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  1. More information about "Scrap Bag"

    $7.99

    Scrap Bag

    xScrapBag
    xScrapBag adds a virtual scrap storage system to your Rust server, allowing players to automatically store, manage, and transfer scrap without clogging their inventory.
     
    ✨  Features
    🔹 Automatic Scrap Storage
    Scrap picked up by players is automatically stored in their Scrap Bag Optional player chat notification when scrap is stored Prevents scrap from filling inventory slots 🔹 Manual Deposit & Withdraw
    Deposit scrap from inventory into the Scrap Bag Withdraw stored scrap back into inventory 🔹 Player-to-Player Scrap Transfer
    Transfer stored scrap to other online players via UI 🔹 Persistent Data Storage
    Scrap balances are saved automatically 🔹 Death Handling
    Option to reset stored scrap on death Or keep scrap safe after death - your choice.  
    ⭐ Plugin Preview
     
    💬 Chat Commands
    /scrapbag /xsb /* Both chat commands will open the scrapbag UI */  
    🔑 Permission
    xscrapbag.use  
    ⚙️ Config
    { "PermissionUse": "xscrapbag.use", "ResetStoredScrapOnDeath": false, "StoreScrapAutomatically": true, "StoreScrapAutomaticallyPlayerMessage": true }
  2. More information about "Monument Markers"

    $12.00

    Monument Markers

    🗺️ Description
    MonumentMarkers adds custom, configurable map markers to all monument on your Rust server.
    Each monument can display a vending machine icon marker and/or a colored radius circle directly on the map.
    Perfect for servers that use zones, events, or themed monuments, this plugin keeps your players oriented and enhances your world visually.
    ⚙️ Features
    Automatic monument discovery – Detects Vanilla and Custom monuments on map load. Per monument configuration – Enable/disable each monument individually, rename, adjust radius, and customize colors. Map markers – Choose between:
    - Vending machine icon marker (name displayed under icon)
    - Colored radius circle with custom size and transparency Persistent visibility – Radius circles remain visible after reconnects (no more missing zones on relog). Custom colors – Hex color support for inner and outer ring gradients. Lightweight – Optimized refresh loop ensures markers stay in sync without performance impact.  
    🧩 Commands
    /monmarkers.reload - Reloads the configuration and respawns all markers - Admin only
    /monmarkers.toggle <key> <on/off> - Enables or disables a specific monument marker - Admin only
    /monmarkers.name <key> <display name> - Renames a monument’s displayed map name - Admin only
    (All commands require admin permissions.)
     
    🧰 Configuration Example
    🧠 How It Works
    On server start, the plugin scans for all Monuments.
    If a monument isn’t in the config, it’s automatically added (disabled by default).
    Enabled monuments spawn a vendor icon marker, a radius circle, or both.
    A background sync timer ensures that radius markers always appear correctly for all players even after reconnects.
     
    💡 Perfect For
    PVE/PVP hybrid servers with event zones Custom monument zones or safe areas Themed roleplay servers (rename monuments easily) Admin tools for quick visual feedback
  3. More information about "Auto Chicken Coop"

    $9.99

    Auto Chicken Coop

    ═══════════════════════════════════════════════════════════════════════════════
                            AUTOCHICKENCOOP v1.5.0
                        Full Industrial Automation for Chicken Coops
                                  by romzar.games
    ═══════════════════════════════════════════════════════════════════════════════
    DESCRIPTION
    -----------
    AutoChickenCoop transforms chicken coops into fully automated industrial
    production units! Automatically attach storage adaptors and fluid splitters to
    chicken coops, enabling complete integration with Rust's industrial system.
    Features automatic water transfer, egg hatching, chicken breeding optimization,
    and advanced chicken protection systems.
    ✅ COMPATIBLE WITH BOTH OXIDE/uMOD AND CARBON FRAMEWORKS
    KEY FEATURES
    ------------
    ✓ Automatic Storage Adaptor Attachment
      - Automatically attaches industrial storage adaptor to every chicken coop
      - Connect conveyors directly to collect eggs and feathers
      - Full industrial automation integration
      - No player interaction required - completely automatic
    ✓ Automatic Fluid Splitter System
      - Fluid splitter automatically attached to every coop
      - Automatic water transfer from connected industrial sources
      - Smart IO chain detection for water sources
      - Configurable transfer rates based on IO setup
      - Never manually fill water again!
    ✓ Auto-Hatch System
      - Automatically hatches eggs when chicken count is below max
      - Configurable max chickens per coop
      - Perfect for automated breeding farms
    ✓ Chicken Love & Sunlight Control
      - Force max love (100%) for constant breeding readiness
      - Force max sunlight (100%) for optimal health
      - Separate permissions for love and sunlight control
      - Works on all chickens in automated coops
      - Automatic attribute updates
    ✓ Advanced Chicken Protection
      - Protect chickens from unauthorized damage
      - Only owner and team/clan/friends can damage chickens
      - Integrates with: Friends API, Clans, BetterTeams
      - Configurable protection options
      - Perfect for PvE servers
    ✓ Group-Based Limits System
      - Configure different coop limits per permission group
      - Perfect for VIP tiers and donation rewards
      - Unlimited permission available for admins/special players
      - Players get helpful upgrade messages when limit reached
      - Data persistence - limits maintained across restarts
    ✓ Smart Water Transfer System
      - Automatic detection of water in connected IO chains
      - Supports multiple water sources (tanks, pumps, etc.)
      - Transfer rate based on IO configuration
      - Prevents water duplication and exploits
      - Efficient batch processing for multiple coops
    ✓ Fully Configurable
      - Adjust adaptor and splitter position/rotation
      - Configure auto-hatch settings (max chickens, interval)
      - Configure love/sunlight update intervals
      - Configure chicken protection rules
      - Fine-tune all aspects to match your server
    ✓ Admin Management Tools
      - Reset command to reposition all adaptors/splitters
      - Debug command for water transfer troubleshooting
      - Check water status for specific coops/splitters
      - Limit check command for players
      - Comprehensive logging
    ✓ Automatic Cleanup & Optimization
      - Removes adaptors/splitters when coops are destroyed
      - No orphaned entities
      - Automatic cleanup of old data (30 days)
      - Dirty bit tracking for efficient saves
      - Randomized auto-save to reduce I/O spikes
    ✓ Data Persistence
      - Per-player data files for optimal performance
      - Tracks all coops, adaptors, splitters, and chickens
      - Automatic save on server save, player disconnect, and interval
      - Backup system for corrupted data
      - Clean and optimized performance

    INSTALLATION
    ------------
    1. Upload AutoChickenCoop.cs to oxide/plugins/
    2. The plugin will auto-generate its config file on first load
    3. Grant permissions to players/groups (see PERMISSIONS section)
    4. Reload the plugin if needed: o.reload AutoChickenCoop

    PERMISSIONS
    -----------
    autochickencoop.use
      - Required for players to have automated chicken coops
      - Without this permission, coops work normally (no automation)
    autochickencoop.love.max
      - Forces 100% love on all chickens in automated coops
      - Ensures constant breeding readiness
      - Updates automatically at configured interval
    autochickencoop.autohatch
      - Enables automatic egg hatching in chicken coops
      - Automatically moves eggs to hatching slot
      - Maintains configured max chicken count
    autochickencoop.sunlight
      - Forces 100% sunlight on all chickens in automated coops
      - Ensures optimal health regardless of actual sunlight
      - Perfect for indoor farms
    autochickencoop.unlimited
      - Bypass all chicken coop limits
      - Perfect for admins or special players
      - No maximum coop count
    autochickencoop.admin
      - Required to use admin commands
      - For server administrators only
    autochickencoop.{group}
      - Group-specific limits configured in config file
      - Examples: autochickencoop.default, autochickencoop.vip,
        autochickencoop.premium
      - Players get the highest limit from all their group permissions

    PERMISSION EXAMPLES
    -------------------
    Grant to all players with basic automation (3 coops):
      o.grant group default autochickencoop.use
      o.grant group default autochickencoop.default
    Grant VIP with auto-hatch and more coops (6 coops):
      o.grant group vip autochickencoop.use
      o.grant group vip autochickencoop.vip
      o.grant group vip autochickencoop.autohatch
    Grant premium with full automation (12 coops):
      o.grant group premium autochickencoop.use
      o.grant group premium autochickencoop.premium
      o.grant group premium autochickencoop.autohatch
      o.grant group premium autochickencoop.love.max
      o.grant group premium autochickencoop.sunlight
    Grant unlimited coops to admins:
      o.grant group admin autochickencoop.use
      o.grant group admin autochickencoop.unlimited
      o.grant group admin autochickencoop.autohatch
      o.grant group admin autochickencoop.love.max
      o.grant group admin autochickencoop.sunlight
    Grant admin permissions:
      o.grant group admin autochickencoop.admin

    COMMANDS
    --------
    /chickencoop.limit (Chat)
      - Check your current chicken coop limit and usage
      - Shows how many automated coops you have vs your limit
      - Available to all players with .use permission
      - Example output: "Automated Chicken Coops: 2/6"
    /autochickencoop.reset (Chat) or autochickencoop.reset (Console)
      - Requires: autochickencoop.admin permission
      - Removes all old adaptors/splitters and recreates them
      - Useful when adjusting position/rotation or limits in config
      - Shows statistics: coops found, adaptors removed, splitters removed,
        entities created
      - Respects player limits when recreating automation
    /chickencoop.debug (Chat) - Admin Only
      - Requires: autochickencoop.admin permission
      - Shows comprehensive water transfer debug information
      - Displays total coops/chickens tracked
      - Shows coops with water, splitter configs, active splitters
      - Shows water transfer timer status
      - Perfect for troubleshooting water issues
    /chickencoop.checkwater (Chat) - Admin Only
      - Requires: autochickencoop.admin permission
      - Look at a chicken coop or fluid splitter
      - Shows detailed water status for that specific entity
      - Displays water amount, transfer calculations, IO connections
      - Shows water source chain and transfer rates
      - Best tool for diagnosing individual coop issues

    CONFIGURATION
    -------------
    File Location: oxide/config/AutoChickenCoop.json
    Default Configuration:
    {
      "Enabled": true,
      "StorageAdaptorPosition": {
        "x": -0.5,
        "y": 1.45,
        "z": -1.0
      },
      "StorageAdaptorRotation": {
        "x": -15.0,
        "y": 0.0,
        "z": 0.0
      },
      "FluidSplitterPosition": {
        "x": 0.1,
        "y": 0.9,
        "z": -1.0
      },
      "FluidSplitterRotation": {
        "x": 0.0,
        "y": 90.0,
        "z": 0.0
      },
      "LoveSystem": {
        "UpdateInterval": 30.0,
        "ForceUpdateOnPet": true
      },
      "AutoHatch": {
        "Enabled": true,
        "MaxChickens": 4,
        "CheckInterval": 30.0
      },
      "ChickenProtection": {
        "Enabled": true,
        "OnlyOwnerAndTeamCanDamage": true,
        "CheckFriends": true,
        "CheckClans": true,
        "CheckBetterTeams": true
      },
      "GroupLimits": {
        "default": 3,
        "vip": 6,
        "premium": 12
      }
    }
    Configuration Options:
    - Enabled: Set to false to disable the plugin without unloading
    - StorageAdaptorPosition: Position offset relative to the coop (X, Y, Z)
      * Default values position adaptor on upper back of coop
      * Adjust to match your server's aesthetic preferences
    - StorageAdaptorRotation: Rotation of the adaptor in degrees (X, Y, Z)
      * Default: -15° pitch for proper alignment
    - FluidSplitterPosition: Position offset relative to the coop (X, Y, Z)
      * Default values position splitter on side of coop
      * Must be positioned to allow IO connections
    - FluidSplitterRotation: Rotation of the splitter in degrees (X, Y, Z)
      * Default: 90° yaw for proper IO orientation
    - LoveSystem:
      * UpdateInterval: Seconds between love/sunlight updates (default: 30)
      * ForceUpdateOnPet: Force update when chicken is pet (default: true)
    - AutoHatch:
      * Enabled: Enable/disable auto-hatch system (default: true)
      * MaxChickens: Maximum chickens per coop before stop hatching (default: 4)
      * CheckInterval: Seconds between auto-hatch checks (default: 30)
    - ChickenProtection:
      * Enabled: Enable/disable chicken protection (default: true)
      * OnlyOwnerAndTeamCanDamage: Only owner/team can damage (default: true)
      * CheckFriends: Check Friends API (default: true)
      * CheckClans: Check Clans plugin (default: true)
      * CheckBetterTeams: Check BetterTeams plugin (default: true)
    - GroupLimits: Dictionary of group names and their coop limits
      * "default": 3 = Players with autochickencoop.default get 3 coops
      * "vip": 6 = Players with autochickencoop.vip get 6 coops
      * "premium": 12 = Players with autochickencoop.premium get 12 coops
      * Add as many custom groups as you want
      * Players with multiple group permissions get the highest limit
      * Permissions are automatically registered from this config

    HOW IT WORKS
    ------------
    1. Player with 'use' permission places a chicken coop
    2. Plugin checks if player has reached their group limit
    3. If within limit, plugin automatically attaches:
       - Storage adaptor (for eggs/feathers collection)
       - Fluid splitter (for automatic water supply)
    4. If limit reached, player receives message with upgrade information
    5. Player connects industrial components:
       - Water source (tank, pump) to fluid splitter INPUT
       - Conveyors to storage adaptor OUTPUT for egg/feather collection
    6. Water automatically transfers to coop every 10 seconds
    7. If auto-hatch enabled and player has permission:
       - Eggs automatically move from storage to hatching slot
       - System maintains max chicken count
    8. If love.max permission: Chickens always at 100% love (breeding ready)
    9. If sunlight permission: Chickens always at 100% sunlight (healthy)
    10. Chicken protection prevents unauthorized damage
    11. When coop destroyed, all automation removed and count updated
    12. Player data saved persistently across server restarts

    CHICKEN PROTECTION SYSTEM
    -------------------------
    Advanced protection prevents unauthorized damage:
    Protection Levels:
    1. Owner: Always allowed to damage their own chickens
    2. Team: Rust team members allowed (if OnlyOwnerAndTeamCanDamage = true)
    3. Friends: Friends API integration (if CheckFriends = true)
    4. Clans: Clans plugin integration (if CheckClans = true)
    5. BetterTeams: BetterTeams plugin integration (if CheckBetterTeams = true)
    How It Works:
    - OnEntityTakeDamage hook intercepts all chicken damage
    - Checks if chicken is in an automated coop (has parent coop)
    - Gets coop owner ID
    - Checks if attacker is authorized (owner/team/friend/clan)
    - Blocks damage if unauthorized
    - Returns null (allows damage) if authorized
    Configuration:
    - Enabled: Turn entire protection system on/off
    - OnlyOwnerAndTeamCanDamage: Core protection toggle
    - CheckFriends/Clans/BetterTeams: Individual integration toggles
    - Disable specific integrations if you don't have those plugins

    ADMIN WORKFLOW
    --------------
    Initial Setup:
    1. Configure GroupLimits in config file for your server tiers
    2. Configure auto-hatch settings (max chickens, interval)
    3. Configure love/sunlight update intervals
    4. Configure chicken protection rules
    5. Adjust adaptor/splitter positions if needed
    Permission Setup:
    6. Grant 'use' permission and group limit permissions to players/groups
    7. Grant auto-hatch permission to VIP+ tiers
    8. Grant love.max and sunlight to premium tiers
    9. Grant 'unlimited' permission to admins or special players
    10. Grant 'admin' permission to administrators
    Maintenance:
    11. Use /autochickencoop.reset command to apply config changes
    12. Use /chickencoop.debug to monitor water transfer system
    13. Use /chickencoop.checkwater to diagnose specific coops
    14. Monitor player limits and upgrade requests
    15. Enjoy players' creative automated chicken farms within balanced limits!

    PERFORMANCE
    -----------
    • Lightweight and optimized
    • Efficient per-player data file system
    • Batch processing for entity initialization
    • Safe to use on high-population servers

    COMPATIBILITY
    -------------
    • Works with vanilla Rust
    • Compatible with all industrial system items
    • Integrates with: Friends API, Clans, BetterTeams
    • No conflicts with other plugins
    • Standalone - no dependencies required (friends/clans optional)
    • Works with building plugins (CopyPaste, etc.)
    • ✅ Oxide/uMod Framework - Fully Compatible
    • ✅ Carbon Framework - Fully Compatible
    • Single plugin file works on both frameworks automatically

    TROUBLESHOOTING
    ---------------
    Q: Adaptors/splitters aren't appearing on coops
    A: Check that players have the 'autochickencoop.use' permission
    Q: Multiple adaptors on one coop
    A: Use /autochickencoop.reset command to clean up and recreate
    Q: Want to change adaptor/splitter position
    A: Edit the config file, reload plugin, then use /autochickencoop.reset
    Q: Water isn't transferring to coops
    A: Use /chickencoop.checkwater while looking at coop to diagnose
       Verify IO connections from water source to fluid splitter
       Check that water source has water in it
       Ensure fluid splitter is properly connected
    Q: Eggs aren't auto-hatching
    A: Verify player has autochickencoop.autohatch permission
       Check that coop has eggs in slot 3
       Verify chicken count is below MaxChickens config value
       Check AutoHatch.Enabled = true in config
    Q: Chickens not at max love/sunlight
    A: Verify player has autochickencoop.love.max and/or autochickencoop.sunlight
       Check LoveSystem.UpdateInterval in config (default: 30s)
       Wait for next update cycle
    Q: Players without permission have automation
    A: Existing coops keep automation. Remove permission and use
       /autochickencoop.reset
    Q: Chickens being damaged by other players
    A: Enable ChickenProtection in config
       Verify OnlyOwnerAndTeamCanDamage = true
       Check that protection integrations are enabled
    Q: Player can't place more coops
    A: They've reached their group limit. Check with /chickencoop.limit
       Grant them a higher tier permission or .unlimited permission
    Q: How do I change a player's limit?
    A: Grant them the permission for a higher tier group:
       o.grant user PlayerName autochickencoop.vip
    Q: Player data not saving
    A: Check oxide/data/AutoChickenCoop/ folder exists and has write permissions
       Data saves automatically when coops are placed/destroyed
       Check server console for error messages
    Q: Want to reset all player data
    A: Delete files in oxide/data/AutoChickenCoop/ folder and use
       /autochickencoop.reset
    Q: How to add custom group limits?
    A: Edit config file GroupLimits section, add your group and limit:
       "elite": 20
       Then grant permission: o.grant group elite autochickencoop.elite
    Q: Water transfer rate too slow/fast
    A: Transfer rate is calculated based on IO chain configuration
       Add more pumps or tanks to increase rate (10 per pump/tank)
       Maximum rate is 100 water per 10 seconds
       Use /chickencoop.checkwater to see current transfer calculations
    Q: Auto-hatch too fast/slow
    A: Adjust AutoHatch.CheckInterval in config
       Lower value = checks more often (faster response)
       Higher value = checks less often (lower CPU usage)
       Default: 30 seconds is balanced
    Q: Love/Sunlight updates not frequent enough
    A: Adjust LoveSystem.UpdateInterval in config
       Lower value = updates more often
       Higher value = updates less often (lower CPU usage)
       Default: 30 seconds is balanced

    SUPPORT
    -------
    For support, questions, or feature requests, please contact:
    Discord: romzar

    VERSION HISTORY
    ---------------
    v1.4.0 - Group-Based Limits & Data Persistence
             • Group-based limits system (VIP tiers)
             • Per-player data persistence
             • Automatic data cleanup (30 days)
             • Dirty bit tracking for efficient saves
             • /chickencoop.limit command
             • Automatic upgrade suggestions when limit reached
             • Enhanced water transfer system
             • Batch entity processing on server init
             • Randomized auto-save intervals
             • Performance optimizations
    v1.3.0 - Chicken Protection & Team Integration
             • Chicken protection system
             • Friends API integration
             • Clans integration
             • BetterTeams integration
             • Configurable protection rules
    v1.2.0 - Auto-Hatch System
             • Automatic egg hatching
             • Smart chicken count management
             • Configurable max chickens
             • Auto-hatch permission
    v1.1.0 - Admin Tools & Debug
             • /autochickencoop.reset command
             • /chickencoop.debug command
             • /chickencoop.checkwater command
             • Enhanced logging
    v1.0.0 - Initial Release
             • Storage adaptor automation
             • Fluid splitter automation
             • Automatic water transfer
             • Love control system
             • Sunlight control system

    LICENSE
    -------
    This plugin is provided for use on Rust game servers.
    Redistribution or resale of this plugin is prohibited.
    © 2025 romzar.games - All rights reserved.

    ═══════════════════════════════════════════════════════════════════════════════
                        Thank you for using AutoChickenCoop!
                    Build the ultimate automated chicken farm on your server!
    ═══════════════════════════════════════════════════════════════════════════════
     
  4. More information about "ScarecrowDayNightSpeed"

    $7.50 $7.00

    ScarecrowDayNightSpeed

    ScarecrowDayNightSpeed changes the movement speed of Scarecrows based on the time of day.
    During the day, they can be slow and sluggish, allowing players to loot in peace. But once night falls, they transform into fast, relentless killers that are hard to escape. This mechanic radically changes the game feel: sunset now turns familiar targets into a deadly threat.
    Features:
    Flexible Atmosphere. You control the server's rhythm. Make the day calm for looting, and the night a time of true survival where every mistake counts. New Emotions. The plugin forces players to react differently to day and night cycles. Sunset isn't just a reason to turn on a flashlight anymore—it triggers a real sense of danger and the need to find cover. Gameplay Variety. Monotonous bot farming is a thing of the past. Players must adapt: change combat tactics, plan routes, and watch the clock to avoid being caught in the open by "night runners." Optimized & Lightweight. The plugin is small, highly optimized, and creates no extra load on your server. It’s a simple solution ready to deliver a massive impact on gameplay. Create unique survival conditions where the time of day dictates the rules.
    Install ScarecrowDayNightSpeed — your players will appreciate the challenge! 💖
                                                                                            
     
    Configuration:
    The config file is simple and allows you to set:
    Day Speed — Scarecrow movement speed during the day. Night Speed — Scarecrow movement speed at night.
  5. More information about "ZBackpackSkull"

    $8.00

    ZBackpackSkull

    Use a skull spear and a torch to indicate the position of the backpacks to the players!
     
    Features:
    - Timed torch appearance
    - Prohibition zone: Tool Cupboard radius set in config
    - Enable / Disable Npc Backpacks
    The spear does not hinder growth, vehicles drive through it smoothly, no torch can be picked up.
    Makes it easier to find backpacks, even in the dark!
    Config
    { "PrivilegeZoneRadius": 20.0, // No burning spears will spawn within this zone. "TimeDelay": 20.0, "EnableScientistSkull": true "SkullFlameRadiusSpawn": 3.0 // It searches for a new flame in this radius if one goes out. }  
    I guarantee the functionality of the plugin as described. However, I cannot take responsibility for conflicts or issues arising from incompatibility with third-party plugins or themes. Please take this into account before purchasing. I will list all known compatibility details in the product description.
     
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