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Showing results for tags '2500'.
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Version 1.0.0
3 downloads
Map Features : Modded Server Optimized : Boosted FPS for a smoother experience, so players get the best performance without lag, even in high-action moments Flat Build Spots : Plenty of flat zones for easy, large-scale base builds, perfect for clans looking to dominate. Merged Outpost : Outpost is built right into the map, giving players quick access to vendors and essential resources. Mini Copter Purchase Points : Players can buy mini copters straight from Fishing Villages, making travel easier and adding more freedom. Not Included : Caves Swamp Iceberg Ice Lake Junkyard Nuclear Missile Silo Powerplant Trainyard Ferry Terminal Water Treatment Bandit Town Sewer Branch Arctic Research Base A Military Base Included : Airfield Launch Site Military Tunnels Sphere Tank Satellite Dish Outpost Excavator Large Oilrig Small Oilrig Radtown$14.99 -
Version 1.0.1
4 downloads
History about "Flooded Town" ‘Floaded Town’ - It used to be a quiet and peaceful town, not a big city, but after the flood, part of the city went underwater, all the roads were washed away, but only rusty and dilapidated buildings remained underwater. A small part of the city remained on the surface, and it is this part of the land that gives people a chance to survive! About "Flooded Town" Small Map (2500) ‘Floaded Town’ is a small map with a size of 2500 and with a lot of attractions placed around the map. You won't find huge, open fields or unoccupied areas here, but at the same time the map is very picturesque and full of beauty, as you can see in the photo above. Another distinctive feature of the map is that there are railways around it, which allows players to make their game more diverse. The biggest feature of the map is that it has monuments underwater for which you will need a diving suit with an oxygen tank, or underwater transport to get to these monuments, this will allow players to experience new impressions of the game as there will be not only ground shootings, but also underwater battles, which will make the game more diverse. Also on the map are some custom monuments that players will need to find. The map is optimised and will not load your hosting heavily, so don't hesitate and give your players a new taste of survival! Notes Map size: 2500 Map Optimized for Performance! No PVP problems on small pop servers rails way that run around the entire map Underwater monuments Custom monuments If you need any help, join to my discord server @ discord.gg/e9f8s7aEpr Or write to me in Discord`s PB @ callofglory_anytime Monuments Large Oil Rig Small Oil Rig Satellite dish Water Treatment Plant The Dome Junkyard Sewer Branch Harbor Lighthouse Fishing Village(x2) Aboundad Supermarket(x2) Mining Outpost Sulfur Quarry HQM Quarry Missile Silo CUSTOMS Gun Shop Csr Repair Train Station(x2)$5.00 -
Version 1.0.2
425 downloads
Voxi Island is a small 2500 map that have almost all original monuments inside, giving opportunity for fast looting and combat phase . Its both for pvp and pve because after downloading the map you will get 2 versions of it. One with custom monuments and other without , so you can choose which one to use. Custom map has just round 4700 entities. Custom Monuments: Office- Big two story building that holds green card table and up to tier 2 loot. PT Station- Abandoned sea station with tier 2 loot that is guarded Map has houses for players to build inside they are marked H on map Original Monuments: 1. Underwater Labs 2. Fishing Village 1.2.3 3. Harbor 1 4. Harbor 2 5. Airfield 6. Arctic Research Base 7. Junkyard 8. Military Tunnel 9. Outpost 10. Sewer Branch 11. Satellite Dish 12. Launch Site 13. Lighthouse 3 14. Abandoned Military Base 15. Water Treatment Plant 16. Giant Excavator Pit 17. The Dome 18. Bandit Camp 19. Oil Rig 1 20. Oil Rig 2Free- 1 comment
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- #2500
- #custom map
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Version 1.0.0
28 downloads
In the distant future, a once-glorious island is now a testament to the relentless march of time and nature's fury. Iconic vanilla monuments have crumbled, succumbed to the forces of erosion, or disappeared beneath rising waters. The Cobalt Corporation has embarked on a grand mission to restore the island's former glory, beginning with the ambitious development of Bradley City. Whispers among the island's inhabitants speak of a daring legend: In a desperate bid to thwart the Cobalt Corporation's plans, a group of rebels supposedly rigged the foundations of the old vanilla monuments with powerful explosives. Their aim was to inflict maximum damage and send a clear message of resistance against the corporate takeover. This map brings the ocean to life with floating, flooded, and sunken monuments, creating a dynamic and captivating underwater world. The mainland features a stunning landscape, highlighted by a majestic mountain visible from every corner of the map. Players will have to explore and scavenge the ruins of old vanilla monuments, and conquer the new city monuments. Size: 2500 Prefab count: ∼7300 NOTES – Need help? You can always contact me on my discord server @ discord.gg/TJxwpKT2Ge – The password for the editor is included with the map. FEATURES - Sunken monuments for players to explore & loot with submarines / diving tanks - Mountain is covered in fumes, preventing players from roof camping - Bandit Fishing Village contains the best from both outpost and bandit camp - Enhanced desert biome - Buildable bus stops - Sunken monuments are fully functional (loot, puzzles, recyclers) - Recyclers and marketplaces at fishing villages - Ring Road - Custom Bridges - Low prefab count (High FPS) CUSTOM MONUMENTS - Launch site ruins - Bradley City - Train yard ruins - Gas station ruins - Green City - 2 Lighthouse ruins (ocean monument) - Lost shipment (ocean monument) - Broken bridge (unmarked, next to flooded gas station) - Dry Lake (build spot) - Sunken Stone Quarry - Sunken Sulfur Quarry - Sunken Water Treatment (underground tunnels and sewers are closed) - Flooded Gas Station - Sunken HQM Quarry - Sunken Power Plant (underground tunnels and sewers are closed) VANILLA MONUMENTS - Supermarket - Lighthouse - Ferry Terminal - Harbors - Oxum Gas Station - Airfield - Caves - Fishing Villages - Satelite Dish - Underwater Lab - Small Oil Rig - Large Oil Rig$28.90 -
Version 2.1
35 downloads
Are you growing your server's pop, but feel that 3.5K+ maps are just too big for your players? Do your players want a greater challenge and larger monuments without being too spread out? Acrux solves all these problems, and your players will love all of the benefits this map provides your up and coming server! Players will have plenty of space to base up, and with so many monuments just around the corner, Launch Site included for the chads, they can improve their skills or run cards any time they want. There will never be a shortage of PVP on a map that keeps everything contained in a smaller area, and no matter how late players join the wipe, they will always have something to do or someone to fight only a short distance from home. Acrux also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 2755 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Bandit Town Harbor Lighthouses Junkyard Satellite Dish Train Yard Power Plant Airfield Military Tunnels Excavator Large and Small Oil Rigs Launch Site Icebergs Underwater Labs Dome Gas Station Two Warehouses Supermarket The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Version 2
8 downloads
The Maelstrom Map has all the great monuments yet only 2.5K in size! Especially built for lower population servers. This is essentially a Vanilla map with Launch Site and Giant Excavator on a smaller sized map than you would normally see. Full list of monuments below: Maelstrom ============================ Large Monuments 1. 2 Small Fishing Villages 2. 1 Large Fishing Village 3. Outpost 4. Bandit Camp 5. Giant Excavator 6. Missile Silo 7. Abondoned Military Base 8. 1 Harbor 9. Ferry Terminal 10. Underwater Lab 11. Small Oil Rig 12. Large Oil Rig 13. Satelite dish Small Monuments 1. 3 Caves 2. 2 Lighthouses 3. 1 Abandoned Spermket 4. Abondoned Cabins You can edit the map for your own use No Password Version V2$5.00 -
Version 1.5
10 downloads
The Nucleus Map has all the great monuments yet only 2.5K in size! Especially built for lower population servers. This is a Vanilla Map, the custom work is limited to placement of the Launch site and Giant Excavator to this smaller size map. Full list of monuments below: Nucleus ============================ Large Monuments 1. 2 Small Fishing Villages 2. 1 Large Fishing Village 3. Outpost 4. Bandit Camp 5. Giant Excavator 6. Missile Silo 7. Junk Yard 8. Abondoned Military Base 9. 2 Harbor 10. Ferry Terminal 11. Power Plant 12. Underwater Lab 13. Small Oil Rig 14. Large Oil Rig 15. Arctic Research Base Small Monuments 1. 4 Caves 2. 2 Lighthouses 3. 2 Mining Outposts 4. Sulfur Quarry 5. Abondoned Cabins RustEdit dll is a dependency You can edit the map for your own use No Password version 1.5$7.00-
- #small map
- #2500
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Version 1.0.2
49 downloads
When I started my server, I faced a challenge in satisfying players with our existing maps. They wanted small maps with giant monuments found in larger ones. This inspired me to create custom maps. Lumen, my first official release, became a hit with players. They loved the abundance of monuments and flat surfaces for building grand bases. Their positive feedback fueled my passion for map-making, transforming the server experience. Features: Size: 2800 Prefab count around: 4500 This map is suitable for servers with smaller populations. Custom Monuments: Large Garages Monument FacePunch: Launch Site Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Nuclear Silo Outpost Bandit Camp Water Treatment Plant Military Tunnel Abandoned Military Base The Dome Sewer Branch Fishing Village 1,2,3 Lighthouse Underwater Lab Underground tunnel HQM, Sulfur, Stone Quarry Info: The map is protected with a password, and the password will be provided to you upon purchase.$7.50 -
Version 2.1
14 downloads
Is your map too large for your pop, but you want maximum monuments to keep you players busy? Or worse yet, do your players farm all day, raid each other, then log off or switch to another server because they ran out of things to do? If so, Lyra is exactly what you are looking for to host on your weekly or even monthly server - this isn't your average 2.5K procgen map! Lyra features a high monument count, including everyone's favorite, Launch Site, but with balanced building space kept in mind. Your players will love the shorter commute to monuments, and because the map is 2.5K, players will be contesting monuments like never before. Gone are the days of traveling halfway through the map for one gun fight, only to die and lose motivation to travel all the way back again and find that everyone is gone. Lyra also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 4385 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with plenty of room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Bandit Town Lighthouses Dome Junkyard Swamps Sewer Branch Satellite Dish Train Yard Power Plant Military Tunnels Launch Site Large and Small Oil Rigs Underwater Labs Gas Station Warehouse Supermarket The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10- 3 comments
- 1 review
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Version 1.0.2
6 downloads
When I started my server, I faced a challenge in satisfying players with our existing maps. They wanted small maps with giant monuments found in larger ones. This inspired me to create custom maps. Lumen, my first official release, became a hit with players. They loved the abundance of monuments and flat surfaces for building grand bases. Their positive feedback fueled my passion for map-making, transforming the server experience. Features: Size: 2800 Prefab count around: 5200 This map is suitable for servers with smaller populations. Custom Monuments: Merged Outpost FacePunch Monument: Launch Site Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Nuclear Silo Water Treatment Plant Military Tunnel Abandoned Military Base The Dome Sewer Branch Fishing Village 1,2,3 Lighthouse Underwater Lab Underground tunnel HQM, Sulfur, Stone Quarry Info: The map is protected with a password, and the password will be provided to you upon purchase.$7.50-
- #launch
- #launch site
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Version 2.3
83 downloads
Featuring a variety of monuments from every tier level, including the much requested Launch Site, and plenty of building space for your players to thrive, this map is sure to satisfy players of every skill level. There is also a railway loop with beautiful bridges that circles the island for easy commute and player enjoyment. Markeb also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate Prefab Count: 9760 All monuments are vanilla, there are no custom monuments on this map. All monuments were hand placed Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Above Ground Railway Loop High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Airfield Arctic Research Base Bandit Town Caves (5) Compound Desert Military Base Dome Fishing Village (3) Gas Station Harbor 1 & 2 HQM Quarry Ice Lakes (3) Junkyard Launch Site Lighthouse (2) Military Tunnels Nuclear Missile Silo Large & Small Oil Rig Power Plant Satellite Dish Stone Quarry Sulfur Quarry Sewer Branch Supermarket Swamps (3) Train Yard Underwater Labs Warehouse Water Treatment Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs, feel free to message me here, or on discord: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$8.50 -
Version 3.2
48 downloads
Challenge your players with the split island layout and mountainsides in this beautiful and completely handmade map. To connect the islands, there is a fully custom made Above ground Labs (Underwater labs incorporated inside the connecting bridge), with its own puzzle for entry! In addition to my own bridge, this map features a beautiful arch bridge next to airfield, made by Bxrflip, and mixed in the iceburgs, a custom sunken ship puzzle made by Kaho. Everything comes together on this map to provide not only a unique experience that cannot be achieved by procgen, but a whole new level of resource competition that will keep your players busy all wipe! Dalim also features a higher node count than typical procgen maps. Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 5400 Custom Monument, Prefab, and Puzzle included: Above Ground Labs - Integrated into the main Island connecting bridge. This is a very unique way to include underwater labs outside of the water. It contains multiple loot areas as well as a blue card shack for entry arch bridge - outside Airfield sunken ship puzzle Arch Bridge by BxrFlip Sunken Ship by Kaho Vanilla Monuments Included: Outpost Bandit Town Lighthouses Dome Caves Junkyard Swamps Satellite Dish Airfield Military Tunnels Launch Site Both Oil Rigs Custom Above Ground Labs with Puzzles Mini Monuments Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Version 2.3
43 downloads
Welcome to a 2.5K map filled with all of your player's favorite monuments and an above ground railway system that encompasses the entire mainland. With rivers, caves, a waterfall holding a secret cave of its own, and plenty of space to build, players will have no problem finding a safe area to base up and stash their loot! The Military Surplus Bridge is like no other monument in the game - providing more loot as the player progresses. The bridge is somewhat of an extension to Airfield, and is completely optional. If the bridge is too difficult for some players to cross, they can also make their way to airfield through the underground tunnel system or simply take the overhang path on the sides of the bridge. Leonis also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 4855 There is one custom monument included in this map. It is Military Surplus Bridge that leads to the Airfield island. It contains multiple loot areas and diesel barrels, as well as a blue card shack, but the interior loot is well guarded by scientists. The further you progress into the bridge, the more difficult it becomes, but the effort is not without great reward. This bridge prefab is 100% custom made by myself, and unlike any bridge we've seen in Rust so far! Custom Monument included: Military Surplus Bridge Vanilla Monuments Included: Airfield Arctic Research Base Bandit Town Caves (5) Compound Desert Military Base Dome Fishing Village (3) Gas Station (2) Harbor 1 Harbor 2 HQM Quarry Ice Lake (3) Junkyard Launch Site Lighthouse (2) Large and Small Oil Rig Nuclear Missile Solo Power Plant Satellite Dish Sewer Branch Stables A Stone Quarry Sulfur Quarry Supermarket Swamp (2) Underwater Labs Warehouse Water Well (3) Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$8.50 -
Version 2.2
28 downloads
If your players are looking for a small map with a huge variety of monuments, look no further! Serpens will keep your players entertained all wipe! Serpens features many of your player's most requested monuments, including Launch Site, but with maximum building space taken into account. This map will peek your players busy all wipe, and because the map is 2.5K, players will be fighting for control all day and night. Keep PVP focused nearby, and eliminate long roams searching for players. Serpens also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3415 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Airfield Arctic Research Base Bandit Town Compound Desert Military Base Dome Fishing Village (3) Gas Station HQM Quarry Icebergs (5) Junkyard Launch Site Lighthouse (2) Large and Small Oil Rigs Nuclear Missile Silo Power Plant Powerline zipline path Satellite Dish Stables A Stone Quarry Sulfur Quarry Supermarket Train Yard Underwater Labs (2) Warehouse Monuments procedurally added: Caves (3) Ice Lakes (2) Swamp (2) Water Well Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$8.50 -
Version 2.1
10 downloads
Are your players tired of traveling across a large map, only to find that they haven't encountered any roaming teams along the way? Does everything seem too spread out in proportion to your server's pop, but you want to keep a wide selection of monuments to keep your players entertained? If so, Atria is the perfect map to host on your weekly or even monthly server - this isn't your average 2.5K procgen map! Atria is loaded with monuments, including the much requested Launch Site, but also carefully designed in a way that still provides plenty of room to build. Your players will love the shorter commute to monuments, and because the map is 2.5K, competition will be greatly enhanced. Never will your players travel halfway across a large map when there is PVP right in their own backyard. Atria also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3875 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Bandit Town Lighthouses Dome Junkyard Sewer Branch Water Treatment Swamps Satellite Dish Train Yard Power Plant Airfield Launch Site Large and Small Oil Rigs Underwater Labs Water Well Gas Station Supermarkets Warehouse Ranch The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Water Well Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Version 2.1
17 downloads
How many times have your players asked for more monuments a few days into wipe? Are your players tired of basic progen maps every wipe, and possibly... playing other servers behind your back?? If you want to maintain pop and keep your players busy all wipe, Corvus is the map for you! Corvus features many of your player's favorite monuments, including Launch Site, but with maximum building space taken into account. Monuments and gunfights are right next door to your players bases, and because the map is 2.5K, players will be fighting for control all day and night. With Corvus, your players can keep PVP focused nearby, and not have to worry about if they can make it back to the fight in time to recover their loot. Corvus also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3080 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Harbor Bandit Town Sewer Branch Lighthouses Caves Dome Junkyard Train Yard Power Plant Launch Site Large and Small Oil Rigs Underwater Labs Water Well Gas Station Supermarkets Warehouse The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs, feel free to message me here, or on discord: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Version 1.0.0
7 downloads
This map is originally a procedural one based. (map size 2500 - seed : 31410 ) I added Launchsite monument, boosted a little bit spawn around road, removed satellite monument to gain player building place. This small map with Large monuments added are perfect to fit on small low-pop server to increase interaction between players and enjoy puzzle like Launchsite Monuments. Monuments: Launch Site Bandit Town Compound Harbor (2) Oil Rig (2) Sphere Tank Water Treatment Plant Small Caves (2) Medium Caves Gas Stations Supermarkets Lighthouses (2) Quarries (3) Water Wells I can customize map like you want, add or remove some monuments, etc.. Don't hesitate to send me a message with your needs.$4.00- 5 comments