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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @Kobani heya, Allowed Zone Manager Zones will allow the bases to spawn in those specific zones, and anywhere else on the map but if you enable Use Grid Locations In Allowed Zone Manager Zones Only then it will force every base to only spawn there you would not need spawns plugin with the last option @HunterZ thank you. good to know that it works well.
  2. nivex

    Loot not spawning properly

    heya, enable Empty All Containers Before Spawning Loot in your profiles whatever base package you installed has loot within the copypaste files. the plugin will never spawn more than you have configured, so you will always know the loot is in the copypaste file when this happens
  3. nivex

    Raidable Bases

    Released 2.9.1 to resolve issues with elevator error spam and bases not spawning inside of Allowed Zone Manager Zones if you have zones, and you want bases to spawn in those zones, then you must add them to Allowed Zone Manager Zones in the config file. alternatively, if you want bases in zones only then you may enable Use Grid Locations In Allowed Zone Manager Zones Only enjoy
  4. Changed Status from Pending to Closed
  5. you're welcome
  6. heya, the XPerience and XLevels plugins are both supported already. it uses the SkillTree settings for all of them
  7. nivex

    Raidable Bases

    a quick note for anyone NOT using zone manager and bases do not spawn this means if you have Include PVE Bases set to false in your config and every profile has Allow PVP set to false then nothing is going to spawn because every profile would be PVE and you are excluding them all solution? set Allow PVP to true, or Include PVE Bases to true use Convert PVE to PVP if you want bases to be PVP regardless of the Allow PVP setting use Convert PVP to PVE likewise for PVE Include PVE Bases and Include PVP Bases are for servers that have profiles with Allow PVP set to true and others set to false. it's a more advanced setting whereas Convert settings are straightforward (and override Allow PVP setting in the profiles)
  8. Changed Status from Pending to Closed Changed Fixed In to Next Version
  9. I will continue to respond in the discussions so everyone can see the answers. I will resolve it in the next update. either by fixing the issue, or removing support for Zone Manager if I cannot fix it
  10. nivex

    Raidable Bases

    @Eddie Flats @Kobani the issue is something has broken with the Zone Manager support. I am not sure how to fix it but I am trying. I suggest removing Zone Manager Zones from your spawn points for the time being (just disable the zone in Zone Manager. you don't need to delete it) alternatively, if you move your spawns database into the profiles then you can enable Prevent Building Until Base Spawns and remove the need for Zone Manager entirely
  11. nivex

    Error since Update

    hi, try downloading the file and uploading it again.
  12. Changed Status from Pending to Closed Changed Fixed In to Next Version
  13. thanks, it will be fixed in next update just ignore it for now. I have other issues to fix before I can release another update
  14. nivex

    Abandoned Bases

    2.1.6 has been released. It requires the Rust update to compile. Enjoy
  15. nivex

    Suggestion

    Changed Status from Pending to Closed Changed Fixed In to 2.9.0
  16. nivex

    Raidable Bases

    Added by request for @IIIaKa Added `Explosive Costs` to profiles for users to input costs for each base, shown in the map marker shop window. Alternatively, use this to display approximate or potential raid rewards These are not requirements and are not enforced in the plugin. This serves as information for you to easily relay to your players. These costs are not determined automatically (and probably never will be as I have no clue how to do that) Each base will have an example that is disabled by default. You can edit and change to the correct values and enable them to have them visible in the map marker shop window. If you don't want the examples cluttering your profiles then you can remove them all with the command rb.config noexplosivecosts This indeed would be a great addition for Easy and Medium profiles to show relative costs for raiding those bases to new players so they can get a better grasp at how raiding works
  17. nivex

    Raidable Bases

    Released 2.9.0 which requires Rust update to compile. Enjoy Please see the update notes for the changelog
  18. nivex

    Respawn Glitch

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  19. nivex

    Respawn Glitch

    I reproduced this and have fixed it in the next update
  20. nivex

    Not Starting

    Changed Status from Pending to Closed
  21. nivex

    Not Starting

    ok, no problem
  22. nivex

    Not Starting

    its in the documentation which needs to be read too
  23. nivex

    Not Starting

    so the folder oxide/data/copypaste doesn't exist on your server. this is where the copypaste files belong. it needs to be lowercase too CopyPaste plugin from uMod is required too there is a video in the documentation on how to setup the plugin yourself
  24. nivex

    Not Starting

    yes. everything is on the server by default, but it needs to be configured.
  25. nivex

    Suggestion

    i've added this for you. it will be retroactively added to all profiles in next update this includes examples for ease of editing, with each example disabled by default. this prevents the example from showing before you have the chance to edit it, and allows you to disable it at any time while preserving the existing entries. this includes a command rb.config noexplosivecosts if you wish to wipe them all from every profile
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