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  1. More information about "BetterTC"

    $30.00

    BetterTC

    Rust / Server Plugins
    BetterTC
    Tool Cupboard ManagementRust Plugin
    Upgrade. Repair. Reskin. Make your base your own.
    Bring your most-used Tool Cupboard features together in one interface inspired by Rust’s item store. Automate building upgrades and repairs, manage authorizations, and personalize buildings, external walls, wallpapers and your TC.
    Automated upkeep tasks
    Upgrade and repair with TC resources
    Personalized buildings
    Skins, wallpapers and external walls
    Permission profiles
    Configure access, speed and costs
    01 / Video demo
    See BetterTC in action
    Take a look at BetterTC’s interface and building management features.
    Watch on YouTube
    02 / Skin ownership
    Compatibility with Facepunch’s server policy
    Facepunch’s policy prohibits granting paid skins or DLC to players who do not legitimately own them. BetterTC includes ownership validation for building skins, TC skins and wallpapers.
    Building skins: all available choices remain visible, but players can only apply skins they own or skins that are free. Wallpapers: only free, custom and owned wallpapers are visible. More custom wallpapers are planned. TC skins: only owned skins are visible and selectable. Read Facepunch’s official server policy
    Ownership checks are enabled with the following bypass option set to false:
    "Bypass DLC ownership check (⚠ only allowed on creative/test servers per Facepunch rules)": false ⚠ Very important
    Keep the bypass disabled on ordinary public PvP and PvE servers. Facepunch only permits temporary exceptions on servers specifically set up to test game mechanics, for testing purposes. A creative or training label alone is not an exemption. Misuse may result in delisting or other sanctions.
    03 / Building management
    Let the TC do the work
    Automatic upgrades
    Upgrade building grades using resources directly from the TC. Select the default appearance or an eligible building skin, and use the information button to estimate the materials required. Configure upgrade speed and costs through permission profiles.
    Automatic repairs
    Repair the building and supported deployables, including doors, trapdoors, windows and boxes, with resources from the TC. Configure a cooldown after recent damage to help prevent repair abuse during raids.
    Automatic reskinning
    Change a building’s appearance without manually replacing each piece. Players can switch from a skinned grade back to its default appearance when they prefer. The Container skin’s multicolor selection can also be disabled to reduce client rendering load.
    Building downgrades
    Allow players to return to a lower building grade when their base becomes too expensive to maintain. Downgrading charges resources as a fresh upgrade to the selected grade; it is not a free conversion. Disable this feature if it does not fit your server, or retain a separate administrator-only downgrade override.
    Configure NoEscape or RaidBlock integration to stop automatic upgrades, repairs, building reskinning, wallpaper placement and external wall reskinning when a raid block starts. Ownership and team restrictions are also configurable. 04 / Building skins
    Keep the available skins up to date
    The skin update checker adds newly available construction skins and their options to the configuration.
    After installing BetterTC, grant yourself bettertc.admin and click Check Update to populate the available skins and options. Applying paid content remains subject to ownership checks. 05 / External walls
    Change the look. Preserve the damage.
    Reskin stone external walls with their adobe or ice variants, or switch wooden external walls to Frontier and back. Supported external gates can also be reskinned to their available variants. The original wall’s health is preserved, so reskinning a damaged wall does not repair it.
    Recommended setting:
    "Only reskin on wall of the same grade": true Keep this enabled to use external wall reskinning as an appearance change. Disabling it allows wood-to-stone and stone-to-wood changes without a resource charge, because this wall system has no cost mechanism.
    06 / Wallpapers & TC skins
    Personalize the details
    Automatically place eligible wallpapers on walls, ceilings and floors. New game wallpapers are added to the list automatically. Use included custom wallpapers and add your own through the admin wallpaper commands. Configure placement on both sides of walls, including exterior sides. Apply wallpapers to both sides of a wall, including the exterior side when configured.
    Place wallpapers on boats with /wpb after sitting at the boat’s steering wheel. Let players change their TC’s appearance or deploy a TC with a skin, according to their permissions and ownership. Tool Cupboard skin selection
    Choose an eligible TC skin from the interface, or deploy a TC using the selected skin. BetterTC carries over the cupboard’s authorizations, contents and lock when replacing its appearance.
    Manual wallpaper tool menu
    Hold the wallpaper tool and open BetterTC’s selector with /wp or the configured input button. The default input is the middle mouse button. This menu must be enabled in the configuration and requires bettertc.wallpaper.toolmenu.
    Wallpaper rotation hammer
    Administrators can obtain a special wallpaper hammer with /wphammer. Hit a wallpapered floor or foundation with this hammer to rotate its wallpaper: 90° on square pieces and 120° on triangles.
    Configure the cloth cost of automated wallpaper placement. Building placement uses cloth from the TC; boat placement uses cloth from the player’s inventory. The no-cost wallpaper permission waives placement resource costs.
    Set "Wallpaper Damage": false to protect wallpapers from melee and ammunition damage. C4 and rockets can still damage them.
    07 / Authorization & inventory
    Manage access from the cupboard
    Authorized player list
    Show who is authorized on the TC, optionally including Steam IDs and Online, Sleeping or Offline status through the player-status permission. Hide administrators with the configured option and allow individual authorization removal with a separate permission.
    Automatic TC locks
    Use separate permissions to automatically attach a locked key lock or code lock when a TC is deployed. Code locks use a generated code, authorize the deploying player and notify them of the code; the notification masks it in streamer mode. The code-lock permission takes priority when both lock permissions are assigned.
    Additional TC storage
    Configure which additional item types the TC accepts: gunpowder, sulfur, sulfur ore, explosives, diesel barrels, CCTV cameras and targeting computers. Each item type has its own switch. Select a general inventory filter: Resources, ResourcesAndComponents or All. The ResourcesAndComponents mode also accepts supported building and utility tools.
    08 / Interface & integrations
    A panel that adapts to your players
    The panel keeps a consistent size across player UI scaling settings. Buttons rearrange automatically according to the functions the player can access. Authorization lists and construction skins support pagination. Building options can be automatically sorted by grade, or retain the configured order. Configure whether players can disable automatic construction effects. Most interface images load directly from the game client. Carbon servers use the built-in Image Module; Oxide servers use ImageLibrary. Configure game tip, chat and optional Notify or UINotify alerts, plus button colors and positioning. TiersMode and TCLevels
    When TiersMode is installed, BetterTC reads its maximum unlocked building grade for the upgrade menu. When TCLevels is installed, BetterTC adds a button to open its Tool Cupboard level-upgrade menu.
    09 / Permissions
    Choose the functions each player can use
    Assign feature permissions and configure the standard and advanced profiles to match your server. Grant the no-cost permissions carefully.
    Permission Purpose bettertc.admin Admin update checks; also used to hide administrators from the authorization list when configured. bettertc.authlist Show the authorized-player list button. bettertc.playerstatus Show each authorized player's status next to their name in the TC authorization list: Online (green) when connected, Sleeping (light blue) when disconnected with a sleeping character in the server, or Offline (red) when registered but no active or sleeping character is found. Without this permission, only the player name is shown. This permission only displays status; it does not grant authorization or removal rights. bettertc.deleteauth Revoke individual player authorizations. bettertc.use Use the standard speed and cost profile defined in the configuration. bettertc.vip Use the advanced speed and cost profile defined in the configuration. bettertc.repair Access automatic building repair. bettertc.repair.nocost Repair without resource costs. bettertc.reskin Access automatic building reskinning. bettertc.reskin.nocost Reskin without resource costs. bettertc.upskin Show building upgrade options with skins. bettertc.upwall Access external wall reskinning. bettertc.upgrade Access building upgrades. bettertc.upgrade.nocost Upgrade without resource costs. bettertc.wallpaper Access wallpaper placement. bettertc.wallpaper.nocost Place wallpapers without resource costs. bettertc.wallpaper.custom Show custom wallpapers. bettertc.wallpaper.toolmenu Access the manual wallpaper tool selector when enabled. bettertc.tcskinchange Change the TC skin. bettertc.tcskindeployed Deploy a TC with a skin. bettertc.autolock Automatically add a locked key lock when deploying a TC. bettertc.autocodelock Automatically add a locked code lock with a generated code when deploying a TC. Skin-related permissions do not replace paid-content ownership checks.
    10 / Commands
    Add custom wallpapers
    Command Purpose /addwp <skinid> <Wall|Floor|Ceiling> Chat: add a custom wallpaper for the selected surface type. addwp <skinid> <Wall|Floor|Ceiling> Console: add a custom wallpaper for the selected surface type. /wpb Chat: place wallpapers on boats; first sit at the boat’s steering wheel. /wp Chat: open the manual wallpaper menu while holding the wallpaper tool; requires bettertc.wallpaper.toolmenu. /wphammer Chat: give yourself the wallpaper rotation hammer; requires bettertc.admin. wphammer Player console: give yourself the wallpaper rotation hammer; requires bettertc.admin. wphammer <playername or steamid> Server console: give the wallpaper rotation hammer to a selected player. Adding wallpapers from chat or a player console requires bettertc.admin. Example for a wall wallpaper:
    /addwp 3356517390 Wall Console equivalent: addwp 3356517390 Wall 11 / Configuration
    Selected configuration options
    This excerpt covers the settings supplied with this description, including ownership checks, raid blocking, repairs, wallpapers and permission profiles. It is not the complete configuration file, and these supplied example values may differ from the defaults in your installed version. Edit the configuration generated by your installed BetterTC version.
    { "Check for updates when loading": true, "Bypass DLC ownership check (⚠ only allowed on creative/test servers per Facepunch rules)": false, "Use NoEscape Plugin": false, "Use RaidBlock Plugin": true, "GUI Buttons TC - Color Default": "0.3 0.40 0.3 0.60", "GUI Buttons TC - Color Active": "0.90 0.20 0.20 0.50", "GUI Buttons TC - OffsetMin": "280 621", "GUI Buttons TC - OffsetMax": "573 643", "GUI Buttons TC - AnchorMin": "0.5 0", "GUI Buttons TC - AnchorMax": "0.5 0", "Alert Gametip": true, "Alert Chat": true, "Alert Notify Plugin": false, "Notify: select what notification type to be used": { "error": 0, "info": 0 }, "Color Prefix Chat": "#f74d31", "Show Admin Auth List": false, "Show SteamID Auth List": true, "Upgrade Effect": true, "Colour Selection MultiColor Option": false, "Reskin Enable": true, "Reskin Wall Enable": true, "Only reskin on wall of the same grade": true, "Reskin Wall TC Distance (Default: 100)": 100.0, "Deployables Repair": true, "Repair Cooldown After Recent Damage (seconds)": 30.0, "Downgrade Enable": true, "Downgrade only Owner Entity Build": false, "Upgrade only Owner Entity Build": false, "Upgrade / Downgrade only Owner and Team": true, "Wallpaper Enable": true, "Wallpaper placement Cost (Cloth)": 5, "Wallpaper Damage": true, "Wallpaper both sides": true, "Force both sides including external sides": true, "Cooldown Frequency Upgrade (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Reskin (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Repair (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Wallpaper (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cost Modifier for repairs": { "bettertc.use": 1.5, "bettertc.vip": 1.0 }, "Allow Items in TC Inventory": { "gunpowder": false, "sulfur": false, "sulfur.ore": false, "explosives": false, "diesel_barrel": true, "cctv.camera": true, "targeting.computer": true }, "Downgrade Admin": true, "Use BetterTC Wallpaper Tool Menu (requires bettertc.wallpaper.toolmenu permission)": true, "BetterTC Wallpaper Tool Menu input button (FIRE_THIRD = middle mouse button)": "FIRE_THIRD", "Item Category Filter (Resources, ResourcesAndComponents, All)": "Resources", "Auto Sort Items by Grade": true } 12 / Known issue
    Unexpected default blue wallpapers
    If default blue wallpapers appear randomly, check whether TruePVE or a similar plugin is protecting wallpaper damage. Disable that wallpaper protection in the other plugin and use BetterTC’s own wallpaper protection instead.
    BetterTC’s protection reduces damage, especially from melee attacks, but does not block all damage.
    13 / Support
    Questions, ideas or a problem to report?
    Contact ninco90 on Discord for questions, suggestions or assistance.
    Custom server configuration is also available for an additional fee if you would like the plugin set up around your preferences.
  2. More information about "Daily Rewards"

    $34.95 $21.95

    Daily Rewards

    Daily Rewards helps Rust admins keep players engaged until the end of the wipe. Players get a different reward for each day they log in, which livens up the game and gets them to play longer. It also helps you draw in new players and keep the ones who come back.    🎁 🎮
     
      
     
     
    🌟  Features of Daily Rewards
    Beautiful and user-friendly interface Daily rewards for logging in Gives players a reason to stay in the game longer Keeps players on the server until the end of the wipe Compatibility with many plugins Edit rewards and config via in-game interface (no JSON editing required) By default, the plugin supports English, Russian, and Chinese languages Cooldown time before receiving an award Rewards are saved in the plugin's inventory Players can't claim rewards from the inventory while under a build block, raid block, or combat block  
    🎮  Commands
    daily: open the daily rewards interface dailyrewards.wipe: wipe player data dailyrewards.top [format: csv, empty (default)] [limit (10 is default)]: list players with the reward day each one has reached. dailyrewards.manage: manage daily reward settings dailyrewards.manage playtime set <steam_id> <amount>: sets the playtime for the specified player. dailyrewards.template [fullscreen/inmenu] [target_template]: sets the interface template for daily rewards.
    Parameters: [fullscreen/inmenu]: Type of interface template to set. Valid values: fullscreen or inmenu. [target_template]: For the inmenu template, you must specify the template number (1 or 2).  
    🛡️  Permissions
    dailyrewards.use: lets you open the DailyRewards menu dailyrewards.edit: lets you enable edit mode  
    🎥  Video
     
    ⚙️ Web Config Editor
    Manage the DailyRewards settings in our web config editor. You change the config in a browser form instead of editing files on the server by hand.

    P.S. The web config editor is open to members of the "DailyRewards" group in our Discord server. Join at https://discord.gg/mevent and ask for the group.
     
    📚  FAQ
    Q: Where can I see an example of a config?
    A:    Config
    Q: How do I add DailyRewards to the ServerPanel menu?
    A: You can do this directly from the ServerPanel in-game:
    1. Open the ServerPanel menu in-game.
    2. If you have permission to edit, switch the panel to edit mode so you can see the blue "EDIT CATEGORY" and "EDIT PAGES" buttons.
    3. Choose the category where you want DailyRewards to appear and click the "EDIT CATEGORY" button for that category.
    4. While you are in this category in the ServerPanel, click the "EDIT PAGES" button to create a new page (or edit an existing one) for DailyRewards.
    5. For that page, set these exact parameters:
    Type: Plugin Plugin Name: DailyRewards Plugin Hook: API_OpenPlugin 6. Save the changes. The DailyRewards button will now appear in the ServerPanel in the category you selected.
  3. More information about "Personal Drone"

    $29.90

    Personal Drone

    Adds an AI drone companion that can fight, collect, purchase items, and even be your own flying vehicle! Easy to use and fully customizable, this drone is perfect for players who want to dominate battlefields, automate resource gathering or travel.
     
    Features:
    🚁 Universal Companion
     • Attack enemies using turrets or drop grenades from above.
     • Purchase products via vending machines remotely
     • Collect wood, stone, and ore.
     • Store loot in its inventory for quick access.
     • Ride the drone for fast, tactical movement!
    🎯 Battle-Ready
     • Equip turrets and onboard weapons for defense.
     • Configurable grenade-dropping mechanics
       
    💰 Resource Looting
     • Loot crates, boxes, and collectibles.
     • Retrieve your lost items from your body after respawning.
     • Make purchases from vending machines with controlled safezone access and purchase radius.
    Customization & Controls
    🛠️ Controls & Commands
     • Assign custom buttons to execute tasks, access inventory, and mount the drone.
     • Adjust 3D targeting arrows for better tracking.
     • /pdrone – Spawn or remove your drone.
     • /pdrone vending – Send your drone to a vending machine for shopping.
     • /pdrone follow – Make your drone follow you.
    🚀 Drone Performance & Behavior
     • Set max altitude, acceleration, and movement speed.
     • Configure obstacle detection.
    📦 Inventory & Looting System
     • Inventory with adjustable capacity limits.
     • Blacklist specific items from being stored in the drone.
     • Customize pickup rates and resource collection distances.
    📸 See It in Action! Watch the Video
    ❌  IMPORTANT  ❌
    By default drone's max control range is limited by 500. To increase it, you can use drone.maxcontrolrange command in the server console.
    📃 Configuration:
    {   "Control setup": {     "Which button will assign tasks to the drone, attack/fly to point, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE",     "Button to open inventory if it exists (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "RELOAD",     "Button to mount drone if this option enabled (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "E",     "Range of action of the assignment button": 25.0,     "Display 3D arrows over a target/point?": true,     "Arrow display duration": 2   },   "GUI setup": {     "How many seconds to update the GUI?": 6,     "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay",     "Panel position": {       "type": "RectTransform",       "anchormin": "1 1",       "anchormax": "1 1",       "offsetmin": "-170 -104",       "offsetmax": "-10 -10"     },     "Second position of the panel (used if the player has a personal bot/animal)": {       "type": "RectTransform",       "anchormin": "1 1",       "anchormax": "1 1",       "offsetmin": "-335 -104",       "offsetmax": "-175 -10"     },     "Third position of the panel (used if the player has a personal bot and a personal animal)": {       "type": "RectTransform",       "anchormin": "1 1",       "anchormax": "1 1",       "offsetmin": "-500 -104",       "offsetmax": "-340 -10"     },     "1 panel color": "#7f8c8d",     "2 panel color": "#bdc3c7",     "Health bar color": "#2ecc71",     "Shortcut buttons": [       {         "Text on button": "Land Drone",         "Executable chat commands": [           "pdrone land"         ]       }     ]   },   "Drones Settings": [     {       "Drone item": {         "Item name": "Personal Drone",         "Item skin": 2824523761,         "Can pickup?": true       },       "Command spawn": {         "Can player spawn this drone using a chat command? (/pdrone {name})": true,         "Permission to spawn": "personaldrone.drone1",         "Spawn cooldown": 3600.0,         "Name of this drone preset to spawn": "drone1",         "Can player pickup this drone after spawn?": false       },       "Drone Movement": {         "Altitude acceleration": 30.0,         "Movement acceleration": 30.0,         "YAW acceleration": 5.0       },       "Obstacle Detectors": {         "Forward obstacle detector": {           "Obstacle detect distance": 5.0,           "How many meters to fly up if an obstacle is detected": 5.0         },         "Backward obstacle detector": {           "Obstacle detect distance": 5.0,           "How many meters to fly up if an obstacle is detected": 5.0         }       },       "Addons": {         "Inventory Addon": {           "Add inventory to drone?": true,           "Inventory capacity": 12,           "Black list of items that cannot be put into the inventory of the bot": [             "rocket.launcher"           ]         },         "Seat Addon": {           "Add invisible seat for drone's owner?": true         },         "Turret Addon": {           "Add turret to drone? (more settings in DroneTurrets plugin's config)": true,           "Default weapon shortname (not necessary)": ""         },         "Grenade thrower Addon (requires inventory)": {           "Enable feature to throw grenades to the target? (player will be need to put the grenades to drone inventory)": true,           "Throw cooldown": 1.0,           "Distance between target and drone to start throwing": 5.0         },         "Purchase in Vending Addon (requires inventory)": {           "Purchase in vending enable? (requires inventory)": true,           "Block buy in safezone vendings?": false,           "Block buy in non-safezone vendings?": false,           "Max distance to buy": 200.0         },         "Loot Collect Addon (requires inventory)": {           "Can drone loot crates?": true,           "Can drone pickup collectibles? (sulfur, metal, wood etc.)": true,           "Collectibles pickup rate (shortname:rate)": {},           "Min distance to pickup": 5.0         }       },       "Death marker": {         "Show marker on drone's death position?": true,         "Display name on map": "Drone's death marker",         "Marker radius": 0.35,         "Outline color (hex)": "00FFFFFF",         "Main color (hex)": "00FFFF",         "Alpha": 0.5,         "Duration": 20       },       "Drone max. health": 1000.0,       "Minimum fly height": 10.0,       "Kill in water?": false,       "Disable collision damage": true     }   ] }  
  4. More information about "Custom Smelt Item"

    $30.00

    Custom Smelt Item

    Custom Smelt Item
    Custom Smelt Item is an all-in-one plugin that allows you to add smeltable items, fuel items, and freely set the processing speed of each furnace. Create a unique gameplay experience with new smelting recipes, fuel items, and smelting speed adjustments! Compatible with Oxide. Installing this mod will change the smelting system from the vanilla version.
     

     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    ⚠️Note
    This data includes "Custom Smelt Item" and "Custom Smelt Item Experimental." Please install only one of them. "Custom Smelt Item" functions as a stable version, while "Custom Smelt Item Experimental" functions as a Experimental version. "Custom Smelt Item Experimental" allows you to set additional foods, but please make sure you understand how to use this mod before using it. If there are many reports of bugs caused by incorrect use, we will discontinue releasing the Experimental version. Custom Smelt Item Experimental will turn off the visuals of food places in campfires, etc. Read below for instructions on how to use it.  




     
    ■ Custom Smelting Items
    - Set any item to be smelted
    - Freely configure input/output items
    - Set processing time for each item
    - Set output amount per processing
    - Support for skinned items (SkinID)
    - Custom name settings for output items
    - Item type classification for each furnace type (ore, oil)
    ■ Custom Fuel System
    - Add any item as fuel
    - Set burn time for each fuel
    - Set by-product output (e.g., wood → charcoal)
    - Adjust by-product drop rate
    - Support for skinned fuel items
    ■ Furnace Speed Multiplier
    Individual speed settings for each furnace type(Custom Smelt Item)
    - Furnace
    - Legacy Furnace
    - Large Furnace
    - Electric Furnace
    - Small Oil Refinery
    Notice : The speed cannot be adjusted for any other types. The speed for all other types is set to 1. This setting is to adjust the interaction between fuel and cooking time. (Custom Smelt Item Only)
     

     
     
     
     
     
     
     
     
     
     
     
     
     
     

     

     
    You can fully customize the config, adding refined items, fuel items, refinement speed, and more.
    *Please do not delete default items from the settings.
     
    Custom Smelting Item
    { "Smelting Patterns": [ { "ItemType": "oil", ///ore" (for furnaces) or "oil" (for refineries) "InputItem": "crude.oil", ///Input item short name "InputItemSkinId": 0, ///Input item skin ID "OutputItem": "lowgradefuel", ///Output item short name "OutputItemSkinId": 0, ///Output item skin ID "OutputItemName": null, ///Custom display name for the output item (null for default) "RequiredTime": 30, ///Smelting time (seconds) "OutputAmountPerProcess": 3 ///Output amount per 1 }, { "ItemType": "oil", "InputItem": "diesel_barrel", "InputItemSkinId": 0, "OutputItem": "lowgradefuel", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 180, "OutputAmountPerProcess": 150 }, { "ItemType": "ore", "InputItem": "metal.ore", "InputItemSkinId": 0, "OutputItem": "metal.fragments", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 10, "OutputAmountPerProcess": 1 }, { "ItemType": "ore", "InputItem": "sulfur.ore", "InputItemSkinId": 0, "OutputItem": "sulfur", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 7, "OutputAmountPerProcess": 1 }, { "ItemType": "ore", "InputItem": "hq.metal.ore", "InputItemSkinId": 0, "OutputItem": "metal.refined", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 20, "OutputAmountPerProcess": 1 }, { "ItemType": "ore", "InputItem": "can.tuna.empty", "InputItemSkinId": 0, "OutputItem": "metal.fragments", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 20, "OutputAmountPerProcess": 10 }, { "ItemType": "ore", "InputItem": "can.beans.empty", "InputItemSkinId": 0, "OutputItem": "metal.fragments", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 25, "OutputAmountPerProcess": 15 }, { "ItemType": "ore", "InputItem": "honeycomb", "InputItemSkinId": 0, "OutputItem": "honey", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 3, "OutputAmountPerProcess": 1 }, { "ItemType": "ore", "InputItem": "techparts", "InputItemSkinId": 0, "OutputItem": "metal.refined", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 120, "OutputAmountPerProcess": 10 }, { "ItemType": "ore", "InputItem": "sheetmetal", "InputItemSkinId": 0, "OutputItem": "metal.fragments", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 180, "OutputAmountPerProcess": 150 }, { "ItemType": "ore", "InputItem": "scrap", "InputItemSkinId": 0, "OutputItem": "metal.fragments", "OutputItemSkinId": 0, "OutputItemName": null, "RequiredTime": 15, "OutputAmountPerProcess": 10 } ], "Fuel Patterns": [ { "FuelInputItem": "wood", ///Fuel item short name "FuelInputItemSkinId": 0, ///Fuel item skin ID "FuelOutputItem": "charcoal", ///By-product item (null if none) "FuelOutputItemSkinId": 0, ///By-product skin ID (default is 0) "FuelOutputItemName": null, ///Custom by-product Display name "FuelOutputAmountPerProcess": 1, ///By-product amount per fuel consumed "FuelOutputChance": 0.7, ///By-product generation probability (0.0-1.0) "FuelBurnTime": 10 ///Burn time per fuel (seconds) }, { "FuelInputItem": "lowgradefuel", "FuelInputItemSkinId": 0, "FuelOutputItem": null, "FuelOutputItemSkinId": 0, "FuelOutputItemName": null, "FuelOutputAmountPerProcess": 0, "FuelOutputChance": 0.0, "FuelBurnTime": 80 }, { "FuelInputItem": "coal", "FuelInputItemSkinId": 0, "FuelOutputItem": null, "FuelOutputItemSkinId": 0, "FuelOutputItemName": null, "FuelOutputAmountPerProcess": 0, "FuelOutputChance": 0.0, "FuelBurnTime": 180 }, { "FuelInputItem": "charcoal", "FuelInputItemSkinId": 0, "FuelOutputItem": null, "FuelOutputItemSkinId": 0, "FuelOutputItemName": null, "FuelOutputAmountPerProcess": 0, "FuelOutputChance": 0.0, "FuelBurnTime": 60 }, { "FuelInputItem": "cloth", "FuelInputItemSkinId": 0, "FuelOutputItem": null, "FuelOutputItemSkinId": 0, "FuelOutputItemName": null, "FuelOutputAmountPerProcess": 0, "FuelOutputChance": 0.0, "FuelBurnTime": 30 }, { "FuelInputItem": "plantfiber", "FuelInputItemSkinId": 0, "FuelOutputItem": null, "FuelOutputItemSkinId": 0, "FuelOutputItemName": null, "FuelOutputAmountPerProcess": 0, "FuelOutputChance": 0.0, "FuelBurnTime": 120 } ], "Oven Speed Multipliers": { ///Furnace Smelt Speed "Furnace": 1.0, "Legacy Furnace": 1.0, "Large Furnace": 2.0, "Electric Furnace": 2.0, "Small Oil Refinery": 3.0 } }  
    Custom Smelt Item Experimental
    { "Can Cook In Furnace": false, ///Can food be cooked in a furnace? "Smelting Patterns": [ { { "ItemType": "food", ///"ore" or "oil" or "food" "InputItem": "mushroom", "InputItemSkinId": 0, "OutputItem": "apple", "OutputItemSkinId": 3347673417, "OutputItemName": "Cooked Mushroom", "RequiredTime": 30, "OutputAmountPerProcess": 1 }, { "ItemType": "food", "InputItem": "seed.corn", "InputItemSkinId": 0, "OutputItem": "apple", "OutputItemSkinId": 3154577332, "OutputItemName": "Popcorn", "RequiredTime": 30, "OutputAmountPerProcess": 1 } ... ], "Fuel Patterns": [ { "FuelInputItem": "wood", "FuelInputItemSkinId": 0, "FuelOutputItem": "charcoal", "FuelOutputItemSkinId": 0, "FuelOutputItemName": null, "FuelOutputAmountPerProcess": 1, "FuelOutputChance": 0.7, "FuelBurnTime": 10 }, ... ], "Oven Speed Multipliers": { "Furnace": 1.0, "Legacy Furnace": 1.0, "Large Furnace": 2.0, "Camp Fire": 1.0, "Cursed Cauldron": 1.0, "Skull Fire Pit": 1.0, "Stone Fireplace": 1.0, "Hobo Barrel": 1.0, "Barbeque": 2.0, "Cooking Workbench": 2.0, "Electric Furnace": 2.0, "Small Oil Refinery": 3.0 } }  
    ■ Configuration Option Details
    ItemType: Item type: "ore" (for furnaces) or "oil" (for refineries)
    InputItem: Input item short name
    InputItemSkinId: Input item skin ID
    OutputItem: Output item short name
    OutputItemSkinId: Output item skin ID
    OutputItemName: Custom display name for the output item (null for default)
    RequiredTime: Refining time (seconds)
    OutputAmountPerProcess: Output amount per unit
     
    ■ Fuel Pattern Settings
    FuelInputItem - Fuel item short name
    FuelInputItemSkinId - Fuel item skin ID
    FuelOutputItem - By-product item (null if none)
    FuelOutputItemSkinId - By-product skin ID (default is 0)
    FuelOutputItemName - Custom by-product name
    FuelOutputAmountPerProcess - By-product amount per fuel consumed
    FuelOutputChance - By-product generation probability (0.0-1.0)
    FuelBurnTime - Burn time per fuel (seconds)
     
    Important Notes
     
    - Food items (raw meat, fish, etc.) cannot be set as smelting items in Custom Smelt Items, as they maintain vanilla cooking behavior.
    - Custom Smelt Item Only : Furnace speed cannot be adjusted for other types. All other types have the speed set to 1. This setting is to adjust the interaction between fuel and cooking time.
    - The same item cannot be set as both a smelting item and a fuel item.
    - The same item cannot be assigned to multiple item types (ore + oil).
    - Fuel settings can only be used for smelting. Vehicle fuel consumption settings cannot be configured.
    - The fuel used for vehicles cannot be customized with this mod.
    - Please note that compatibility with other mods is not supported.
     
    ⚠️⚠️⚠️Important: How to Use Custom Smelt Items (Experimental)⚠️⚠️⚠️
     
    To stop using this mod and keep the server running, you must remove all custom food items from the input slots of the cookable ovens. Before removing this mod, be sure to run the server console command (or reinstall the mod and then run the server console command again).
    Failure to perform this step will prevent the server from starting.
    Also, absolutely do not save the server in this state; it will corrupt the server save data.
    Target Type
    Campfire Cursed Cauldron Fireplace Hobo Barrel BBQ Cooking Workbench  
    Console Command : removefood
    When you run the command, a confirmation message will appear. Enter "y" if you agree. Then, remove this mod.
     
     

     
     
    VOID / NINJA WORKS
    DISCORD  :  https://discord.gg/U8uxePjSyA
     
    MADE IN JAPAN
     
     
  5. More information about "PNPC Helicopter AI"

    $9.90

    PNPC Helicopter AI

    Let your Personal NPCs fly helicopters for you with the Heli AI Addon! This addon for Personal NPC enables your bots to take control of helicopters, allowing you to sit back and enjoy the flight while they fly to the destination.
     
    Features:
    🚁 Fully Automated AI Pilots
     • Spawn a Personal NPC bot
     • Select a point on the in-game map, and the bot will fly there.
     • Works perfect with all helicopters in Rust.
    🎯 Smooth Flight Controls
     • Adjustable altitude, flight speed, and maneuverability.
     • Setup pitch, throttle, and rotation for better control.
     • Automatically adjusts height above the ground to avoid obstacles.
    ⚙ Other Customization
     • Set minimum and maximum flight altitude.
     • Adjust landing speed, flight slope, and pitch strength.
     • Optimize rotation and throttle power for smoother navigation.
       
    How to Use:
    1️⃣ Spawn a bot using the PersonalNPC plugin.
    2️⃣ Enter the helicopter as a passenger.
    3️⃣ Mark your destination on the in-game map.
    4️⃣ Sit back and let your AI pilot handle the flight!
       
    📜 Requirements:
    ✔️ PersonalNPC Plugin (must be installed & enabled).
    ✔️ Addon must be activated in bot settings.

    📸 See It in Action! Watch the Video

    📃 Configuration:
    {   "Max height above the ground": 25.0,   "Minimum height to fly forward/backward": 15.0,   "Max slope by forward axis": 0.3,   "Pitch strength": 0.2,   "Throttle strength": 1.0,   "Land throttle strength": 0.5,   "YAW strength (rotation around its axis)": 1.0 }  

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