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AutoPingEnemy 1.0.2

$3.00
   (0 reviews)

3 Screenshots

About AutoPingEnemy

Marks enemies firing near the player with permission. All pings are combined in the team. Useful for easier detection of enemies for a player with advantages (donators) or all players on a pve server.

Features:

  • Customizable reaction radius around the player
  • Filter on players, npc, other (turrets, etc.)
  • Refreshable after each shot
  • Ping disappears over time
  • Ping disappears after a kill

Permission: autopingenemy.use


Default config:

{
  "Trigger only when hitting a player": false,
  "The radius of the collection of players at the point of impact of the bullet": 5.0
}

 

Screenshots:

APE_01.png.db44d1b9f15e41dc783cf47eada9fc0a.png

 

In the scope, the marks become semi-transparent and do not interfere with killing

APE_02.png.ad37f230a9e6d81fe0ecd15fa6345d8d.png

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