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Deeplyfri3d

Level Designer
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  1. Deeplyfri3d

    Skullisland

    in the maps current condition it wont, the map doesnt have an above train track on the map, it might be added in the future but I wouldnt rely on it, if armoredtrain can be used on the underground train tracks then that would work
  2. Deeplyfri3d

    Bugs

    Changed Status from Pending to Closed Changed Fixed In to 2.2.5
  3. Deeplyfri3d

    Bugs

    the map is fixed and should work properly map wise, when it comes to the cargo going into harbors, Im not sure if thats fixed by facepunch yet but the map is using facepunch default cargo path now instead of my custom one that apparently wasnt working. the textures and the water was all on my side of updating the map, but when it comes to your patrol heli and traveling vendor, thats gotta be a setup in your plugins since they are not related to any map logic if you have any further issues please just re-open this ticket and we will make sure it gets fixed
  4. Deeplyfri3d

    Bugs

    Woah that was a lot, I’ll take a look at the map asap and make sure things are fixed if it’s on my side, if it’s not I will try and help you with the issues
  5. Deeplyfri3d

    Cave mesh needs TLC

    Changed Status from Pending to Closed Changed Fixed In to 2.2.0
  6. Deeplyfri3d

    Cave mesh needs TLC

    I released a new version where this should be fixed, atleast with my own testing it works, but please get back to me if Ive missed something
  7. Deeplyfri3d

    Cave mesh needs TLC

    I'll take a look at it, might be the new cave I added recently
  8. Deeplyfri3d

    Oxide.Ext.RustEdit.dll

    Changed Status from Pending to Closed
  9. Deeplyfri3d

    Oxide.Ext.RustEdit.dll

    Hey, thanks for noticing and thanks for purchasing my map. I’ve never felt the need of keeping that updated since it’s always updates itself thru the server on start up, and to my understanding I don’t know where to get information on dates when there’s a new version of it
  10. Deeplyfri3d

    Pokeyisland

    Im sorry to hear you are disapointed about the map, what is it that you dont like with it?
  11. Deeplyfri3d

    Skullisland

    Thanks for answering my customer @Jbird you are of course completely right @Kobani sorry that I’m getting back to you so late, but jbird is completely right, you have access to every prefab that’s on the map, all you gotta do in rustedit is to break it down
  12. hehe np mate took me a lon time to actually get on to it sadly but its fixed now, the buttons are now located elsewere in the rooms to avoid this, it might not be as convinient but hopefully it will work out anyway
  13. Changed Status from Pending to Closed Changed Fixed In to 2.1.3
  14. Oh, wasn’t aware of this but I’m guessing it’s the card readers button on one of the stores? I’ll take a look at it as soon as possible, thanks for the feedback mate
  15. Deeplyfri3d

    Pokeyisland

    no problem if anything needs fixing, dont hesitate to write about it also once you've played it, I would really appriciate a review. Good luck and hope your players will have fun
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