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MACHIN3

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Everything posted by MACHIN3

  1. A) Square: 1. Set the area type to square by typing "/stsetting areatype square" in chat 2. Stand in each corner 1 at a time and type the "/marker 1-4" commands for each corner. The order does not matter 3. Once all 4 markers are set then use chat command "/marker update" to allow the system to generate the min/max location values 4. Then save all current markers and settings by typing "/marker save" in chat 5. Now you must define the limits in the square area. Set the height to auto/random & height adjustment /stsetting autoheight on/off - on will detect terrain height and place player on the ground, off will use random height from the 4 markers /stsetting height # - adds x to the height to make sure players do not spawn in foundations Make sure you adjust the height, sometimes the auto height can do this and spawn in foundations or level with the ground so you can add x amount to make sure players are spawned above this.
  2. MACHIN3

    Compile error

    you update by replacing the .cs file and it will overwrite and reload like most plugins. XPerience is a large .cs file and some have reported issues like this when downloading. Usually downloading it from umod or our discord works even though it's the same file and others have no issues. The file gets corrupted
  3. v1.3.902 is for the latest Oxide and will not work on Carbon. v1.3.900 will work on Carbon
  4. MACHIN3

    Compile error

    This sounds like a corrupted download, make sure you turn off any VPNs when downloading as it can effect the files. If this continues you can download the update from our discpord
  5. Loading the previous version of XPerience for now should work until Carbon supports MySqlConnector
  6. It appears that Oxide has updated to use MySqlConnector; but Carbon does not support this at this time. This may be something they update to. With Carbon you might be able to load a previous version if Kill Reccords until Carbon supports MySqlConnector;
  7. Make sure you have the latest Oxide version This update was to support the latest Oxide version which changed from using MySql.Data.MySqlClient; to using MySqlConnector; - which is what XPerience is originally designed for. If your using Carbon this might be something Carbon needs to update to as well.
  8. This update was to support the latest Oxide version which changed from using MySql.Data.MySqlClient; to using MySqlConnector; - which is what XPerience is originally designed for. This might be something Carbon needs to update to as well.
  9. Changed Status from Work in Progress to Fixed Changed Fixed In to 1.3.902
  10. Changed Status from Pending to Work in Progress
  11. MACHIN3

    XPerience

    I have moved them to a more reliable location. I host them myself, that is what the local option is for. Once you setup your server to local host (which I have it auto detect but the instructions are there for verification and troubleshooting) your server will download them automatically from my host to yours and then your server will have them. Then you will no longer have to rely on a remote server period for the images as they will be on your server. The fastest rendering you could have. You don't have to change the URLs or anything as it will do that automatically as well.
  12. MACHIN3

    XPerience

    This plugin is not an out-of-box ready to go plugin. This is why is has an ingame admin panel with live adjustments and is highly recommended to setup on a test server first to get the correct environment you want. This plugin changes way too much in the game to have a basic ready to go default. If changing the images from remote to local within the ingame UI is too much then this is definitely not the plugin for you as the settings pages and amount of adjustments are far more detailed
  13. MACHIN3

    no images loading

    Changed Status from Pending to Not a Bug
  14. MACHIN3

    XPerience

    You can do this in the UI within the game. Best option is to use the local hosting which allows your server itself to host the images.
  15. MACHIN3

    XPerience

    All image URLs can be changed: https://www.rustlevels.com/XPerience/index.php/setup/image-urls
  16. MACHIN3

    no images loading

    All image urls can be changed: https://www.rustlevels.com/XPerience/index.php/setup/image-urls
  17. MACHIN3

    Auto Rank up issue

    Changed Status from Pending to Work in Progress
  18. This will be fixed in the next release. Beta user's in our discord will have access to it early
  19. Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
  20. Changed Status from Pending to Work in Progress
  21. There are setup instruction on the plugin page showing how to setup the markers step by step for each area type. It cannot be done in the config directly as it uses your player position to set the markers.
  22. Changed Status from Pending to Not a Bug
  23. This is just a warning when the UI parent closes or doesn't load before the damage bar inside it appears. It can be ignored. I will work on preventing this warning. It should not effect anything
  24. MACHIN3

    Weapon Mechanics

    I need a little more info than this and our discord is a much better place for reporting issue or help. The plugin loads with the latest Rust update without issues so please report what issues your having.
  25. MACHIN3

    Random NPC Names

    examples? I have this running on several servers and so far it renames every NPC without issues.
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