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Showing results for tags 'grade'.
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Version 1.2.8
42 downloads
Similar to B Grade, but with a more premium feel. Once you equip a blue print, a beautiful GUI pops up, in the top right, which highlights what tier your building in. Permissions per tier can be given according to what your aiming for. You can change this tier images from config file. Upgrade, Downgrade and Base Repari from Tc They can upgrade and downgrade the levels of structures they have built from the cabinet, provided they have the necessary permissions. Remove With Hammer If they have the required permissions, they can use a hammer to remove items and walls. { "Plugin Icon Id": 0, "Tc Build Helper Button Coordinate AnchorMin": "0.849 0.865", "Tc Build Helper Button Coordinate AnchorMax": "0.949 0.91", "Upgrade Coold Down Time?": 30.0, "Downgrade Coold Down Time?": 30.0, "Base Repair Down Time?": 30.0, "Twig Tier Icon Image": "https://community.akamai.steamstatic.com/economy/image/6TMcQ7eX6E0EZl2byXi7vaVKyDk_zQLX05x6eLCFM9neAckxGDf7qU2e2gu64OnAeQ7835Zf4GLCfDY0jhyo8DEiv5dbOK86r70-SfG-0at6CZk/360fx360f", "Wood Tier Icon Image": "https://static.wikia.nocookie.net/play-rust/images/f/f2/Wood_icon.png/revision/latest/thumbnail/width/360/height/360?cb=20151106061551", "Stone Tier Icon Image": "https://static.wikia.nocookie.net/play-rust/images/8/85/Stones_icon.png/revision/latest/thumbnail/width/360/height/360?cb=20150405123145", "Metal Tier Icon Image": "https://static.wikia.nocookie.net/play-rust/images/7/74/Metal_Fragments_icon.png/revision/latest?cb=20151106061759", "High Metal Tier Icon Image": "https://static.wikia.nocookie.net/play-rust/images/a/a1/High_Quality_Metal_icon.png/revision/latest/thumbnail/width/360/height/360?cb=20151106061156", "Panel AnchorMin": "0.94 0.5", "Panel AnchorMax": "0.99 0.95", "Gui Button Enabled": true, "Message Size?": 15, "Remove Allow Distance": 3.0, "Plugin Meesage Pre Tag Color ": "#FFA500", } Permissions buildhelper.grade.all //if player has this perm, player can upgrade all tier(not for water base) buildhelper.grade.wood //if player has this perm, player can upgrade wood tier(not for water base) buildhelper.grade.stone //if player has this perm, player can upgrade stone tier(not for water base) buildhelper.grade.metal //if player has this perm, player can upgrade metal tier(not for water base) buildhelper.grade.hq //if player has this perm, player can upgrade hq tier(not for water base) buildhelper.waterall //if player has this perm, player can upgrade all tier in water base buildhelper.waterwood //if player has this perm, player can upgrade wood tier in water base buildhelper.waterstone //if player has this perm, player can upgrade stone tier in water base buildhelper.watermetal //if player has this perm, player can upgrade metal tier in water base buildhelper.waterhq //if player has this perm, player can upgrade hquality tier in water base buildhelper.up.wood buildhelper.up.stone buildhelper.up.metal buildhelper.up.hq buildhelper.down.wood buildhelper.down.stone buildhelper.down.metal buildhelper.down.hq buildhelper.remove buildhelper.removeadmin buildhelper.base_repair You can change messages with Language File { "dont_have_enough_resourche": "You don't have enough <color=#FF0000>{0}</color>.", "build_helper": "Build Helper", "removed": "Removed", "downgrade": "Downgrade", "upgrade": "Upgrade", "twig": "Twig", "wood": "Wood", "stone": "Stone", "metal": "Metal", "hq": "Hq Metal", "stones": "Stones", "metal.fragments": "Metal Fragments", "metal.refined": "Hq Metal", "dont_have_enough_resource": "You Dont Have Enough Resourche", "cupboard_dont_have_enouh_resourch": "Cupboard dont have enough resourche.", "base_repair": "Repair Base", "max_auth": "You do not have sufficient authority to upgrade higher", "press_e_button": "Automatic upgrading is now set to grade <color=#FFA500>{0}</color>. Press <color=#FFA500>E</color> to change auto enhancement.", "press_e_button_remove": "Press <color=#FFA500>R</color> to switch to remove mode. ", "press_e_button_for_normal_mod": "Press <color=#FFA500>R</color> to switch to normal mode. ", "press_e_button_for_remove_admin_mod": "Press <color=#FFA500>R</color> to switch to remove Admin mode.", "must_wait_n_secon": "You must wait {n} second for using this button again.", "no_entity": "No Entity", "no_cost": "No Cost", "cost": "Cost", "remove": "Normal Mode", "admin_remove": "Admin Mode", "plugin_pre_tag": "<color=#FF0000>[Build Helper] :</color>", "cupboard_not_found": "Cupboard Not Found", "dont_have_permission_this_button": "You don't have permission to use this button." }$19.99- 4 comments
- 1 review
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- #buildhelper
- #builder
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Version 1.5.37
3,305 downloads
Introducing a feature-rich plugin that will take your in-game building experience to new heights - Build Tools! This plugin is not just a tool, it is the key to creating incredible builds and will make the processes of upgrading, removing and even downgrading buildings easy and fun! !ATTENTION! After the last update of the game, the additional slot does not work ️ Features of Build Tools Beautiful user interface: Our plugin has a lovely and easy-to-use interface that makes building tasks smooth and functional; Bar progress display: Keep track of your building progress with a clear progress bar, so you can see your upgrades easily; Upgrade of the entire building at once: You can make them stronger and more secure quickly; Interface customization: Personalize the user interface to match your preferences and workflow. Returning an item to remove: Don't worry about losing items when removing structures; our plugin ensures you get them back; Returning items with condition as in the game: Items are returned to the same condition as in the game, with the option to set their condition as a percentage; Blocked list items for remove: You can specify which items should not be removed for precise construction control. Ability to use icons both from the game and your own Work with Clans/Friends/NoEscape Building Skins (+ automatic parsing command) Downgrade: Make structure downgrades simple and adapt your base to changing needs with just a few clicks Edit config via in-game interface (no JSON editing required) Commands /up [1-4] - enable upgrading mode /up all - allows you to upgrade the entire building at once /remove - enable removing mode /remove all - allows you to remove the building at once /down - enable downgrading mode /down all - allows you to downgrade building at once buildtools.parse.skins – allows parsing new building skins from the game + images to them /bskin – open settings menu Permissions buildtools.all – allows you to upgrade/remove the entire building at once buildtools.free – allows you to upgrade buildings for free buildtools.edit – allows you to enable edit mode buildtools.vision – allows you to toggle the remove mode on in the vision mode Video Hooks object canDowngrade(BasePlayer player, BaseEntity entity) object canRemove(BasePlayer player, BaseEntity entity) object CanBuildToolsGiveRefund(BasePlayer player, BaseEntity entity) FAQ Q: Where can I see an example of a config? A: Config$21.95- 286 comments
- 14 reviews
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- 7
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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Version 2.34.44
99 downloads
IQGradeRemove - a two-in-one plugin for upgrading and removing structures or objects for your players. Extensive customization options are available, including the ability to specify separate permissions, offering excellent monetization options for this plugin on your server. All of these settings are configurable in the configuration file! List of Features: Interface: - The ability to fully replace the interface to your liking; I provide all the images along with the plugin. Variable /remove: - Use options to return items to players, return the item fully with applied durability damage, or the resources it is crafted from (the percentage of returned resources will depend on the item's durability). - Completely prohibit the removal of an object after N time. - Temporarily prohibit the removal of an object after its placement. - Set your own percentage of resource return for object removal, regardless of its durability. Advanced /upgrade: - Require to restore the durability level of the structure before upgrading, or allow upgrading regardless of durability. - Support for NoEscape, Friends, and Clans plugins for interacting with teammates. - Support for XBuildingSkinMenu for upgrading an object and immediately applying a skin to it. - The ability to roll back a building upgrade with or without resource return. Commands: - Modify/remove or add an unlimited number of commands for the use of upgrading or removing functions. Cooldowns: - The ability to specify a cooldown for `/remove` | `/upgrade` usage. Chat Commands: /up - Enables upgrade mode followed by level increase, and if the upgrade level is maximum, it switches to remove mode for convenience. /up [1-4] - Enables upgrade mode with a specific upgrade level. /remove - Enables building removal mode. You can fully customize the commands in the configuration or add new ones.Permissions : iqgraderemove.distancefunc - Permission for remote upgrading (no need to hit the structure with a tool, just waving it near the object is enough) (Enabled and configured in the configuration) iqgraderemove.allobjects - Permission to upgrade all objects at once, tied to the cupboard iqgraderemove.allobjectsremove - Permission to remove all objects at once, tied to the cupboard iqgraderemove.grusenorecource - Permission to upgrade without resource costs iqgraderemove.removeadmin - allows you to delete buildings ignoring all checks and permissions of the plugin (Admin remove) Permissions for each plugin feature separately (Enable support for this functionality in the configuration) iqgraderemove.upwood - wood iqgraderemove.upstones - stone iqgraderemove.upmetal - metal iqgraderemove.uphmetal - hqm iqgraderemove.removeuse - remove API : API_GET_GRADE_LEVEL_PLAYER(player) - returns the grade level and its status, where: 0 - off, 1 - wood, 2 - stone, 3 - metal, 4 - HQM, 5 - remove. API_GET_GRADE_TIME_PLAYER(player) - returns the active time for grade or removal Configuration : { "Upgrade settings": { "Require the structure to be repaired before upgrading it if it does not have full durability": true, "Disable upgrade during raid block": true, "Allow rolling back upgrade-level (Example : stone to wood)": false, "Cooldown settings before upgrade a new object": { "Use cooldown before action": false, "Time in seconds": 30.0 } }, "Remove settings": { "Disable remove during raid block": true, "Only friends can remove structures (otherwise, anyone who has access to the cupboard)": false, "Items that cannot be removed (Shortname)": [ "shortname.example" ], "Cooldown settings before removing a new object": { "Use cooldown before action": false, "Time in seconds": 30.0 }, "Temporary construction removal restriction (Exapmle : After placing the object, it won't be possible to remove it for a certain amount of time)": { "Use lock function": false, "Time in seconds": 600, "Privilege-based configuration [iqgraderemove.name = time (in seconds)]": { "iqgraderemove.elite": 100, "iqgraderemove.vip": 300 } }, "Complete prohibition of object removal (For example: After 3 hours of placing the object, it cannot be removed at all)": { "Use lock function": false, "Time in seconds": 600, "Privilege-based configuration [iqgraderemove.name = time (in seconds)]": { "iqgraderemove.elite": 1500, "iqgraderemove.vip": 1000 } }, "Resource and item return settings after deletion": { "Resource return settings for building deletion": { "Enable resource return for building deletion": true, "Use return percentage based on building durability (disregards 'Resource return percentage for building deletion')": true, "Resource return percentage for building deletion (regardless of building durability)": 100 }, "Resource/item return settings for item deletion": { "Return items after deletion, otherwise return % of item's resources (if craftable)": true, "Use return percentage based on item durability (disregards 'Resource return percentage for item deletion')": true, "Resource return percentage for item deletion (if percentage return is enabled)": 100, "Reduce item condition upon return": true, "Items to be ignored after deletion - they will simply be deleted without any return of items or resources (Shortname)": [ "shortname.example" ] } } }, "Allow remote upgrade/remove (just hit with a mallet next to the object) (grant rights)": false, "Setting Commands for functions": { "List of commands to upgrade": [ "up", "upgrade", "grade", "bgrade" ], "List of commands to remove": [ "remove", "rem" ] }, "Remove the UI when the player has passed all stages of improvement - or will be looped (there will be no looping if the player does not have rights to a particular element with the support of rights to elements enabled)": true, "Enable support for rights for each element separately (rights are issued separately for each variation)": false, "Duration of the selected element (improvement/removal) in seconds": 60 }$14.99 -
Version 1.1.0
131 downloads
Upgrades and removals with hammer, building plan and Garry’s mod tool gun Chat commands /remove - turn on/off the remove mode /up - enable/switch/off mode upgrade Console commands remove.use - turn on/off the remove mode upgrade.use - enable/switch/off mode upgrade Permissions removeupgradev2.use - access to console and chat command [upgrade] removeupgradev2.refund - returns items (box, furnance, chair, etc) [remove] removeupgradev2.remove - access to console and chat command [remove] removeupgradev2.up - access to console and chat command [upgrade] removeupgradev2.vip - returns the resources spent on the construction [remove] In the future, a feature will be added to improve the entire building through the cupboard Config$14.99