JeffG's Wishlist
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Indianapolis
Welcome to Rust's exciting new map, where adventure and racing meet around every corner! On this expansive map, players will find the legendary Indianapolis Motor Speedway, affectionately known as "The Brickyard,” where they can experience the thrill of speed and car racing in a faithfully recreated virtual environment.
But that's not all, this map also offers four additional monuments that promise exciting challenges and treasures waiting to be discovered.
In addition, an advanced timing system records the time of each lap and keeps track of players' progress throughout the race. With a 5-lap timer, drivers must demonstrate their skill and speed as they attempt to complete the course in the shortest time possible.
IndianapolisRace plugin included with the map
Custom Monuments:
scrapyard
service station
scientific cargo
water purifier station
indianapolis speedway
Prefabs; 19458
SIZE: 2500
Are you ready to take on the challenge of the Indianapolis Motor Speedway and explore the mysteries of the monuments waiting to be discovered? Join the adventure on the new Rust map and discover all that this virtual world has to offer!
Monuments Facepunch:
Airfield
Arctic Research Base
Missile Silo
Desert Military Base
Launch Site
Train Yard
Giant Excavator
Harbor 1
Harbor 2
Lighthouse
Large and Small Oil Rig
Satellite Dish
Gas Station
Supermarket
Warehouse
Quarrys
Underwater Labs
Compound
Bandit Town
Fishing Village
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SignMapper
SignMapper is the ultimate tool for custom map creators and server owners looking to bring life to Rust signs with automated image placement and dynamic rotation.
Whether you're running an immersive RP server, crafting map-based events, or creating detailed visual zones, SignMapper gives you precise control over what shows up on signs and when.
Features:
Automatically paints signs based on position and prefab name. Optionally locks signs to prevent player edits Carousel mode: rotate between multiple images on a timer (per sign!) Custom intervals for image rotation on each individual sign Perfect for signs added via RustEdit Lightweight and config-driven — no admin commands required Demo Video:
Config Example:
{ "Signs": [ { "PrefabShortname": "sign.pictureframe.xl", "Position": "-22.53,6.90,-14.44", "ImageURLs": [ "https://maps.entityrust.com/SignMapper.png" ], "LockSign": true, "Carousel": false, "CarouselInterval": 10.0 }, { "PrefabShortname": "sign.pictureframe.xl", "Position": "-27.80,6.15,-14.45", "ImageURLs": [ "https://maps.entityrust.com/1.png", "https://maps.entityrust.com/2.png", "https://maps.entityrust.com/3.png" ], "LockSign": true, "Carousel": true, "CarouselInterval": 10.0 } ], "DebugMode": false } Getting Posistion:
If you are editing the map in rust edit you should already have the exact posistion of the sign you have placed.
If you are placing a sign in-game and want to get the posistion the command you can use while near the sign is:
entity.find_entity sign. Credits
Big thanks to Monstera for granting permission to showcase her beautiful artwork in the demo video. You can find more of her work here go support her!
Why Choose My Plugins?
All of my plugins are built with performance in mind. Each plugin is highly optimized for minimal hook times and efficient memory usage, ensuring smooth server performance even on high-population servers. I carefully profile and test each release to maintain stability and responsiveness. Plus, you’ll get top-tier support whether you have a question, hit a snag, or need a feature tweak, I'm always available and quick to help.
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Nacht Der Untoten ARENA | Rust Custom Arena by Shemov
This custom Rust arena is a faithful recreation of Nacht Der Untoten from COD Zombies. Perfectly designed for FFA battles and other potential game modes, it offers players an immersive and nostalgic experience with intricate details and authentic atmosphere. Test your skills in this iconic setting and bring a new level of excitement to your gameplay.
FEATURES
- Great detail;
- Easy installation on the map;
- Copy of Nacht Der Untoten ( COD Zombies )
- Optimized fps;
- Perfect for FFA mode.
GENERAL INFO
- Prefabs count: ~2.2k;
- Type: arena;
- Modifiers: -.
Other works:
- #rust custom
- #custom arena
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Waystones
By ThePitereq in Plugins
RUST Plugin Test Server
TEST MY PLUGINS THERE!
connect play.thepitereq.ovh:28050
Waystones plugin gives you the ability to quickly move from one position to another.
It creates a waystone on desired monuments that can be used by players for quick movement around the map.
It also allows players for creating their own waystones in their homes.
Automatically place waystones on monuments for player teleportation. Supports waystones in player bases with ground, wall and empty space checks. Custom monument support. Configurable marker on map. Easy command waystone placement. Optional command for waystone crafting. RUST-like UI design. A lot of VIP permission options. (points gather, max points, max waystones saved) Auto data clear on map wipe. NoEscape PvP support. Pre-configured default RUST monuments.
waystones.admin - Gives access to /placeway, tppoints and givewaystone commands. waystones.craft - Gives ability to craft waystone. (Configurable) Any other permission added in config file.
/waystone - Command to craft waystone. (Configurable) /placeway [Optional: MonumentName] - Sets new position for nearest [set] monument waystone. /placestaticway <name> - Sets new position for <name> static waystone. Displayed name of waystone can be changed in settings. tppoints - Command for giving teleport points to players. (Console Command) givewaystone [Optional: userId] - Gives you [user] an waystone for placement. (Console Command)
{ "PopUpAPI Preset Name": "Inventory", "Waystone Craft Command": "waystone", "Waystone Placeable Shortname": "composter", "Waystone Placeable Display Name": "Waystone", "Waystone Marker - Enabled": true, "Waystone Marker - Marker Alpha": 0.7, "Waystone Marker - Marker Radius": 0.05, "Waystone Marker - Marker Color #1": "#ffd342", "Waystone Marker - Marker Color #2": "#a38729", "Waystone Marker - Enable On Monuments": true, "Waystone Marker - Show Player Waystones By Default": false, "Waystone Marker - Lock Player Waystone Visibility Change": false, "Waystone Crafting - Enable Crafting": true, "Waystone Crafting - Require Permission": true, "Waystone Crafting - Required Workbench Level": 2, "Waystone Crafting - Craft Cost": [ { "Shortname": "stones", "Amount": 5000, "Skin": 0 }, { "Shortname": "targeting.computer", "Amount": 10, "Skin": 0 }, { "Shortname": "industrial.wall.light", "Amount": 4, "Skin": 0 }, { "Shortname": "industrial.wall.light.red", "Amount": 1, "Skin": 0 } ], "NoEscape - Lock Teleporting When PvP Blocked": true, "NoEscape - Lock Teleporting When Raid Blocked": true, "Teleport Cost Per Kilometer": 25.0, "Initial Point Amount": 100, "Initial Point Amount Permissions": { "waystones.admin": 1000, "waystones.svip": 500, "waystones.vip": 250 }, "Teleport Points Default Cap": 1000, "Teleport Points Cap Permissions": { "waystones.admin": 100000, "waystones.svip": 5000, "waystones.vip": 2500 }, "Teleport Points Refill Interval (in seconds, 0 to disable)": 60.0, "Teleport Points Refill Amount": 2, "Teleport Points Refill Amount Permissions": { "waystones.admin": 20, "waystones.svip": 5, "waystones.vip": 3 }, "Max Waystones Saved Default Cap": 6, "Max Waystones Saved Permissions": { "waystones.admin": 100, "waystones.svip": 18, "waystones.vip": 12 }, "God Mode After Teleport (in seconds, 0 to disable)": 0.0, "Waystone Destroy Entity Names": [ "rocket_basic", "explosive.timed.deployed" ], "Generate New Map Market Config Sections": true, "Map Marker Waystones": { "arctic_research_base_a": { "Enabled": true, "Offset": { "x": -34.46, "y": 0.0, "z": -54.53 }, "Rotation": { "x": 0.0, "y": 24.0, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "fishing_village_a": { "Enabled": true, "Offset": { "x": 19.59, "y": 1.99, "z": -10.79 }, "Rotation": { "x": 0.0, "y": 0.33, "z": 0.0 }, "Teleport Price Multiplier": 0.3 }, "fishing_village_b": { "Enabled": true, "Offset": { "x": -6.4, "y": 2.0, "z": 15.36 }, "Rotation": { "x": 0.0, "y": 180.4, "z": 0.0 }, "Teleport Price Multiplier": 0.3 }, "fishing_village_c": { "Enabled": true, "Offset": { "x": -7.62, "y": 2.02, "z": 16.37 }, "Rotation": { "x": 0.0, "y": 178.85, "z": 0.0 }, "Teleport Price Multiplier": 0.3 }, "ferry_terminal_1": { "Enabled": true, "Offset": { "x": 11.35, "y": 5.19, "z": 7.14 }, "Rotation": { "x": 0.0, "y": 86.81, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "harbor_1": { "Enabled": true, "Offset": { "x": 100.56, "y": 4.28, "z": -59.3 }, "Rotation": { "x": 0.0, "y": 273.79, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "harbor_2": { "Enabled": true, "Offset": { "x": -54.15, "y": 4.02, "z": -0.02 }, "Rotation": { "x": 0.0, "y": 88.02, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "airfield_1": { "Enabled": true, "Offset": { "x": -163.78, "y": 0.26, "z": -104.47 }, "Rotation": { "x": 0.0, "y": 3.34, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "excavator_1": { "Enabled": true, "Offset": { "x": -94.42, "y": 0.61, "z": -57.44 }, "Rotation": { "x": 0.0, "y": 138.7, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "military_tunnel_1": { "Enabled": true, "Offset": { "x": -76.77, "y": 19.47, "z": 63.1 }, "Rotation": { "x": 0.0, "y": 91.46, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "powerplant_1": { "Enabled": true, "Offset": { "x": -40.84, "y": 0.29, "z": -89.01 }, "Rotation": { "x": 0.0, "y": 90.4, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "trainyard_1": { "Enabled": true, "Offset": { "x": -82.86, "y": 0.28, "z": 15.5 }, "Rotation": { "x": 0.0, "y": 91.62, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "water_treatment_plant_1": { "Enabled": true, "Offset": { "x": -5.19, "y": 0.28, "z": -152.01 }, "Rotation": { "x": 0.0, "y": 0.08, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "lighthouse": { "Enabled": true, "Offset": { "x": 2.3, "y": 5.96, "z": 13.91 }, "Rotation": { "x": 0.0, "y": 84.95, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "bandit_town": { "Enabled": true, "Offset": { "x": 27.92, "y": 1.76, "z": -21.08 }, "Rotation": { "x": 0.0, "y": 20.9, "z": 0.0 }, "Teleport Price Multiplier": 0.1 }, "compound": { "Enabled": true, "Offset": { "x": 14.35, "y": 0.19, "z": 32.57 }, "Rotation": { "x": 0.0, "y": 92.0, "z": 0.0 }, "Teleport Price Multiplier": 0.1 }, "junkyard_1": { "Enabled": true, "Offset": { "x": 48.98, "y": 0.07, "z": 46.16 }, "Rotation": { "x": 0.0, "y": 190.78, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "nuclear_missile_silo": { "Enabled": true, "Offset": { "x": 41.7, "y": -5.91, "z": -58.81 }, "Rotation": { "x": 0.0, "y": 322.75, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "radtown_small_3": { "Enabled": true, "Offset": { "x": -46.11, "y": 19.79, "z": -48.73 }, "Rotation": { "x": 0.0, "y": 82.24, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "desert_military_base_a": { "Enabled": true, "Offset": { "x": 26.62, "y": 0.0, "z": -41.89 }, "Rotation": { "x": 0.0, "y": 359.57, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "desert_military_base_b": { "Enabled": true, "Offset": { "x": -45.48, "y": 0.0, "z": -21.53 }, "Rotation": { "x": 0.0, "y": 80.83, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "desert_military_base_c": { "Enabled": true, "Offset": { "x": -44.95, "y": 0.0, "z": 9.5 }, "Rotation": { "x": 0.0, "y": 89.92, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "desert_military_base_d": { "Enabled": true, "Offset": { "x": -63.3, "y": 0.0, "z": 2.77 }, "Rotation": { "x": 0.0, "y": 89.52, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "gas_station_1": { "Enabled": true, "Offset": { "x": 6.77, "y": 3.03, "z": -10.93 }, "Rotation": { "x": 0.0, "y": -180.04, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "radtown_1": { "Enabled": true, "Offset": { "x": 49.19, "y": 0.24, "z": 10.03 }, "Rotation": { "x": 0.0, "y": 180.21, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "supermarket_1": { "Enabled": true, "Offset": { "x": -1.26, "y": 0.0, "z": -18.49 }, "Rotation": { "x": 0.0, "y": 0.29, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "warehouse": { "Enabled": true, "Offset": { "x": -18.34, "y": 0.03, "z": -8.99 }, "Rotation": { "x": 0.0, "y": 90.56, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "mining_quarry_a": { "Enabled": true, "Offset": { "x": 10.34, "y": 3.6, "z": 24.88 }, "Rotation": { "x": 0.0, "y": 81.5, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "mining_quarry_b": { "Enabled": true, "Offset": { "x": 0.8, "y": 0.0, "z": 12.63 }, "Rotation": { "x": 0.0, "y": 159.67, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "mining_quarry_c": { "Enabled": true, "Offset": { "x": -11.03, "y": 2.99, "z": 32.86 }, "Rotation": { "x": 0.0, "y": 171.85, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "satellite_dish": { "Enabled": true, "Offset": { "x": -0.94, "y": 6.05, "z": -1.25 }, "Rotation": { "x": 0.0, "y": 187.49, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "sphere_tank": { "Enabled": true, "Offset": { "x": -33.94, "y": 5.76, "z": -12.03 }, "Rotation": { "x": 0.0, "y": 78.7, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "stables_a": { "Enabled": true, "Offset": { "x": 19.44, "y": 3.05, "z": -2.58 }, "Rotation": { "x": 0.0, "y": 271.67, "z": 0.0 }, "Teleport Price Multiplier": 0.5 }, "stables_b": { "Enabled": true, "Offset": { "x": 16.64, "y": 2.99, "z": 2.14 }, "Rotation": { "x": 0.0, "y": 271.24, "z": 0.0 }, "Teleport Price Multiplier": 0.5 }, "launch_site_1": { "Enabled": true, "Offset": { "x": 208.42, "y": 3.25, "z": 54.73 }, "Rotation": { "x": 0.0, "y": 181.44, "z": 0.0 }, "Teleport Price Multiplier": 1.0 } } }
- #teleport
- #teleporting
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LuckyBlock
This plugin adds a luckyblock to the game, and when you try to open it, a random command (from config file) is executed on the server. It spawns randomly in place of regular loot. The player will also receive RP points for opening if you have the ServerRewards plugin.
/lbtest - use for spawn luckyblock for test
❌ The visibility distance depends on player's OBJECT QUALITY settings
Config:
{ "Chance to spawn instead of any spawnable loot [0 - 100]": 5, "LuckyBlock skin id [Check this - https://github.com/bmgjet/Spray-Decal-Creator]": 3141695693, "Occupied radius [New luckyblock won't spawn near the first one]": 50, "Server rewards RP for open lucky block [0 - disbale]": 100, "Block underwater spawn": true, "Block above ocean spawn [includes loot containers drifting on the surface of the ocean]": false, "Prefabs that will turns into the LuckyBlock [if the list is clear it applies to all LootContainer entities]": [], "Command events [it's uses server console so you can put there any command you want]": [ { "Server command": "luckyblock deposit 1500", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10, "Description": "Gives player money [works with ServerRewards & Economics]" }, { "Server command": "luckyblock fake_explosion", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10, "Description": "Explosion without causing damage" }, { "Server command": "luckyblock activate_booster supertea", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Applies item boosters by shortname" }, { "Server command": "luckyblock create_item rifle.lr300", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Creates an item and gives it to the player" }, { "Server command": "luckyblock air_drop", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10, "Description": "Calls airdrop" }, { "Server command": "luckyblock spawn_entity car_2mod_01", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Spawns an entity by shortprefab" }, { "Server command": "luckyblock death_square", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10, "Description": "Hides the player in a deadly cube from which there is no exit, only death." }, { "Server command": "luckyblock bears_attack", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10, "Description": "Spawns 4 bears around the player" }, { "Server command": "luckyblock fireball_circle", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Spawns a circle of fireballs" }, { "Server command": "luckyblock full_heavy_armor", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Places heavy armor on the player without the ability to remove it for 30 seconds" } ] }- #luckyblock
- #tofurahie
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(and 3 more)
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