406_Gromit
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406_Gromit started following Raid delay
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i have setting to activate raid on total NPCs killed when triggered its an instant spawn not giving any time for player to return home and defend, is there a setting for this?
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- 1
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406_Gromit started following Back To The Wild and Scientist Horse
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- 15 comments
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- #scientist
- #horse
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406_Gromit started following broken after update
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ScientistHorse - Failed to compile: 'RidableHorse' does not contain a definition for 'inventory' and no accessible extension method 'inventory' accepting a first argument of type 'RidableHorse' could be found (are you missing a using directive or an assembly reference?) | Line: 213, Pos: 78 [Info("ScientistHorse", "AhigaO#4485", "1.0.4")]
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406_Gromit started following Team Score
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- 3 comments
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- #scoreboards
- #score
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(and 5 more)
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HackableCrateUI - Failed to compile: 'PlayerInventory' does not contain a definition for 'FindItemID' and no accessible extension method 'FindItemID' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 832, Pos: 34 after update
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i have that many bases because i like to have my server appear populated even though i its not, i have 40 easy bases all of which are different style trap bases with timers and such, small profile bases, they all spawn silently with no indication they are raid bases except for NPCs obviously roaming around. @nivex i have also modified my NPC rocket launchers to use fire rockets and grenade launchers to use smoke grendes
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406_Gromit started following update 05/04
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still not working HackableCrateUI - Failed to compile: HackableCrateUI.cs(1657,76): error CS1503: Argument `#1' cannot convert `uint' expression to type `NetworkableId'
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this plugin uses the auth players on TC and as far as i can tell its a random TC selection, as an admin watch theirs raids and see how many are auth on a TC normal to help manage a type of raid that does a revenge attack however that don't usually help since you'll probably have 1 master builder on a team of 8 so my guess is plugin would need to support team integration.
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i was hoping you'd hear me out on plugin suggestions 1. right now it displays grid location to every player i've remove that via lang config but hoping i could have option for ONLY player who is being raided 2 have a variety of raider spawn via their model eg a. bandits use satchel charges/multigrenade b scientists use fire rockets c heavies c4/rockets/guns d tunnel dwellers optional this would give a variety of raid types making this event random 3. have a reward box spawn for completing raid maybe xmas present spawn? THANK YOU for your plugin, this is a great addition for low pop servers
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406_Gromit started following Npc Random Raids