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Showing results for tags 'instant kill'.
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Version 6.7.5
129 downloads
The Advanced Instant Barrel plugin revolutionizes resource farming in Rust by optimizing how players interact with barrels and road signs. Here's what makes it special: Instant Loot Collection: When barrels or road signs are destroyed, their loot is immediately transferred to the player's inventory, saving time and effort. One-Hit Destruction: Configurable one-hit destruction makes farming faster and more efficient. Scrap Yield Modifiers: Integrates seamlessly with scrap yield modifiers to reward players based on their buffs. Customizable Features: Offers full flexibility with settings like maximum farming distance, weapon-based farming, and visual barrel gibs. Performance Optimization: The plugin is designed to minimize server load, ensuring smooth operation even on high-traffic servers. This plugin is perfect for servers that want to enhance the farming experience, allowing players to spend less time grinding and more time enjoying the game. CONTACT --------- Discord: https://discord.gg/AgqshzsgYB Email: [email protected] © 2024 ExtendedStudios - All rights reservedFree-
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Version 1.0.6
214 downloads
About This plugin kills animals or npc instantly when attacked by a player. Permissions you will be able to assign the player the authority to kill the animal you want quickly, or you will be able to have the player you want kill all the animals / npc quickly. instantanimalkill.bear - Permission for bear instantanimalkill.wolf- Permission for wolf instantanimalkill.horse- Permission for horse instantanimalkill.chicken- Permission for chicken instantanimalkill.all- Permission for all animals Configuration you can set the values to be added per kill from the configuration file EnableMessages: This setting determines whether messages are enabled for the killed animal. If set to true, the player receives a message every time they kill an animal. If set to false, the player will not receive any messages. KilledAnimalMessage: This setting determines the message that the player receives. In the message, "%animal%" will be replaced with the name of the killed animal. { "EnableMessages": true, "KilledAnimalMessage": "You killed %animal%!" }Free- 3 comments
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- #animal
- #animal death
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