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Suprnova74

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  1. Suprnova74

    Raidable Bases

    is it limited to 5 profiles (easy, medium, hard, expert, nightmare)? If just those profiles, is it possible to customize a specific base within a profile with different preferences? For instance, I'd like to create "Puzzle" bases where I don't want them blowing up walls or foundations, but don't want that for the full profile. I see, for instance, a few options can be passed per base such as: "nightmare001": [ { "Option": "stability", "Value": "false" }, { "Option": "autoheight", "Value": "false" }, { "Option": "height", "Value": "1.0" } I guess the main question is can other configurations within that profile be tweaked per base? I wasn't seeing a list of such anywhere obvious.
  2. Suprnova74

    Cave mesh needs TLC

    There's a cave or buildable area that has an odd mesh where in some cases animals or players can literally walk up air. I had a player who was unable to enter the cave at all, instead just climbing air It's the cave at -534.23, 40.43, -680.36
  3. Suprnova74

    Oxide.Ext.RustEdit.dll

    Not a huge deal, but the bundled .dll is out of date
  4. Apologies on the delay, i didn't get the notification that you posted for some reason: http://suprnova74.com/rust/UpdateChecker.zip i removed the webhook and msg id I'm using, otherwise it's what i'm using.
  5. Suprnova74

    Volcano-island

    With v1.0.4, anyone notice that the structures in Q5 (looks like it was supposed to be train yard perhaps?) is missing? There are spots where you can see undermesh (thankfully they're solid so players don't fall through) where structures should be and the entrance to the subway is gone as well but can see the elevator/stair shaft below terrain. I tried blowing out the .map and .sav files to let it reload and same behavior.
  6. Suprnova74

    Space, LockMeUp not found

    it looks due to funky search results for Space and lockmeup, it can't find those urls. I added an exception to the code at line 323 for them if you'd like to incorporate or if you want to look into why it isn't finding it. Find: lights-on After, add: if (pluginInfo.Name == "Space") pluginInfo.Url = "https://codefling.com/plugins/space"; if (pluginInfo.Name == "LockMeUp") pluginInfo.Url = "https://codefling.com/plugins/lock-me-up-handcuffs";
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