About Gift Boomer
Reward your Players in a new way, Set the Gift Boomer Item in your loot table, or monetize via your Server Store.
When Players deploy, Gifts fall from the Sky, 3 gift drops will be chosen, your Min Max amount of selected via config and gifts will drop from the Sky.
Within the Config you can create as many "Gifts", and within each loot table, set as many items with rarity settings and more within.
Items are fully customizable.
When issuing the item via another plugin in game, I used a small wooden box item id as placeholder. The placeholder entity will be killed upon placement.
GIFT BOOMER SKINID - 3256605222
COMMANDS
Executable Via Rcon
giveallgb AMOUNT
GIVES ALL PLAYERS ONLINE X AMOUNT OF GIFT BOOMERS
givegb playername AMOUNT
IF PLAYER IS ONLINE, WILL GIVE PLAYER X AMOUNT OF GIFT BOOMERS
givegb playerid AMOUNT
IF PLAYER IS ONLINE, WILL GIVE PLAYER X AMOUNT OF GIFT BOOMERS
DEMO
CONFIG
{ "Gift Boomer SkinID": 3256605222, "Notify Effect": "assets/bundled/prefabs/fx/notice/stack.world.fx.prefab", "Placement Effect": "assets/prefabs/misc/easter/painted eggs/effects/gold_open.prefab", "Open Effect": "assets/prefabs/misc/pinata/effects/pinata-destroy.prefab", "Enable Cooldown?": true, "Gift Configurations": [ { "Gift Custom Name": "Basic Gift", "Minimum Gift Amount": 1, "Maximum Gift Amount": 3, "Gift Skin ID": 3256605391, "Probability out of 100 to drop this Gift?": 60, "Minimum Items Per Gift": 1, "Maximum Items Per Gift": 3, "Loot Table": [ { "Item ShortName": "scrap", "Item Custom Name": "", "Minimum Item Amount": 1, "Maximum Item Amount": 3, "Item Skin ID": 0, "Probability out of 100 to unwrap this item from this Gift?": 30 }, { "Item ShortName": "paper", "Item Custom Name": "", "Minimum Item Amount": 1, "Maximum Item Amount": 3, "Item Skin ID": 0, "Probability out of 100 to unwrap this item from this Gift?": 30 }, { "Item ShortName": "wood", "Item Custom Name": "", "Minimum Item Amount": 15, "Maximum Item Amount": 35, "Item Skin ID": 0, "Probability out of 100 to unwrap this item from this Gift?": 30 } ] }, { "Gift Custom Name": "Uncommon Gift", "Minimum Gift Amount": 1, "Maximum Gift Amount": 2, "Gift Skin ID": 3256605469, "Probability out of 100 to drop this Gift?": 40, "Minimum Items Per Gift": 1, "Maximum Items Per Gift": 3, "Loot Table": [ { "Item ShortName": "scrap", "Item Custom Name": "", "Minimum Item Amount": 1, "Maximum Item Amount": 3, "Item Skin ID": 0, "Probability out of 100 to unwrap this item from this Gift?": 30 }, { "Item ShortName": "metal.refined", "Item Custom Name": "", "Minimum Item Amount": 5, "Maximum Item Amount": 10, "Item Skin ID": 0, "Probability out of 100 to unwrap this item from this Gift?": 30 }, { "Item ShortName": "maxhealthtea.advanced", "Item Custom Name": "", "Minimum Item Amount": 1, "Maximum Item Amount": 2, "Item Skin ID": 0, "Probability out of 100 to unwrap this item from this Gift?": 5 } ] }, { "Gift Custom Name": "Rare Gift", "Minimum Gift Amount": 1, "Maximum Gift Amount": 3, "Gift Skin ID": 3256605695, "Probability out of 100 to drop this Gift?": 20, "Minimum Items Per Gift": 1, "Maximum Items Per Gift": 3, "Loot Table": [ { "Item ShortName": "scrap", "Item Custom Name": "", "Minimum Item Amount": 100, "Maximum Item Amount": 300, "Item Skin ID": 0, "Probability out of 100 to unwrap this item from this Gift?": 30 }, { "Item ShortName": "metal.refined", "Item Custom Name": "", "Minimum Item Amount": 200, "Maximum Item Amount": 300, "Item Skin ID": 0, "Probability out of 100 to unwrap this item from this Gift?": 10 }, { "Item ShortName": "supertea", "Item Custom Name": "", "Minimum Item Amount": 1, "Maximum Item Amount": 1, "Item Skin ID": 0, "Probability out of 100 to unwrap this item from this Gift?": 5 } ] } ] }
LANG
{ "GiftComing": "[<color=#ff8000>Gift Boomer</color>] <color=#00ff80>Gifts Incoming</color>!", "Cooldown": "[<color=#ff8000>Gift Boomer</color>] <color=#00ff80>Admin says you need to enjoy this show first</color>! \n\n:laugh: ", "GiftNotif": "[<color=#ff8000>Gift Boomer</color>] Heads up, you have received <color=#00ff80>{0} {1}(s)</color> from the <color=#00ff80>Boomer</color>!" }