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Atlanta: The Walking Dead 1.2.4

$49.90
   (8 reviews)

117 Screenshots

  • 34.8k
  • 1.6k
  • 20.52 MB

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Gruber

Posted

7 hours ago, Yzt said:

2025-09-18 05:36:22:[BossMonster] File Example has been loaded successfully!
2025-09-18 05:36:22:Failed to call hook 'OnServerInitialized' on plugin 'BossMonster v2.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BossMonster.GetNameMonument (MonumentInfo monument) [0x00155] in <b6c8c04b70b04694aefed3f530e5f55f>:0 
  at Oxide.Plugins.BossMonster.IsNecessaryMonument (MonumentInfo monument) [0x00006] in <b6c8c04b70b04694aefed3f530e5f55f>:0 
  at Oxide.Plugins.BossMonsterExtensionMethods.ExtensionMethods.Where[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00016] in <b6c8c04b70b04694aefed3f530e5f55f>:0 
  at Oxide.Plugins.BossMonster.OnServerInitialized () [0x0004d] in <b6c8c04b70b04694aefed3f530e5f55f>:0 
  at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006fa] in <b6c8c04b70b04694aefed3f530e5f55f>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 
2025-09-18 05:36:22:Calling 'OnServerInitialized' on 'BossMonster v2.1.6' took 541ms
2025-09-18 05:36:22:Loaded plugin BossMonster v2.1.6 by KpucTaJl

Hi, please write to the developer of the Boss Monster plugin.

Gavin Richards

Posted (edited)

getting some really bad fps drops around herschels farm. is this normal? 
I also found this under the farm, would this be causing the fps drops? 

edit - i found the issue, it was skill tree plugin spamming entities under the farm. changed the location of the spawning to another location on the map, now fps is good 🙂

 

image.png

Edited by Gavin Richards
  • Like 1
Yzt

Posted

On 9/18/2025 at 1:06 PM, Gruber said:

您好,请写信给 Boss Monster 插件的开发者。

 

On 9/18/2025 at 1:06 PM, Gruber said:

您好,请写信给 Boss Monster 插件的开发者。

Hello, this issue is related to the map. It can be used on a different map. The plugin can be used on other maps, but not on our map. This official update has changed the name of the monument on the map, which is why the monument cannot be recognized on this map. You need to update the map.

Yzt

Posted

Hello, could you please handle the issue with the map? Currently, all the plugins related to monument positioning using this map have become invalid. The map needs to be modified according to the official update. I tried changing to other maps. Everything worked fine after the change, but this one had problems.

Gruber

Posted

14 hours ago, Yzt said:

Hello, could you please handle the issue with the map? Currently, all the plugins related to monument positioning using this map have become invalid. The map needs to be modified according to the official update. I tried changing to other maps. Everything worked fine after the change, but this one had problems.

What exactly are your problems with the map? It is updated and works without problems.

Yzt

Posted

8 hours ago, Gruber said:

你对地图到底有什么问题?它已更新并且可以正常工作。

The latest official update has led to an error in the name of the map monument. Now this map cannot run the BossMonster plugin because the BossMonster plugin locates based on monuments. Now the name of the monument is incorrect. So the BossMonster plugin cannot be run. You can use the BossMonster plugin to change any map, but not this one. So there is a problem with this map and you need to deal with it.

Yzt

Posted

Your last update was in August, but the official September update changed all the monument names. So you need to update the monument names for September. It's that simple. Was I not clear enough?

Gruber

Posted

12 hours ago, Yzt said:

Your last update was in August, but the official September update changed all the monument names. So you need to update the monument names for September. It's that simple. Was I not clear enough?

The names of the monuments were temporarily changed by the game developers. Then they fixed it in the game itself. I can't change the name of the standard Facepunch monuments, you need to write to the plugin developer about it, not me. Am I clear enough?

Gruber

Posted

22 hours ago, Yzt said:

Your last update was in August, but the official September update changed all the monument names. So you need to update the monument names for September. It's that simple. Was I not clear enough?

Please create a ticket in our Mad Mappers discord and mark me and the developer, we will solve this problem together.

Her_Toxic_Man

Posted

I have the problem with this map that my textures take forever to load. Sometimes the game looks like Mario64. My server can't handle the map or what could be wrong. I have to be able to do something. I hope someone can help me.

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