fixed after the update this week, let me know.

Bard 55

Posted

dose this change normal heli in any way?

ZEODE

Posted

1 hour ago, Bard 55 said:

dose this change normal heli in any way?

No, but you can turn on an option to give a damage report for normal heli if you wish. It’s optional.

ZEODE

Posted

FYI: I realise I added the config option for wave cooldown delay, but this is not yet implemented, apologies. I will update this tomorrow with that added.

Zilch

Posted

Hey ZEODE,

I applied todays update but since then, I'm getting errors and no loot is spawning when the heli has been downed. 

I have tried to revert to the previous version, use the previous config and also regenerate a new config - The error still persists though.

[Heli Signals] Exception Type: System.NullReferenceException
23/07 10:59:15 | [Heli Signals] Exception: System.NullReferenceException: Object reference not set to an instance of an object
at Oxide.Plugins.HeliSignals.UpdateConfigValues () [0x00d33] in <990c0aa57690402485e2a3c18d1c97d9>:0
at Oxide.Plugins.HeliSignals.LoadConfig () [0x0003d] in <990c0aa57690402485e2a3c18d1c97d9>:0
23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Begin ======
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.UpdateTargetList method found: True
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.FireRocket method found: True
23/07 10:59:15 | [Heli Signals] INFO: Patched methods count: 2
23/07 10:59:15 | [Heli Signals] INFO:  Patched: PatrolHelicopterAI.UpdateTargetList
23/07 10:59:15 | [Heli Signals] INFO:  Patched: PatrolHelicopterAI.FireRocket
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI Harmony patches applied successfully!
23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Complete ======
23/07 10:59:15 | Loaded plugin Heli Signals v1.2.29 by ZEODE
23/07 10:59:15 | [Heli Signals] INFO: Vanilla patrol Helicopter server event is disabled

Any help with this would be appreciated 🙂 

ZEODE

Posted

2 hours ago, Zilch said:

Hey ZEODE,

I applied todays update but since then, I'm getting errors and no loot is spawning when the heli has been downed. 

I have tried to revert to the previous version, use the previous config and also regenerate a new config - The error still persists though.

[Heli Signals] Exception Type: System.NullReferenceException
23/07 10:59:15 | [Heli Signals] Exception: System.NullReferenceException: Object reference not set to an instance of an object
at Oxide.Plugins.HeliSignals.UpdateConfigValues () [0x00d33] in <990c0aa57690402485e2a3c18d1c97d9>:0
at Oxide.Plugins.HeliSignals.LoadConfig () [0x0003d] in <990c0aa57690402485e2a3c18d1c97d9>:0
23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Begin ======
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.UpdateTargetList method found: True
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.FireRocket method found: True
23/07 10:59:15 | [Heli Signals] INFO: Patched methods count: 2
23/07 10:59:15 | [Heli Signals] INFO:  Patched: PatrolHelicopterAI.UpdateTargetList
23/07 10:59:15 | [Heli Signals] INFO:  Patched: PatrolHelicopterAI.FireRocket
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI Harmony patches applied successfully!
23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Complete ======
23/07 10:59:15 | Loaded plugin Heli Signals v1.2.29 by ZEODE
23/07 10:59:15 | [Heli Signals] INFO: Vanilla patrol Helicopter server event is disabled

Any help with this would be appreciated 🙂 

In future please use the support section for issues, to keep the discussion page clear for other related chat.

It would seem that for some reason there was a fault during the plugin load, specifically during the updating of the config file. Not sure what, but to fix it backup your config file, then delete it and reload the plugin. Then copy and paste your custom loot tables and any other changes to your new config. It sucks but it will fix it for you. It's almost impossible for me to see the issue, but one of your config values must have been null somehow.

  • Like 1
Zilch

Posted (edited)

Thanks for the reply ZEODE. We're giving this a try, and it seems to be working so far. It didn't want to regenerate the config before I posted.

EDIT: We found the null values and resolved those, thank you for pointing us in the right direction

I will use support from now on, sorry about that.

Edited by Zilch
  • Love 1
MOTH

Posted

Hi there mate, just wanted to ask a question, 

 Can you lock the loot from the helis to the player that spawned them so when said player kill the heli the loot can't be looted by anyone else?

ZEODE

Posted

8 hours ago, MOTH said:

Hi there mate, just wanted to ask a question, 

 Can you lock the loot from the helis to the player that spawned them so when said player kill the heli the loot can't be looted by anyone else?

Yes, the loot can be protected to the player or team if you set it in the config.

MOTH

Posted

thanks mate will be buying it now!

Tay

Posted

@ZEODE

Hi, how could I add another tier to the config? I currently have only Easy, Medium, Hard, and Elite, and I’d like to add Expert.

 

ZEODE

Posted

4 hours ago, Tay said:

@ZEODE

Hi, how could I add another tier to the config? I currently have only Easy, Medium, Hard, and Elite, and I’d like to add Expert.

 

Hi, just copy one of the existing profiles within the config and then edit it to suit you. The expert and nightmare skin aids are on the plugin page or within the plugin file itself at the top.

  • Love 1

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