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Version 1.2.12
747 downloads
This plugin adds the ability to extract new rare minerals from stone, iron, gray cobblestones. Each type of mineral has its own settings. There are two types of minerals, those that can be melted down in stoves, and those that can be processed. With each blow on the cobblestone, there is a chance of a stone falling out. You can add gems to loot tables using its short name and skinID alongside the ability to customise the loot from each Gem/Piece. Regarding remelting and processing: You can remelt a maximum of 1 piece. The output of the furnace can only be: metal.fragments, sulfur, metal.refined, charcoal. You can specify several items for recycling, but you will get only 1 random item from the list at the output. Minerals that can be melted down: A large sulfur crystal, gives the item: Sulfur from 1000-2500pcs. A large metal piece, gives the item: Metal fragments from 1000-2500-pcs. Black Opal, gives the item,: Charcoal from 100-1500 pcs. Obsidian, gives the item: Metal-refined from 10-30 pcs. Minerals that can be recycled: A large stone, gives an item: A stone from 1500-3500 pcs. Emerald, gives an item: Wood from 2000-3500 pcs. Amethyst, gives one of the following: A large pharmacy from 1-3 pcs., A medical syringe from 3-7 pcs. Topaz, gives one of the following: Scrap metal from 50-100 pcs. Ruby, gives one of the following: Gears from 1-5 pcs., Metal pipe from 1-5 pcs., Metal blade from 1-5 pcs., Metal spring from 1-5 pcs. Diamond, gives one of the items: Homemade Shotgun, Python Revolver, Revolver, Pump-action Shotgun, Semi-automatic Pistol, Semi-automatic Rifle, Thompson Submachine Gun, Double-barreled Shotgun, MP5A4 Emerald, gives one of the following: Wood from 2000-3500 pcs. Jade , gives one of the following: Rope from 3-15 pcs., Cloth from 50-200 pcs., Leather from 50-200 pcs., Fat animal from 70-300 pcs., Lowgradefuel from 30-120 pcs. Tanzanite, gives one of the following: Chocolate from 3-15 pcs., Beans from 3-15 pcs., Tuna from 3-15 pcs., Bandage from 10-30 pcs. Mustgravite, gives one of the following: Hazmatsuit from 1-1 pcs. Pink Diamond, gives one of the following: Riflebody from 1-2 pcs., Semibody from 1-4 pcs., Smgbody from 1-2 pcs., Targeting computer from 1-2 pcs., CCTV camera from 1-2 pcs. Configuration: What can be melted and what can be recycled depends on the setting of two parameters: ItemAfterSmelting; PossibleItemsAfterRecycler. These two parameters can be both filled in or they can be both not filled in. They determine whether an item can be melted or recycled. If you need, you can add your custom items, you just need to specify skin and other parameters. If you want, you can change the pickaxe and the skin of a special pickaxe. You can also prohibit spawn pickaxe and sell it, for example, in your store. Learn more about other parameters in the configuration: MaxMineralsPerHit - this parameter determines how many maximum objects can fall in 1 hit on a cobblestone; MaxStackable - this parameter is not set by default, since I assume that you have another plugin controlling stacks, but if there is no such thing, then you can specify a number in this parameter. CanExtractOnlySpecialTool - indicates that the mineral can only be extracted with a special pickaxe. If true is specified, then PermittedTool is ignored. Permissions: extractionrareminerals.use - gives access to the extraction of minerals. extractionrareminerals.allowSmelting - allows melting precious minerals; extractionrareminerals.allowRecycler - allows recycled of precious minerals. Console commands: give.rare.mineral PLAYER ID AMOUNT (example: give.rare.mineral DAez obsidian 1); give.special.tool PLAYER (example: give.special.tool DAez); Chat commands: /erm (allows you to enable or disable the extraction of rare minerals); Example Item: { "ID": "jade", "SkinID": 2901473542, "Name": "Jade", "PermittedTool": [ "stone.pickaxe", "pickaxe", "hammer.salvaged", "icepick.salvaged", "jackhammer" ], "ExtractionInfo": [ { "PrefabShortName": "sulfur-ore", "DropChance": 2.5, "Amount": 1 }, { "PrefabShortName": "metal-ore", "DropChance": 2.5, "Amount": 1 } ], "ItemAfterSmelting": { "Name": "default", "ShortName": "metal.fragments", "SkinID": 0, "MinAmount": 1000, "MaxAmount": 2500 }, "PossibleItemsAfterRecycler": [ { "Name": "default", "ShortName": "sticks", "SkinID": 2901473839, // tanzanite skinID "MinAmount": 1, "MaxAmount": 1 } ], "CanExtractOnlySpecialTool": false } Note: parameters ItemAfterSmelting and PossibleItemsAfterRecycler can be null$14.99- 78 comments
- 6 reviews
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- 4
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- #rust-server
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Version 1.0.6
28 downloads
What is Vote System ? Vote System is a sophisticated plugin designed to track player votes in real-time on various ranking sites. It offers two main functionalities: Integration with other plugins: Vote System can be paired with other plugins to enhance its features. See the list of compatible plugins. API for Developers: With a robust API, developers can create plugins that directly interact with the voting system, allowing for advanced customization. Supported Plugins Vote System is compatible with the following plugins: CustomReward: Allows players to receive rewards through a user interface after voting. Economics: Converts votes into virtual currency for players. Documentation : More informations on documentation Supported Ranking Sites Vote System currently supports the following ranking sites: rust-servers.net top-games.net top-serveurs.net$4.99 -
Version 1.0.6
115 downloads
We are excited to present our revamped plugins for Rust. Previously bundled as VoteReward, we've now separated the functionalities into two distinct plugins: VoteSystem and CustomRewards. This division offers users enhanced flexibility and customization options. Upon purchasing our product, you will receive both plugins, along with the original VoteReward, giving you the freedom to update at your own pace. VoteReward is a plugin for Rust, specifically designed to encourage players to vote for their server on various ranking sites. By offering in-game rewards for each vote, VoteReward turns voting into an interactive and rewarding experience, reminiscent of the battle pass systems found in many games. Documentation: More informations on VoteSystem and CustomRewards Documentations Command: To access the VoteReward user interface, players need to use the command /votes Compatibility with ranking sites: VoteReward currently supports the following ranking sites: rust-servers.net top-games.net top-serveurs.net If you wish to add more ranking sites, feel free to contact us. Features: VoteReward stores players' votes and allows them to claim their rewards at their own pace, even several days after voting. The user interface is fully customizable: colors, positions, sizes, and texts can all be modified via the Configuration and Lang files. You can set the number of points awarded per vote for each ranking site. Rewards can be in-game items or commands from other plugins, offering a wide variety of rewards. Each reward can be associated with a custom image. You can set the rarity of rewards, which changes the background color of the user interface. Configuration To configure the Vote System, navigate to Oxide/Config/VoteSystem.json. Below are the fields you can adjust: Vote Servers Settings: This represents the list of ranking sites. Please refrain from altering the key names. Enabled: Set this to true if you want votes from this site to be counted. API url: Do not modify this unless the URL changes. API token: Enter your unique token, which can be obtained from the respective ranking site. Points by vote: This determines the number of points awarded per vote (acts as a multiplier). Check Interval: Specifies the number of seconds between each API check. Ensure you save any changes made to the configuration file and reload the pluging for them to take effect. Reward Configuration: Customizing rewards is made easy with the configuration file. UI Settings: Max Reward By Page: Maximum number of rewards displayed per page. Window Rect: Position and size of the window. Top Rect: Position and size of the title bar. Close Rect: Position and size of the close button. Description Rect: Position and size of the description root. Rewards Rect: Position and size of the rewards root. Line Rect: Position and size of the progress line. Reward Margin: Margin between each reward. Show Description: Option to display or hide the description. Description font size: Font size of the description. Title font size: Font size of the title. Background Url: URL of the background image for a reward. New Icon Url: URL of the icon when the reward is new. Check Icon Url: URL of the icon when a reward has been claimed. Lock Icon Url: URL of the icon when a reward is locked. Prev Icon url: URL of the previous arrow. Next Icon url: URL of the next arrow. Theme: Color palette with available colors such as Surface, SurfaceDisabled, Background, TextPrimary, TextOnSecondary, Primary, Secondary, and Danger. Rewards Settings Rarity: Reward rarity (Common, Rare, Epic, Legendary). Quantity: Displayed quantity; for an item, the player will receive this quantity. Item Name: Item to be received (optional). Server Commands: List of commands to execute when the player claims the reward. Grant Permissions: List of permissions to grant (or remove) to the player when they claim the reward. Grant Groups: List of groups to grant (or remove) to the player when they claim the reward. Need Permissions: List of permissions required to unlock the reward. Need Groups: List of groups required to unlock the reward. If you're using a command rather than an item as a reward, leave the "Item Shortname (optional)" field blank. Optimization: VoteReward has been designed to have a minimal impact on server resources. Beta Phase: VoteReward is currently in the final beta phase. Although problems are rare, we advise you to exercise caution when configuring the plugin. Support: I am available to answer any questions or address any issues you may encounter when using VoteReward. Do not hesitate to contact me. With VoteReward, stimulate your players' engagement and enrich their gaming experience! More informations on VoteSystem and CustomRewards Documentations VoteReward.json$10.99- 26 comments
- 3 reviews
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- 2
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Version 1.0.1
23 downloads
This plugin adds a new fuel for furnaces, it allows the furnace to work longer, but it is radioactive and it will be dangerous to transfer it. My other plugins Does not work with: Simple Splitter; New fuel can be extracted from certain containers, a list of which is specified in the configuration. You can turn it off, you can also turn off fuel recycling. While you have this fuel in your inventory, your radiation meter increases. There is also a FuelAmountMultiple parameter that is responsible for the duration of 1 piece of fuel. Calculation formula, 1 point = ~2.2 seconds: Time in seconds = FuelAmountMultiple * 2.2 / 60 (by default it is set ~7m 20s); Console commands: give.nuclear.fuel PLAYER (example: give.nuclear.fuel DAez); Configuration: "Fuel": { "Name": "Nuclear fuel", "SkinID": 3047814399, "FuelAmountMultiple": 200.0, "CanLootSpawn": true, "LootSpawnChance": 10.0, "WhichContainers": [ "oil_barrel", "loot_barrel_1", "loot_barrel_2", "crate_normal_2" ], "CanRecycle": true, "PossibleItemsAfterRecycler": [ { "ShortName": "sulfur", "Name": "default", "SkinID": 0, "MinAmount": 100, "MaxAmount": 300 }, { "ShortName": "charcoal", "Name": "default", "SkinID": 0, "MinAmount": 100, "MaxAmount": 1000 } ], "IncreaseRadiation": 2, "RadiationDelay": 3 }$6.00