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  1. More information about "Applications"

    $4.99

    Applications

    Bot Features
    ➤ Accept and Deny Functions - Buttons to Accept or Deny a application depending on if it is enabled for that application type in the config. 
    ➤ Custom Accept and Deny responses - Custom text to be sent to the user when they have been accepted or denied
    ➤ Able to give a role once user is accepted - The bot is able to give any role to the applicant if they have been accepted
    ➤ Stats gathering and command - Display some interesting stats easily by using /stats
    ➤ Custom panel embed title and description - Customise the embeds for your server
    ➤ Reply commands - Use this to do functions like accepting a user or telling them some other information about there application all through the bot to there DM's
    ➤ Toggleable help command - Enable and disable the help command to be able to use other bots slash commands while running the same bot client/token
    ➤ Easy to use sendpanel command - Able to generate multiple application panels.
    ➤ Overview message to send/cancel - Option to send or cancel applicationn during and once completed.
    ➤ Application logging - Logging of general events
    Setup
     Fill out the config.json file and make sure your hosting is configured to run python, make sure your bot has all Discord intents enabled on the developers panel (Which is how you can create your Discord Bot).
    Use the OAuth Section and the URL Generator to create a link to invite your discord bot to your server, make sure that it has applications.commands and bot enabled, and that the permissions are set to Administrator. 
    Take note that when configuring the emojis, you must use Discord Custom emojis which you can add by uploading them to your discord server. To get the <name:ID:> format needed for the bot you can type a backslash (\) followed directly by the emoji. 
    Support Notice
    If you need support I more than welcome you to reach out to me on discord: murderdev.
    Thank you for reading this description and I hope that you enjoy!
    Note: I will always be constantly updating and developing this bot, if you find any bugs or have any feature requests.

  2. More information about "War Mode PVP/PVE"

    $24.99

    War Mode PVP/PVE

    Allows both PVE and PVP players to exist on a server at the same time. PVE players will have certain configurable protections and restrictions. You can have players use a command to flag themselves as PVP/PVE or you can assign it to them when they first spawn. If you have ZoneManager you can also designate specific zones to force player's to be PVE or PVP. Plugin is also compatible with SimpleStatus.
    Note: Video is outdated, see documentation for a full list of new features!

    Documentation:
    A full readme including permissions, commands, and config options is available in this google doc link.

    Disclaimer:
    Like all of my plugins - this plugin is sold as is. I will be happy to take feature requests into consideration but make no guarantees about which ones get implemented. Please refer to the feature list before you make your purchase!

    Extension Plugins:
    War Mode Admin Panel
    Use the /warmode.config or /wmc command to open a panel that allows admins to update mode rules in game without having to reload the pluign. Requires the warmode.admin permission to use.
    WarModeAdminPanel.cs



    War Mode Spawn UI
    Provides a UI that is shown to players when they first spawn that prompts them to choose whether they want to be PVP or PVE.  Also supports custom modes. Localization and config options available. This can also be configured to appear when players use the /flag command.
    WarModeSpawnUI.cs
     

     
    War Mode Rules UI
    Using the /rules command (which is configurable) players can see a list of what restrictions they have for their current mode. These ruling will update dynamically based on your config settings.

    WarModeRulesUI.cs


  3. More information about "CrosshairSystem"

    $3.50

    CrosshairSystem

    CrosshairSystem allows for your players to add a custom crosshair to there screen based on what you define in the plugin.
     
    Permissions :
    crosshairsystem.use this permissions allow you to see crosshair and acces to /hair command

    Command :

    /hair to open GUI menu 🤠

    Example config :
    { "Images (you can add any crosshir you want) (dont change first image!!!) :": [ "https://gspics.org/images/2024/07/19/0zR2TD.png", "https://gspics.org/images/2023/03/03/0m7j9s.png", "https://gspics.org/images/2023/03/03/0m7qRZ.png", "https://gspics.org/images/2023/03/03/0m7xqT.png", "https://gspics.org/images/2023/03/03/0m58hK.png", "https://gspics.org/images/2023/03/03/0m50v7.png", "https://gspics.org/images/2024/07/21/0zpTVv.png", "https://gspics.org/images/2024/07/19/0zR1xo.png", "https://gspics.org/images/2024/07/19/0zR6t9.png", "https://gspics.org/images/2024/07/19/0zRTm8.png", "https://gspics.org/images/2024/07/19/0zRWeR.png", "https://gspics.org/images/2024/07/19/0zRgrE.png" ] } Example Video : 
     
  4. More information about "Jail"

    $10.00

    Jail

    What is it?
    A simple and nice utility for admins to punish players.
    Usage
    Punish minges and bad player's behaviour with this simple plugin!
     
    Command
    /jail (playerName/playerID) (duration in seconds) -- Jail specified player for the amount of time /unjail (playerName/playerID) -- Unjail specified player /jail.save -- Force save Jail data
    Permission
    jail.use - Gives player permission for all Jail commands
    Features
    Once a player gets jailed a cage appears around him, player cannot even avoid it by reconnecting, when the player disconnects the cage automatically disappears and when he connects back, it appears again.

    (Configurable) You can choose if the player can take damage or not while jailed
    (Configurable) You can set if the cage can take damage or not
    (Configurable) You can set if the player is allowed to use commands while jailed
    (Configurable) You can set if player should be teleported back into cage whenever he escapes it
     
    API
    API Calls public bool IsJailed(ulong playerId) // Returns true if the player is jailed, else returns false API Hooks private void OnPlayerJail(ulong playerId, double time) // Gets called when player gets jailed private void OnPlayerUnjail(ulong playerId) // Gets called when player gets unjailed  
    Config:
    { "Should player take dmg if jailed?": false, "Should jail cage take dmg?": false, "Should block player's commands when jailed?": true, "Ensure player stays in cage? (Teleports him back if he's outside)": true }  
    Localization:
    { "Syntax": "Syntax: /jail (playerName/steamID) (timeInSeconds)", "NoPlayer": "Couldn't find that player", "AlreadyJailed": "{0} is already jailed ({1}sec left)", "Unjail": "You have been unjailed", "CantDoJail": "You can't do this while jailed", "SyntaxUnjail": "Syntax: /unjail (playerName/steamID)", "JailCmd": "You have jailed {0} for {1}secs", "UnjailCmd": "You have unjailed {0}", "NotJailed": "{0} is not jailed", "Jail": "You have been jailed for {0}secs" }  
  5. More information about "Upgrader"

    $20.00

    Upgrader

    ABOUT UPGRADER :

    Allows players to upgrade various item categories, including weapons, armor, and tools, each with unique upgrade options.
    Extensive configuration options for server admins to adjust :
    What items will be upgradable (Only items what you chose to put in config will have upgrades )
    What upgrades will item have ( you dont need to put all upgrades on item ,only what upgrades you chose for a item)
    Upgrade costs (you can put what ever custom/default item,and amount for cost)
    Levels (you can choose how much upgrade will have levels)
    Values of upgrades (you can choose value of each upgrade ,example "damage" Lv1 2% damage, Lv2 5%)

    There is a easy way to control your upgrades , all about items can be done in UI.
    Adding,removing items can be done by UI.
    You can modify items true UI : upgrade types, levels ,values ,cost .
    In chosing cost there is also custom category tab , you need to add those items in config at bottom of config file !

    There is Inspection button where you can see stats of upgraded item in inventory.
     
    UPGRADES :

    Each category have their own upgrades :

    Wepons :                                 Armor :                                         Tools :

    Damage,                                 Defense,                                       GatherYield,
    MagazineSize,                         Durability,                                    Durability,
    Durability,                                RadiationProtection,                  Deforestation,
    LifeSteal,                                  ResurrectionChance                  InstantMine,
    CritChance,                              RestoreItems                              Smelting
    InstaReload

    Each category have RenameName of a item .

    HOW TO USE :

    Simple put Upgrader.cs to your plugin folder .
    Add/remove items from config or true UI .
    Chose upgrades for items (levels,cost,values) .

    In Game :
    Add permissions.
    When player put item in Repair Bench he will see Upgrade button .
    UI will open with upgrades.
    Inspection button is below belt inventory ,when player click on it it will open inspection mode ,so he will be able to see item upgrades in small UI.

    INFOPANEL :

    Admins can change text in config file for a ServerName and Info .
    For more explanations to player or what ever text you need .

    DIAMONDS :

    4 custom items (diamonds) .They can be used for cost of upgrades. 
    You can chose stacksize ,where they will spawn(lootboxes),chance to spawn in boxes ,and amount.
    You can change theirs DisplayName , SkinId .
    You can use them or not ,its a option .

    COMMANDS :
    Chat Command : /additem  ( it opens Ui where you can modify upgrades )
    Chat Command :   /giveupgradeditem [playerID/name] <itemUID>   ( when you upgrade item ,you can see his UID in DataFile ! )
    Console Command : giveupgradeditem [playerID/name] <itemUID> 
    Chat Command :  /givediamond "name" "amount"
    Console Command - wipeupgradedata

    PERMISSION SYSTEM/COMMANDS :

    upgrader.button - allow to see button in repair bench for upgrade
    upgrader.weapon - allow weapon upgrades
    upgrader.armor - allow armor upgrades
    upgrader.tool - allow tool upgrades
    upgrader.bypasscost - free upgrades
    upgrader.diamondgive - allow to use command /givediamond "name" "amount"
    upgrader.additem - allow to use command /additem
    upgrader.giveitem - allow to use command /giveupgradeditem [playerID/name] <itemUID> 
    console command - giveupgradeditem [playerID/name] <itemUID> 

    CONFIG EXAMPLE :   
    Upgrader.json

    DATA :

    There is data file what stores upgrades of items.
    You can delete data items with command in console .
    Console Command - wipeupgradedata

    API :
    [HookMethod("API_HasUpgrades")]
    public bool API_HasUpgrades(Item item)

    [HookMethod("API_GetUpgrades")]
    public Dictionary<string, int> API_GetUpgrades(Item item)

    [HookMethod("API_ApplyUpgrades")]
    public void API_ApplyUpgrades(Item item, Dictionary<string, int> upgrades)

     
                     

     
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