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Chop Shop 1.0.7

$20.00 $13.00
   (1 review)
Message added by Wrecks,

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hid333

Posted

My server uses custom item bills as currency instead of scrap or economics. I think it would be better if we could use custom items instead of economics directly.

  • Like 1
hid333

Posted

Thank you for quickly adding rewards for custom items.

It's a bit disappointing that dismantling must be started by a command.

I thought it would be better for RP if it was triggered by hitting with a tool or using the interactive key, but I think that would be difficult to implement, so I'm just stating my opinion here.

I think this is a very interesting plugin as a new way to make money.I am very satisfied.

  • Like 1
Wrecks

Posted

1 hour ago, hid333 said:

Thank you for quickly adding rewards for custom items.

It's a bit disappointing that dismantling must be started by a command.

I thought it would be better for RP if it was triggered by hitting with a tool or using the interactive key, but I think that would be difficult to implement, so I'm just stating my opinion here.

I think this is a very interesting plugin as a new way to make money.I am very satisfied.

I won’t be adding a click or on player input there too much hook calls for this.

 

players can bind it of course.

  • Like 2
Malkizid

Posted

11 hours ago, Wrecks said:

I won’t be adding a click or on player input there too much hook calls for this.

 

players can bind it of course.

Im sure you thought of this but I had to ask for my own curiosity / understanding; 
if it was also enabled to put the custom items in the recycler for example, it would also require as many hook calls? 
Or would the on tick process be also non-performance friendly?
Im assuming this is the same as on player input for the sake of performance

Wrecks

Posted

9 minutes ago, Malkizid said:

Im sure you thought of this but I had to ask for my own curiosity / understanding; 
if it was also enabled to put the custom items in the recycler for example, it would also require as many hook calls? 
Or would the on tick process be also non-performance friendly?
Im assuming this is the same as on player input for the sake of performance

I don’t think so but I think there is custom recycling plugins already made based on skin id 

  • Like 1

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Wrecks's Collection

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