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TheDragonessesLair's Wishlist

  1. More information about "Zombie Infection"

    $19.99

    Zombie Infection

    Zombie Infection is an arena style plugin that creates an arena high in the sky.
    It pits 2 teams against each other: Survivors and Zombies.
    All players spawn as Survivors when the game begins. The survivors must find weapons and ammunition to defend themselves from the oncoming Horde.
    After 45 seconds (configurable), a random player is selected to become the leader of the Zombies, otherwise known as Zombie Prime. They are re-equipped and are allocated a large amount of health
    When a zombie hits a survivor with a melee weapon, that player is infected and is re-spawned as a zombie.
    Regular zombies do not have as much health as Zombie Prime, but they will re-spawn an infinite amount of times when killed.
     

    The survivors win by surviving for the entire round (default 10 minutes), or by eliminating Zombie Prime.
    The Zombies win by infecting all of the survivors.
    It is worth mentioning that only Zombie Prime is rewarded for the zombie team win.
    Regular zombies are instead rewarded based on the number of survivors they infect.
     
    Each prize type can be changed via the config.
     

    zistart <arena name> - Manually starts the Zombie Infection game [requires zombieinfection.admin] ziend - Manually ends the game [requires zombieinfection.admin] zisetcentrepoint - Changes the spawn location of the arena [requires zombieinfection.admin] ziwipeoldarena - Manually wipes old arena data [requires zombieinfection.admin] zijoin - Joins an active lobby zileave - Leaves the game and returns the player to their last location with all of their equipment ziprize - Redeems outstanding prizes to the players inventory  
     

  2. More information about "Paintball"

    $19.99

    Paintball

    Paintball is a plugin that spawns an arena in the sky to host a paintball match using snowball launchers. Players have a set number of hits that they can take before they are eliminated.
    There are 2 game modes included with the plugin:
    Free-for-all: Everyone vs everyone. Team death-match: Players are split into 2 teams.  
    Players can be awarded with items, economics, server rewards and custom commands if they win.
    The plugin comes with 2 dynamic arenas included, which will be selected randomly each game.
    EventHelper is used to automatically start the event and will also allow players to vote for the event manually.
     
     

    The only permission is paintball.admin. This is required to run all commands except for joining and leaving an event, or redeeming prizes.
     
    Command: pbstart Parameters: <optional: arenaFile, optional: heightMod, optional: startDelay> Type: Console & Chat Description: Manually starts the game. Command: pbend Parameters: none Type: Console & Chat Description: Manually stops the game. Command: pbjoin (configurable) Parameters: none Type: Console & Chat Description: Joins an active game. Command: pbleave (configurable) Parameters: none Type: Console & Chat Description: Leaves an active game. Command: pbprize (configurable) Parameters: none Type: Chat Description: Redeems a prize for winning. Command: pbsetcentrepoint Parameters: <arenaFile> Type: Chat Description: Sets the centre point of an arena at the players location. The arena will spawn from that location moving forward.
  3. More information about "Extra Life"

    $4.99

    Extra Life

    Allows players that has a certain item (with custom skin supported) to avoid death when health drops to 0 and instead regain a configureable amount of health.
    The item is consumed upon usage.
    The "Extra-Life" can be given with a chat command or sold via shops that support custom skinid items.
    Funtion:
    If the item you set in the config is in the inventory, it will not die but will be revived. FAQ:
    Q: The bag function does not work.
    A: in config change `Block Backpack Drop` true
    Chat Commands:
    in game - /el "ya mang" 10 "Revival 100 Token" console - el "ya mang" 10 "Revival 100 Token"  
    Permission:
    Admin Permission: extralife.admin (using give item) Config:
    { "General Settings": { "Prefix": "[Extra-Life]", "SteamID": "0", "Commands": [ "extralife", "el" ], "SoundEffect": "assets/prefabs/tools/medical syringe/effects/inject_self.prefab", "Image Remove Time": 3.0, "block Revival Zone (ZoneManager Require)": [] }, "Revival Settings": { "Revival 100 Token": { "Shortname": "metal.fragments", "Skin": 2986119719, "If Revival Heal Amount": 100.0, "Block Active Drop": true, "Block Backpack Drop": false }, "Revival 50 Token": { "Shortname": "stones", "Skin": 2986119719, "If Revival Heal Amount": 50.0, "Block Active Drop": true, "Block Backpack Drop": false }, "Revival 10 Token": { "Shortname": "wood", "Skin": 2986119719, "If Revival Heal Amount": 10.0, "Block Active Drop": true, "Block Backpack Drop": false } }, "Version": { "Major": 1, "Minor": 0, "Patch": 4 } }  
  4. More information about "Extra VendingMachine"

    $6.00

    Extra VendingMachine

    Extra VendingMachine adds a vending machine at a monument with custom items to be added via a config
     
    All items has a refill timer . Setting it at 0 disables the timer for that item (time in seconds)
     
    Permission
    ExtraVendingMachine.use - if config is set to true   this is needed from player to use vending machine
     
    Chat Commands (admin only)
    /monpos   -   Outputs to console monument correction pos of player pos /movevending <amount(can be desimal)>    -   moves vending machine in player look direction by amount and outputs new correction for config , if amount not entered 0.1 will be used /rotatevending <degree> - rotates vending and updates config so first use monpos to add monument setup to config . save config and reload plugin from this point moving and rotating vending machine will update automaticly to config  
    Config file example
    item to buy will be the item sold to client  
    item to sell will be what player pays for the buyitem
    so in this example    itemtobuy is 5.56 ammo and itemtosell is scrap
    vending machine is selling ammo for scrap
    max stock is amount of ammo in vending machine to sell
    NOTE : only first 7 sellorders will be listed in vending machine
    NOTE: you cant have same item sold multiple times as sell orders that will break the stock logic (ItemToBuy must be different in each sellorder)
    { "Use Permission to access Vending machine": false, "Use second VendingMachine?": true, "Shop 1 Name": "The Awesome Shop 1", "VendingMachine 1 Monument PrefabName": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "VendingMachine 1 SkinID": 0, "VendingMachine 1 Sell Orders": [ { "ItemToBuy": 223891266, "ItemSkinID": 3385529905, "ItemName": "goNoob", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 200, "MaxStock": 10, "Refilltime": 1500, "RefillAmount": 1 }, { "ItemToBuy": -1442559428, "ItemSkinID": 0, "ItemName": "", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 50, "MaxStock": 10, "Refilltime": 600, "RefillAmount": 1 }, { "ItemToBuy": -148794216, "ItemSkinID": 1390752238, "ItemName": "", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 200, "MaxStock": 10, "Refilltime": 1500, "RefillAmount": 1 }, { "ItemToBuy": -1211166256, "ItemSkinID": 0, "ItemName": "", "ItemBuyAmount": 128, "ItemToSell": -932201673, "ItemsellAmount": 100, "MaxStock": 10000, "Refilltime": 1500, "RefillAmount": 128 }, { "ItemToBuy": -1003665711, "ItemSkinID": 0, "ItemName": "", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 500, "MaxStock": 20, "Refilltime": 0, "RefillAmount": 5 }, { "ItemToBuy": 602628465, "ItemSkinID": 0, "ItemName": "", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 100, "MaxStock": 50, "Refilltime": 300, "RefillAmount": 10 }, { "ItemToBuy": 1545779598, "ItemSkinID": 3419625573, "ItemName": "", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 5000, "MaxStock": 10, "Refilltime": 1500, "RefillAmount": 1 } ], "VendingMachine 1 Spawn Correction": { "x": -2.5, "y": 0.0, "z": 7.0 }, "VendingMachine 1 Spawn Rotation": 0.0, "Shop 2 Name": "The Awesome Shop 2", "VendingMachine 2 Monumnet PrefabName": "assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab", "VendingMachine 2 SkinID": 0, "VendingMachine 2 Sell Orders": [ { "ItemToBuy": 223891266, "ItemSkinID": 832577120, "ItemName": "hole", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 1000, "MaxStock": 10, "Refilltime": 1500, "RefillAmount": 1 }, { "ItemToBuy": 573676040, "ItemSkinID": 0, "ItemName": "", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 500, "MaxStock": 10, "Refilltime": 1500, "RefillAmount": 1 }, { "ItemToBuy": -1651220691, "ItemSkinID": 0, "ItemName": "", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 500, "MaxStock": 10, "Refilltime": 1500, "RefillAmount": 1 }, { "ItemToBuy": 1545779598, "ItemSkinID": 3419563010, "ItemName": "", "ItemBuyAmount": 1, "ItemToSell": -932201673, "ItemsellAmount": 5000, "MaxStock": 10, "Refilltime": 1500, "RefillAmount": 1 } ], "VendingMachine 2 Spawn Correction": { "x": -3.94, "y": 1.75, "z": 29.75 }, "VendingMachine 2 Spawn Rotation": 180.0 }  
     
     
  5. More information about "Quick Loot"

    $9.99

    Quick Loot

    Adds a "quick loot" panel similar to that found in games such as Starfield and Fallout 4. This allows players to quickly view and loot items from containers without needing to open them first. Includes additional features such as item tracking and sorting.
     

    View and loot items without needing to open a container Live updating quick loot panel when looking at a container Item tracking, which allows players to track certain items which will highlight them if they appear in a container Ability to sort items in the quick loot panel Customizable hotkeys Highly configurable UI  

    Install the plugin on your server Assign yourself (or your group) your desired permissions. For this tutorial I recommend assigning yourself all the permissions EXCEPT quickloot.ignorelocks. Once permissions are assigned, use the /ql command to open the quick loot settings menu. In the settings menu, follow the instructions for setting up key bindings, for this tutorial I recommend using the example keybindings. Each player WILL need to do this step themselves, but they will only have to do it once. Once key binding are setup, simply look at a container that you can open that has multiple items in it, the quick loot panel should appear. If you setup your keybindings according to the example, use the up and down arrow keys to page through items. You can "track" an item by paging over an item in the quick loot panel and pressing the right arrow key (if using example keybinds). Items you are tracking will appear highlighted at the top of the quick loot panel if they exist in the container. You can untrack these items by repressing the same key. You can "take" an item by paging over an item in the quick loot panel and pressing the left arrow key (if using example keybinds). This will loot the entire stack, if you want to loot a single item from the stack, hold down the sprint key (shift by default) while pressing the loot key.  

    /ql - Displays the Quick Loot settings menu. Requires the quickloot.menu permission.
     

    These are commands that can be bound to keybindings. To do so press F1 then type "bind <key> <command>". For example if you want to bind the quick loot toggle to the "o" key, you can do "bind o ql.toggle". Rust plugins unfortunately cannot bind keys automatically. Each player will need to setup keybindings themselves, but once they do, they won't have to do it again. There are instructions for this in the /ql settings menu.
    ql.close - Closes the quick loot settings menu. ql.down - Selects the next item in the quick loot panel. ql.up - Selects the previous item in the quick loot panel. ql.sort - Cycles to the next item sort mode. ql.loot - Loots the selected item from the quick loot panel. Hold "sprint" to select single items instead of a stack. ql.track - Tracks the selected item. Tracked items appear at the top of the quick loot panel if they exist in the container. ql.toggle - Toggles the visibility of the quick loot panel. You can  click here  for a list of key identifiers to use.
     

    To try out the plugin, I recommend assigning players all the permissions EXCEPT "quickloot.ignorelocks".
    quickloot.storage.take - View and take items from storage containers, such as chests, furnaces, and other deployables. quickloot.storage.view - Only view items in storage containers, such as chests, furnaces, and other deployables. quickloot.barrels.take - View and take items from roadside barrels. quickloot.barrels.view - Only view items from roadside barrels. quickloot.crates.take - View and take items from naturally spawned crates. quickloot.crates.take - Only view items from naturally spawned crates. quickloot.tracking - Ability to track items, so that they will appear highlighted in the quick loot panel. quickloot.menu - Needed to use the /ql command and open the Quick Loot settings menu. quickloot.ignorelocks - Locked containers will no longer prevent you from viewing or taking items from them. Nice for admins.  

    You can customize how the quick loot panel looks with a variety of options. To do so you will need to create a style preset. By default, this plugin auto-generates a few of them that you can use for reference. They are located within the "oxide/data/QuickLoot/styles" folder. To create a new style preset, simply copy one of them existing ones and edit the values. The load this preset, set the "StylePreset" property in the config file to the name of the preset file you created. I HIGHLY recommend creating your own preset instead of editing an existing one, because the existing ones may be overwritten if you have "GenerateDefaultStyles" set to "true" in the config.
    Feel free to share your created presets in the discussion forum!
     

    Q: I loaded the plugin, but the quick loot menu doesn't appear when I look at a container.
    A: You need to assign yourself (or your group) the permissions in order to use the quick loot features.
    Q: Hotkeys are not working for me.
    A: Rust does not allow plugins to automatically bind keys for players. Each player will need to bind hotkeys themselves. The /ql command will provide instructions for how to do this.
    Q: How can I loot a single item at a time instead of the entire stack?
    A: You can hold down the "sprint" key (shift by default) to switch to single looting mode.
    Q: Can I put items into the container via the quick loot panel?
    A: Inserting items into a container is not currently a feature of this plugin.
    Q: How do I change the look of the quick loot panel?
    A: See the customization section.
    Q: Some images are not loading, how do I fix this?
    A: The images I provided for this plugin are hosted through Imgur, which means under peak load times, sometimes may not load correctly. I recommend hosting the images yourself and setting the URL in the config to avoid this issue.
    Q: The quick loot panel is overlapping with the UI of another plugin.
    A: You can change the position of the quick loot panel in style preset. Please see the customization section for more info.
    Q: I have another plugin that uses the "/ql" command and it is conflicting with this one.
    A: You can change this command in the configuration file. Make sure to update the localization text as well if you change it.

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