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Thank you so much for your interest in my plugin!

 

If you have any questions, run into any issues, or have ideas for more features, feel free to reach out. 

For support, you can create a thread in the Support Section or send me a direct message—I'll be happy to help.

Message added by crash,

Version 3.0.0 will be released in the upcoming days!

Massive update to the whole plugin, making it very easy for administrators to change anything they'll like on the plugin.

Plugin price will increase at v3.0.0, so its your oportunity to grab it at only $9.99!

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This area is intended for discussion and questions. Please use the support area for reporting issues or getting help.

Recommended Comments



Malkizid

Posted (edited)

Hi Crash, pretty nice plugin and neat ui - makes it simple for admins to organise restarts and notify players in game and on discord.
I like that, it all works nicely as intended.

However I have some minor issues -
Perhaps you could help:   First, for posting to Discord notifications,
is there no way to specify how many times this is done, in the config?


it would be really great if we could choose at which intervals discord messages are posted in minutes.
Or by using the Alerts, Warning Times config area:

For example I have:

Alerts": {
    "WarningTimes": [
      30,
      10,
      5,
      1
    ]
  },



Its very spammy currently and I dont want it to post every alert to discord, like this.

image.png.2e6fbc2053c8a5f2897fae9cef7b50bc.png

Thanks in advance for any assistance with this,

Best regards,
Manky

Edited by Malkizid
crash

Posted

  On 12/8/2024 at 6:01 PM, Malkizid said:

Hi Crash, pretty nice plugin and neat ui - makes it simple for admins to organise restarts and notify players in game and on discord.
I like that, it all works nicely as intended.

However I have some minor issues -
Perhaps you could help:   First, for posting to Discord notifications,
is there no way to specify how many times this is done, in the config?


it would be really great if we could choose at which intervals discord messages are posted in minutes.
Or by using the Alerts, Warning Times config area:

For example I have:

Alerts": {
    "WarningTimes": [
      30,
      10,
      5,
      1
    ]
  },



Its very spammy currently and I dont want it to post every alert to discord, like this.

image.png.2e6fbc2053c8a5f2897fae9cef7b50bc.png

Thanks in advance for any assistance with this,

Best regards,
Manky

Expand  

Hello Manky!! Yes, i can add a option to use the final minute countdown or not. i see you have the 1 minute warning alert setted up, the plugin will warn players even if you dont have it on the config. ill add something this night for your needs! 

  • Love 1
Malkizid

Posted (edited)

  On 12/8/2024 at 6:24 PM, crash said:

Hello Manky!! Yes, i can add a option to use the final minute countdown or not. i see you have the 1 minute warning alert setted up, the plugin will warn players even if you dont have it on the config. ill add something this night for your needs! 

Expand  

Hi Crash,

Thank you for the quick reply. That's good to know about the 1 minute warning, I will removethat then if its is already automatic.
Posting gui or notify alerts in game from 60 seconds or less countdowns is fine but being able to toggle it off for discord would be great.
Also becuase of discord webhook posting limitations.

There's no hurry but that would be really appreciated and I think everyone could benefit from having this option available.

Otherwise I'm really liking your plugin- keep up the nice work.

Thanks a lot.

Edited by Malkizid
  • Like 1
ManOWar

Posted

Hello Crash,

I'm unsure of when it started, but I just noticed this morning that the plugin is not counting down the last minute with the audible sound or the UI notifications. Below is my config. I was under the impression it counted down the last minute automatically. Is this something I need to do manually now? It is counting down the 15-2 times that I have manually added to the config, but nothing for the last 1 minute. I'm assuming the 'UseFullMinuteCountdown' setting is just for Discord notifications. Thank you!

 

  "Version": "2.3.0",

  "Restart": {

    "RestartTimes": [

      "11:00"

    ],

    "AlertSound": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab",

    "UseSound": true,

    "UseChatAlerts": true,

    "UseQuitCommand": true

  },

  "PlayerRestrictions": {

    "MaxPlayersBeforeCancel": 10,

    "RestrictPlayerCount": false

  },

  "Alerts": {

    "InGameWarningTimes": [

      15,

      10,

      5,

      4,

      3,

      2

    ],

    "DiscordWarningTimes": []

  },

  "UpdateCheck": {

    "CheckForUpdates": true,

    "CheckInterval": 600

  },

  "UI": {

    "UseCustomUI": false,

    "UseRustUI": true,

    "CustomUI": {

      "AnchorMin": "0 0.5",

      "AnchorMax": "0 0.5",

      "OffsetMin": "10 -45.9695",

      "OffsetMax": "177.325 46.7435",

      "CheckIcon": "✓",

      "CrossIcon": "✗",

      "CheckIconColor": "0.5568627 0.7764706 0.1843137 1",

      "CrossIconColor": "0.7764706 0.5137255 0.4196078 1",

      "BackgroundColorHex": "#5095C4",

      "TitleFontSize": 12,

      "MessageFontSize": 10

    }

  },

  "Discord": {

    "WebhookUrl": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",

    "ServerName": "",

    "DiscordNotifications": false,

    "UseFullMinuteCountdown": false

  }

}

crash

Posted

  On 1/1/2025 at 11:15 AM, ManOWar said:

Hello Crash,

I'm unsure of when it started, but I just noticed this morning that the plugin is not counting down the last minute with the audible sound or the UI notifications. Below is my config. I was under the impression it counted down the last minute automatically. Is this something I need to do manually now? It is counting down the 15-2 times that I have manually added to the config, but nothing for the last 1 minute. I'm assuming the 'UseFullMinuteCountdown' setting is just for Discord notifications. Thank you!

 

  "Version": "2.3.0",

  "Restart": {

    "RestartTimes": [

      "11:00"

    ],

    "AlertSound": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab",

    "UseSound": true,

    "UseChatAlerts": true,

    "UseQuitCommand": true

  },

  "PlayerRestrictions": {

    "MaxPlayersBeforeCancel": 10,

    "RestrictPlayerCount": false

  },

  "Alerts": {

    "InGameWarningTimes": [

      15,

      10,

      5,

      4,

      3,

      2

    ],

    "DiscordWarningTimes": []

  },

  "UpdateCheck": {

    "CheckForUpdates": true,

    "CheckInterval": 600

  },

  "UI": {

    "UseCustomUI": false,

    "UseRustUI": true,

    "CustomUI": {

      "AnchorMin": "0 0.5",

      "AnchorMax": "0 0.5",

      "OffsetMin": "10 -45.9695",

      "OffsetMax": "177.325 46.7435",

      "CheckIcon": "✓",

      "CrossIcon": "✗",

      "CheckIconColor": "0.5568627 0.7764706 0.1843137 1",

      "CrossIconColor": "0.7764706 0.5137255 0.4196078 1",

      "BackgroundColorHex": "#5095C4",

      "TitleFontSize": 12,

      "MessageFontSize": 10

    }

  },

  "Discord": {

    "WebhookUrl": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",

    "ServerName": "",

    "DiscordNotifications": false,

    "UseFullMinuteCountdown": false

  }

}

Expand  

Hello ManOWar, this is not something im aware of. Im going to contact you in DMs so we can track it down and fix it!

SlayersRust

Posted

Anyone have a good config to share for this or can explain to me how it works? I'd like to do my manual restart at 7am EST Eastern time daily and do a single 1 Hour Warning then 30 Minute Warning then 10 Minute Warning then do a single warning each minute down to 1 minutes then count down 60 seconds to 0.

Is this possible? If so what should my config look like to do this I'm pretty bad at configs

 

crash

Posted

  On 1/7/2025 at 3:53 AM, SlayersRust said:

Anyone have a good config to share for this or can explain to me how it works? I'd like to do my manual restart at 7am EST Eastern time daily and do a single 1 Hour Warning then 30 Minute Warning then 10 Minute Warning then do a single warning each minute down to 1 minutes then count down 60 seconds to 0.

Is this possible? If so what should my config look like to do this I'm pretty bad at configs

 

Expand  

Hey Slayers, you would need to have this;
The final minute countdown including seconds isnt needed as the plugin already has a function to ALWAYS notice players from 1 minute till the restart of the server!
 

{
  "Version": "2.3.0",
  "Restart": {
    "RestartTimes": [
      "14:00"
    ],

    "AlertSound": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab",
    "UseSound": true,
    "UseChatAlerts": true,
    "UseQuitCommand": true
  },
  "PlayerRestrictions": {
    "MaxPlayersBeforeCancel": 10,
    "RestrictPlayerCount": false
  },
  "Alerts": {
    "InGameWarningTimes": [
      60,
      30,
      10,
      9,
      8,
      7,
      6,
      5,
      4,
      3,
      2
    ],

    "DiscordWarningTimes": []
  },
  "UpdateCheck": {
    "CheckForUpdates": false,
    "CheckInterval": 600
  },
  "UI": {
    "UseCustomUI": false,
    "UseRustUI": true,
    "CustomUI": {
      "AnchorMin": "0 0.5",
      "AnchorMax": "0 0.5",
      "OffsetMin": "10 -45.9695",
      "OffsetMax": "177.325 46.7435",
      "CheckIcon": "✓",
      "CrossIcon": "✗",
      "CheckIconColor": "0.5568627 0.7764706 0.1843137 1",
      "CrossIconColor": "0.7764706 0.5137255 0.4196078 1",
      "BackgroundColorHex": "#5095C4",
      "TitleFontSize": 12,
      "MessageFontSize": 10
    }
  },
  "Discord": {
    "WebhookUrl": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
    "ServerName": "Rust Server",
    "DiscordNotifications": false,
    "UseFullMinuteCountdown": false
  }
}

SlayersRust

Posted

  On 1/7/2025 at 2:08 PM, crash said:

Hey Slayers, you would need to have this;
The final minute countdown including seconds isnt needed as the plugin already has a function to ALWAYS notice players from 1 minute till the restart of the server!
 

{
  "Version": "2.3.0",
  "Restart": {
    "RestartTimes": [
      "14:00"
    ],

    "AlertSound": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab",
    "UseSound": true,
    "UseChatAlerts": true,
    "UseQuitCommand": true
  },
  "PlayerRestrictions": {
    "MaxPlayersBeforeCancel": 10,
    "RestrictPlayerCount": false
  },
  "Alerts": {
    "InGameWarningTimes": [
      60,
      30,
      10,
      9,
      8,
      7,
      6,
      5,
      4,
      3,
      2
    ],

    "DiscordWarningTimes": []
  },
  "UpdateCheck": {
    "CheckForUpdates": false,
    "CheckInterval": 600
  },
  "UI": {
    "UseCustomUI": false,
    "UseRustUI": true,
    "CustomUI": {
      "AnchorMin": "0 0.5",
      "AnchorMax": "0 0.5",
      "OffsetMin": "10 -45.9695",
      "OffsetMax": "177.325 46.7435",
      "CheckIcon": "✓",
      "CrossIcon": "✗",
      "CheckIconColor": "0.5568627 0.7764706 0.1843137 1",
      "CrossIconColor": "0.7764706 0.5137255 0.4196078 1",
      "BackgroundColorHex": "#5095C4",
      "TitleFontSize": 12,
      "MessageFontSize": 10
    }
  },
  "Discord": {
    "WebhookUrl": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
    "ServerName": "Rust Server",
    "DiscordNotifications": false,
    "UseFullMinuteCountdown": false
  }
}

Expand  

This works perfect excited to deploy it later! Why does it use the quit command? if I disable this line     "UseQuitCommand": true will it then use the more favorable "Restart" command?
 

3. quit

Purpose: Forcefully exits the server.

Effect:

Does not save the server state or player progress.

Disconnects all players immediately.

Closes the server process without preserving the current session.

Use Case: Use this only in emergencies (e.g., if the server is stuck or unresponsive) to terminate it quickly.

crash

Posted

  On 1/8/2025 at 1:06 AM, SlayersRust said:

This works perfect excited to deploy it later! Why does it use the quit command? if I disable this line     "UseQuitCommand": true will it then use the more favorable "Restart" command?
 

3. quit

Purpose: Forcefully exits the server.

Effect:

Does not save the server state or player progress.

Disconnects all players immediately.

Closes the server process without preserving the current session.

Use Case: Use this only in emergencies (e.g., if the server is stuck or unresponsive) to terminate it quickly.

Expand  

no, they don't act the same way. If you want to ensure your server comes back online automatically, you should use "restart 1" rather than "quit". The only way "quit" would behave like "restart 1" is if you have a service manager (like pterodactyl, systemd, RCON, or a batch script) configured to automatically restart the server process when it terminates with quit.

SlayersRust

Posted

  On 1/8/2025 at 2:33 AM, crash said:

no, they don't act the same way. If you want to ensure your server comes back online automatically, you should use "restart 1" rather than "quit". The only way "quit" would behave like "restart 1" is if you have a service manager (like pterodactyl, systemd, RCON, or a batch script) configured to automatically restart the server process when it terminates with quit.

Expand  

Okay so this config option should be set like this "UseQuitCommand": false

UseQuitCommand: False if I want it to use the Restart 1 command @crash?

 

  • Like 1
SlayersRust

Posted (edited)

I have a problem i tried to use the plugin and it did not restart my server. It just said this in console then nothing after. Also here is my config. I use Linux Pterodactyl panel with IcedHost. Also some chat thing just stuck on the screen.

[AutoRestart] Initiated a custom restart in 1 seconds.
[AutoRestart] Shutdown already in progress, ignoring duplicate request
[AutoRestart] Shutdown already in progress, ignoring duplicate request

{
  "Version": "2.3.0",
  "Restart": {
    "RestartTimes": [
      "09:00"
    ],
    "AlertSound": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab",
    "UseSound": true,
    "UseChatAlerts": true,
    "UseQuitCommand": false
  },
  "PlayerRestrictions": {
    "MaxPlayersBeforeCancel": 10,
    "RestrictPlayerCount": false
  },
  "Alerts": {
    "InGameWarningTimes": [
      60,
      50,
      40,
      30,
      20,
      15,
      10,
      9,
      8,
      7,
      6,
      5,
      4,
      3,
      2,
      1
    ],
    "DiscordWarningTimes": []
  },
  "UpdateCheck": {
    "CheckForUpdates": false,
    "CheckInterval": 600
  },
  "UI": {
    "UseCustomUI": false,
    "UseRustUI": true,
    "CustomUI": {
      "AnchorMin": "0 0.5",
      "AnchorMax": "0 0.5",
      "OffsetMin": "10 -45.9695",
      "OffsetMax": "177.325 46.7435",
      "CheckIcon": "✓",
      "CrossIcon": "✗",
      "CheckIconColor": "0.5568627 0.7764706 0.1843137 1",
      "CrossIconColor": "0.7764706 0.5137255 0.4196078 1",
      "BackgroundColorHex": "#5095C4",
      "TitleFontSize": 12,
      "MessageFontSize": 10
    }
  },
  "Discord": {
    "WebhookUrl": "",
    "ServerName": "Testing Server",
    "DiscordNotifications": true,
    "UseFullMinuteCountdown": false
  }
}

Screenshot 2025-01-08 170431.png

Edited by SlayersRust
crash

Posted

  On 1/8/2025 at 9:04 AM, SlayersRust said:

I have a problem i tried to use the plugin and it did not restart my server. It just said this in console then nothing after. Also here is my config. I use Linux Pterodactyl panel with IcedHost. Also some chat thing just stuck on the screen.

[AutoRestart] Initiated a custom restart in 1 seconds.
[AutoRestart] Shutdown already in progress, ignoring duplicate request
[AutoRestart] Shutdown already in progress, ignoring duplicate request

{
  "Version": "2.3.0",
  "Restart": {
    "RestartTimes": [
      "09:00"
    ],
    "AlertSound": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab",
    "UseSound": true,
    "UseChatAlerts": true,
    "UseQuitCommand": false
  },
  "PlayerRestrictions": {
    "MaxPlayersBeforeCancel": 10,
    "RestrictPlayerCount": false
  },
  "Alerts": {
    "InGameWarningTimes": [
      60,
      50,
      40,
      30,
      20,
      15,
      10,
      9,
      8,
      7,
      6,
      5,
      4,
      3,
      2,
      1
    ],
    "DiscordWarningTimes": []
  },
  "UpdateCheck": {
    "CheckForUpdates": false,
    "CheckInterval": 600
  },
  "UI": {
    "UseCustomUI": false,
    "UseRustUI": true,
    "CustomUI": {
      "AnchorMin": "0 0.5",
      "AnchorMax": "0 0.5",
      "OffsetMin": "10 -45.9695",
      "OffsetMax": "177.325 46.7435",
      "CheckIcon": "✓",
      "CrossIcon": "✗",
      "CheckIconColor": "0.5568627 0.7764706 0.1843137 1",
      "CrossIconColor": "0.7764706 0.5137255 0.4196078 1",
      "BackgroundColorHex": "#5095C4",
      "TitleFontSize": 12,
      "MessageFontSize": 10
    }
  },
  "Discord": {
    "WebhookUrl": "",
    "ServerName": "Testing Server",
    "DiscordNotifications": true,
    "UseFullMinuteCountdown": false
  }
}

Screenshot 2025-01-08 170431.png

Expand  

Ill contact you in DMs to help you out further Slayers!

  • Like 1
Wizz

Posted

Just a quick question. Does this plugin actually restart the server? Or is it purely a warning for a restart that we have to scheduled ourselves?

ManOWar

Posted

Hey Wizz, yes, it does restart the server per the schedule you've set, and it will notify your players in game according to the notifications you've set. It's a fantastic plugin with a great looking UI. It uses the C4 beeping sound for your restart countdown, which is a nice touch. You can also integrate it with your Discord server if you'd like to relay the notifications to a channel there. Most importantly, the developer is very responsive. It's a solid plugin and well worth the price.

  • Love 1
GooberGrape

Posted

MYBE ADD a rewards after restart option..

crash

Posted

  On 1/26/2025 at 11:48 AM, GooberGrape said:

MYBE ADD a rewards after restart option..

Expand  

Item rewards?

GooberGrape

Posted

Items and maybe economy 

crash

Posted

  On 1/26/2025 at 8:56 PM, GooberGrape said:

Items and maybe economy 

Expand  

Okay, sounds good. will take a look into it

WarisGG

Posted

Hi, I'm using a hosting that has TCAdmin and it doesn't support reboot for update, you have to shut down the server, manually update steam/oxide and then turn it back on.

I could create a command to shut down the server that works with the counter just like the reboot, but the server stops.

crash

Posted

  On 2/7/2025 at 5:55 PM, WarisGG said:

Hi, I'm using a hosting that has TCAdmin and it doesn't support reboot for update, you have to shut down the server, manually update steam/oxide and then turn it back on.

I could create a command to shut down the server that works with the counter just like the reboot, but the server stops.

Expand  

Hello sir, just to clarify, you want a /shutdown command just like the /restart command that will basically shutdown the server?

WarisGG

Posted

  On 2/7/2025 at 7:11 PM, crash said:

Hello sir, just to clarify, you want a /shutdown command just like the /restart command that will basically shutdown the server?

Expand  

Hello, yes, it would be the same only with the counter and sound alerts.

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  • Like 3

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