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Beast Master - (Aura & Effect Update) 2.0.9

$24.99 $18.74
   (8 reviews)
Message added by Wrecks,

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Message added by Wrecks,

Now featuring Animal Scaling & Aura / Attack Effects.

9 Screenshots

  • 10.8k
  • 242
  • 92.22 kB
  • Update details
    v2.0.9
    Released
    Download size92.22 kB
    Total versions14
    Time between versions 100 days
    Typical update pace About every 41 days
    Freshness 30 days ago

This area is for discussion and questions. Please use the support area for reporting issues or getting help.

Recommended Comments

OvO

Posted

Hello author, can you tell me what plugin the health display in the video is?

MelodyZE

Posted

NICE JOB WRECKS!!! =D definitelllyyyyy a massive improvement from the abandoned LB plugin

is there a possibility to add Xperience also by machine (( for XP value like you have for skill tree ))

  • Like 1
Wrecks

Posted

4 minutes ago, MelodyZE said:

NICE JOB WRECKS!!! =D definitelllyyyyy a massive improvement from the abandoned LB plugin

is there a possibility to add Xperience also by machine (( for XP value like you have for skill tree ))

I can check it out soon no prob , and thanks !

  • Love 1
wd456381

Posted

Where can I download the AnimalSpawn Extension? The BeastMaster plugin says I need to install it, but I can’t find the download link.

Wrecks

Posted

15 minutes ago, wd456381 said:

Where can I download the AnimalSpawn Extension? The BeastMaster plugin says I need to install it, but I can’t find the download link.

Sent you the link 

  • Like 1
Magnumk

Posted

Is it possible to spawn a specific beast with command?

Mankus

Posted

5 hours ago, Magnumk said:

Is it possible to spawn a specific beast with command?

Only these related commands are available from the description

/SPAWNBEAST- ADMINCOMMAND - WILL TRIGGER THE SPAWN METHOD TO ATTEMPT TO SPAWN AN ANIMAL BASED ON CHANCE
spawns a beast from your list of possible beasts to spawn

/SPAWNMAINTAINED - ADMINCOMMAND - WILL TRIGGER THE SPAWN METHOD FOR MAINTAINED BEAST, IF APPLICABLE
so if you have beast that is in the "maintained" population as per yoru config, it will spawn one of them

I.M. Not A Catfisher

Posted

just stumbled across this plugin and it looks interesting. the description mentions a visible aura [customizable color]... does the aura transfer over to the trophy if you collect with the skinning knife? or will the resulting trophy just be vanilla? also, if the scale of the animal is changed does the scale of the trophy change with it?

Wrecks

Posted

19 minutes ago, I.M. Not A Catfisher said:

just stumbled across this plugin and it looks interesting. the description mentions a visible aura [customizable color]... does the aura transfer over to the trophy if you collect with the skinning knife? or will the resulting trophy just be vanilla? also, if the scale of the animal is changed does the scale of the trophy change with it?

It can drop whatever you insert into the specified animals loot table 

I.M. Not A Catfisher

Posted

that's not what i was asking.... i'm talking about the resulting trophy heads you get when skinning with a skinning knife....

Wrecks

Posted

 

1 minute ago, I.M. Not A Catfisher said:

that's not what i was asking.... i'm talking about the resulting trophy heads you get when skinning with a skinning knife....

No none of that is stated in the description. 
 

The scale is just size modifiers to create World boss type animals.
 

The aura is an aura pulse that damages players in range of the aura check. 
 

You can add custom items to its loot table though on its dropped pouch to on beast elimination 

I.M. Not A Catfisher

Posted (edited)

in the description it clearly states that you can configure the auras to be visibile in various colors...... does that visible aura transfer to the freaking head/trophy you get when skinning with a skinning knife? also, does the scale transfer to the head/trophy?

 

"I added options to enable or Disable a Visual Aura Effect that will emit from the Beast on Aura Check. 

Options are - Blue - Green - Red - Purple - (Blue was added last minute sorry.)"

Edited by I.M. Not A Catfisher
Wrecks

Posted

On 4/13/2026 at 4:52 PM, I.M. Not A Catfisher said:

in the description it clearly states that you can configure the auras to be visibile in various colors...... does that visible aura transfer to the freaking head/trophy you get when skinning with a skinning knife? also, does the scale transfer to the head/trophy?

 

"I added options to enable or Disable a Visual Aura Effect that will emit from the Beast on Aura Check. 

Options are - Blue - Green - Red - Purple - (Blue was added last minute sorry.)"

No it doesnt

Wrecks

Posted (edited)

On 4/13/2026 at 4:52 PM, I.M. Not A Catfisher said:

in the description it clearly states that you can configure the auras to be visibile in various colors...... does that visible aura transfer to the freaking head/trophy you get when skinning with a skinning knife? also, does the scale transfer to the head/trophy?

 

"I added options to enable or Disable a Visual Aura Effect that will emit from the Beast on Aura Check. 

Options are - Blue - Green - Red - Purple - (Blue was added last minute sorry.)"

This is the aura pulse AOE, With a scaled up bear. 

No trophy entity scaling is handled, That's not in the scope of this plugin to handle Deployable objects. 

No aura emits from the trophy, that would be super resource intensive, and it would not look right if you see what it does in the video. 

Edited by Wrecks
Wrecks

Posted

image.png.aed0b56d11318e5795bc3a2bc7c09763.png

Updated the description for clarification

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