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Everything posted by ninco90
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What plugins if it's not too much to ask? I have not seen any free plugin that allows you to improve the construction automatically. Nor does it allow you to change the skins automatically little by little. I don't even remotely update this to add future skins. I used to use a paid plugin to list authorized players in lockers, I just decided to write it from scratch and integrate it here to save myself that other plugin.
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Version 1.5.93
5,370 downloads
Fed up with the need to use multiple addons on my server for functions that players could execute from within the game, and considering the constant increase of new Skins for builds, I found myself dissatisfied with the limited supply of automatic upgrades on the market. For this reason, I have reworked the most used TC-related features on my server into a single plugin, which has been enriched with ideas contributed by players and other Rust administrators. All this under an attractive graphical interface, inspired by the item store of the game itself. Video Update 1.5.0 Video Update 1.4.9 Video Update 1.4.0 Old Video Features AUTOMATIC CONSTRUCTION SKINS With BetterTC your players will be able to improve their builds to any level of improvement, but they will also be able to choose their favorite Skin (if you enable it) completely free of charge or offering it to the VIPS on your server. Update system: I have added a small system that checks for new skins to automatically add them to the configuration. When you install the plugin for the first time and once you obtain permission from bettertc.admin, you must click on "Check Update" so that it performs an internal check and adds all the skins and options that exist to date. LIST OF AUTHORIZED PLAYERS It allows players or simply the rest of the Staff to easily see which players are authorized in the locker. Except for the administrators themselves, if you activate it in the config. (I don't think any player needs to know that the admin was authorized in their locker to check something) You can also allow authorizations to be deleted individually. AUTOMATIC IMPROVEMENT SYSTEM Allows your players to upgrade the grade of their bases automatically by obtaining resources directly from the TC. As long as they don't have RaidBlock (if you use NoEscape/RaidBlock plugin of course). You can configure different speed levels and costs depending on the player's permission from the plugin's own settings. That is, you can have players improve a building every 5 seconds for free and VIPs can improve every 2 or 1... Use your imagination! In addition, you can also calculate the cost of materials that will be required to carry out said improvement by clicking on the info button. A new setting has been added to disable the Container skin's multi-color option. Disabling this option, which is enabled by default, will slightly improve frame rates in builds using this skin: Fewer colors = Better performance (FPS Client). AUTOMATIC RESKIN OF EXTERNAL WALLS The plugin also includes an automatic reskin system for external walls. Previously, it was only compatible with standard stone external walls and their adobe variant. Now, it also includes the ability to switch wooden walls to Frontier and vice versa. Ice walls have also been added as a variant for stone. If you place regular stone external walls (the usual ones), you can change their appearance to adobe or ice by clicking on the corresponding wall icon. When changing the skin, the original wall's health will be preserved, so if it’s damaged, it won’t be fully restored. This prevents players from abusing the system. Important: I recommend using the system for external walls as an appearance modification system, not as an upgrade system. In other words, with the following configuration: "Only reskin on wall of the same grade": true If you disable this parameter, you will be able to change from wood to stone, or vice versa, completely free of charge. Since the wall system doesn’t have a cost mechanism for players, I recommend keeping this option enabled. AUTOMATIC REPAIR SYSTEM Allows your players to repair their bases automatically by obtaining resources directly from the TC. As long as they don't have RaidBlock (if you use NoEscape of course). Now since version 1.4.0 it will also repair damaged objects such as doors, trapdoors, windows, boxes! With configurable cooling system to prevent repair abuse during raids. ("Repair Cooldown After Recent Damage (seconds)": 30.0) AUTOMATIC CONSTRUCTION DEGRADATION It allows players to regret upgrading their huge base to metal and not being able to afford it anymore. Of course, it will charge them resources as if they improved it from 0. However, if you do not want to allow downgrade you can disable it from the config. AUTOMATIC WALLPAPER PLACEMENT Allows your players to place any available wallpaper in the game automatically based on the building type. Support for wallpapers on walls, ceilings, and floors. Wallpapers are always kept up-to-date automatically. So if FacePunch adds new wallpapers, they will be instantly added to the list. You'll also enjoy my exclusive wallpapers. Since update 1.5.0, you can also add and remove custom wallpapers with the following commands. Chat Command: Usage: /addwp <skinid> <Wall|Floor|Ceiling>, Example: /addwp 3356517390 Wall, Console Command: Usage: addwp <skinid> <Wall|Floor|Ceiling>, Example: addwp 3356517390 Wall I've added a new parameter to the config: "Wallpaper Damage": true Setting this parameter to false prevents wallpapers from being broken in melee or with ammunition. However, you can still break them with C4 or missiles. Blocking damage completely is more complex and, in my opinion, unnecessary. In addition, with BetterTC you can place wallpapers on both sides of the walls, even if they are on the outside of the building, as it includes an option in the configuration to force this placement. TC SKINS Give your players the ability to change the appearance of their TC. ALLOWS TO SAVE OLD ITEMS A new configuration option has been added to allow saving items back to the TC. "Allow items in TC inventory": { "gunpowder": false, "sulfur": false, "sulfur.ore": false, "explosives": false, "diesel_barrel": false, "cctv.camera": false, "targeting.computer": false } CONSTRUCTION EFFECTS Allows players to disable auto-build buff effects and reduces headaches.However, if you do not want to allow them to disable this, you can disable it from the config. BETTER GUI The plugin's interface has been programmed so that it maintains its size regardless of the interface scaling settings of each player. It has also been taken into account that perhaps not everyone wants to enable all options for their players. Therefore, the buttons that appear at the top of the TC have been programmed so that if a player does not have permission for a specific function, instead of leaving the space empty, the buttons adapt their position automatically. The player list GUI and construction SKINS have also been prepared with a pagination system if necessary. 95% of the images used in the plugin are loaded directly from the client side, thus optimizing the loading and rendering of the interface and reducing the use of Image Library. Carbon Image Module support. If your server is running Carbon instead of Oxide, it will now use the built-in module instead of the Image Library. Permissions bettertc.admin Exclusive for Admin. It allows you to check if there are new skins to add. You will not appear in the list of authorized players if the option in the settings is activated. bettertc.authlist Shows a button at the top of the TC to check which players are authorized. bettertc.deleteauth Allows you to individually revoke an authorized player. You can give this permission to players if you want them to be able to delete individually. bettertc.use It is the basic degree of use found in the configuration. bettertc.vip It is the level of use for advanced that is found in the configuration. Depending on how you configure it, it makes players with this permission improve/repair/change skin faster. Or it simply costs them less resources. bettertc.repair Displays a button on top of the TC to repair the build automatically. bettertc.repair.nocost No explanation needed I think. (USE WITH CAUTION) bettertc.reskin Allows players to change the skin of their build automatically. Imagine one day you upgrade your entire foundation to container and the next day you regret losing FPS and would like to leave it on normal metal. bettertc.reskin.nocost No explanation needed I think. bettertc.updefault Shows players the default upgrade options. Without SKINS. bettertc.upskin Show players upgrade options with SKINS. bettertc.upwall Allows players to change the skin of external walls. bettertc.upgrade Permission to evade blocking of all items. bettertc.upgrade.nocost No explanation needed I think. (USE WITH CAUTION) bettertc.wallpaper Allows players to place Wallpaper. bettertc.wallpaper.nocost No explanation needed I think. (USE WITH CAUTION) bettertc.wallpaper.custom Display custom wallpapers to players with this permission. bettertc.tcskinchange Allows players to change the TC skin. bettertc.tcskindeployed Allows players to place TC with Skin. Commands Chat Command: Usage: /addwp <skinid> <Wall|Floor|Ceiling>, Example: /addwp 3356517390 Wall, Console Command: Usage: addwp <skinid> <Wall|Floor|Ceiling>, Example: addwp 3356517390 Wall Configuration DEFAULT CONFIGURATION { "Check for updates when loading": true, "Bypass DLC ownership check (⚠ only allowed on creative/test servers per Facepunch rules)": false, "Use NoEscape Plugin": false, "Use RaidBlock Plugin": true, "GUI Buttons TC - Color Default": "0.3 0.40 0.3 0.60", "GUI Buttons TC - Color Active": "0.90 0.20 0.20 0.50", "GUI Buttons TC - OffsetMin": "280 621", "GUI Buttons TC - OffsetMax": "573 643", "GUI Buttons TC - AnchorMin": "0.5 0", "GUI Buttons TC - AnchorMax": "0.5 0", "Alert Gametip": true, "Alert Chat": true, "Alert Notify Plugin": false, "Notify: select what notification type to be used": { "error": 0, "info": 0 }, "Color Prefix Chat": "#f74d31", "Show Admin Auth List": false, "Show SteamID Auth List": true, "Upgrade Effect": true, "Colour Selection MultiColor Option": false, "Reskin Enable": true, "Reskin Wall Enable": true, "Only reskin on wall of the same grade": true, "Reskin Wall TC Distance (Default: 100)": 100.0, "Deployables Repair": true, "Repair Cooldown After Recent Damage (seconds)": 30.0, "Downgrade Enable": true, "Downgrade only Owner Entity Build": false, "Upgrade only Owner Entity Build": false, "Upgrade / Downgrade only Owner and Team": true, "Wallpaper Enable": true, "Wallpaper placement Cost (Cloth)": 5, "Wallpaper Damage": true, "Wallpaper both sides": true, "Force both sides including external sides": true, "Cooldown Frequency Upgrade (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Reskin (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Repair (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Wallpaper (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cost Modifier for repairs": { "bettertc.use": 1.5, "bettertc.vip": 1.0 }, "Allow Items in TC Inventory": { "gunpowder": false, "sulfur": false, "sulfur.ore": false, "explosives": false, "diesel_barrel": true, "cctv.camera": true, "targeting.computer": true }, ... ] } Bonus KNOWN ISSUES Random spawn of default (blue) wallpapers in constructions. If this happens on your server, it's likely because you have the TruePVE plugin or a similar one installed. Make sure to disable the configuration option that protects wallpaper damage in that plugin. Instead, enable wallpaper damage protection in BetterTC. While it won't prevent 100% of the damage to wallpapers, it will significantly reduce it—especially from melee weapons. For any problem, doubt, suggestion or assistance do not hesitate to contact me by Discord ninco90#6219 If you need me to configure everything from scratch, according to your tastes, for your server I can also do it for an additional fee. Although you should be able to configure everything yourself$30.00- 360 comments
- 26 reviews
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Airdrops, Chinook, Patrol Heli, Cargo Broken
ninco90 replied to dustyhansen's Support Request in Support
Can you confirm if without this plugin the events work normally? Or without the Skip Night plugin? It seems something related to night jumping... -
Changed Status from Pending to No Response
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Airdrops, Chinook, Patrol Heli, Cargo Broken
ninco90 replied to dustyhansen's Support Request in Support
I haven't tried it, but the setup looks good. Do you have any plugin that skips the night or pauses the time cycle at a fixed time or something similar? -
Loading a gun with restricted ammo breaks gun
ninco90 replied to dustyhansen's Support Request in Support
Changed Status from Pending to Closed -
Loading a gun with restricted ammo breaks gun
ninco90 replied to dustyhansen's Support Request in Support
This is an old well-known mistake on the subject of weapons. Sometimes these can become blocked in the way you tell me. This is a problem that happens in all ammo locking add-ons. I was trying to patch it but couldn't, I don't have any way to reset the type of ammunition that a gun has inside. To do this, what I recommend to players is that they keep the broken weapons and have an admin replace them, or when the era of unlocking that ammunition arrives then they will be able to use it without problems. -
Airdrops, Chinook, Patrol Heli, Cargo Broken
ninco90 replied to dustyhansen's Support Request in Support
Hello! Please send me your configuration to review. -
Keep in mind that the plugin does not integrate direct support for blocking tank generation. So when the server loads the tank that is generated will appear, but if you then set it to execute the command: bradley.enable false what will happen is that it will not be generated again if it is destroyed but it will be generated at each start of the server . I do not know if I explain myself very well. Since running this command does not remove the existing bradley if I remember correctly. The same thing happens with car vehicles, during the server startup the server can spawn some, then what happens is that the plugin disables further generation but does not eliminate the existing vehicles. (or maybe with cars, I would have to check it)
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The level system is global, it works for all players equally. It is not a system that establishes levels according to the player, that would mean worse server performance. As for the second question, yes, you can configure so that tier 1 can only improve wood. In tier 2 to stone and in tier 3 to metal for example.
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Hello, first of all, congratulations for the work done. I just bought it because it looks very good, however now that I am testing it calmly and reviewing it in depth there are several points that I consider can be improved: Languages. (Texts) Many texts are not translatable in the LANG, ideally everything could be translated. Buttons that protrude from their limiting space. For example, the Apply to Inventory button and the Manage Outfits slightly protrude a few pixels from the top. They do not stay within the black band. On the other hand, similarly the Weapons, Clothing, Deployables, Tools, Construction category buttons do not have even a minimum of margin with respect to the black container that frames them. This could be fixed by making those buttons slightly smaller. It would also be interesting to set a different color for the pagination buttons. Thank you very much, I hope for some of these changes in future updates if possible. Lastly, I noticed something strange with the interface scaling change. Tell you that Facepunch added a new parent for GUIs called: "OverlayNonScaled" With this you can make the plugin always look the same regardless of the player's interface scale. All the best!
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Version 1.0.1
20 downloads
Eject Tugboats from Safe Zones This plugin will allow you to block the use of safe zones as anti-raid zones for Tugboats. For this, this plugin has 2 configurable and compatible operating modes both at the same time. MODE: EXPULSION This mode will prevent players from accessing the safe zone of the fishing villages with a tugboat. To do this, the plugin will automatically turn the boat in the opposite direction, thus preventing it from entering the safe zone. MODE: DAMAGE If the previous mode was not enough, since some players could find a way to end up entering with a tugboat, we have added another configurable mode that will allow you to damage the tugboats that are inside the area. In this way, the players will receive a notice to leave the zone and later the boat will be damaged according to the time specified in the configuration. SETTING It does not use any permissions, nor chat commands. Simply configure the settings provided by the plugin in the config to your liking. Configuration Example: { "Global Config": { "Debug": false, "Notice in the Chat": true, "Zone Radius": 75.0, "Show Zone Boundary": false, "Mode: Expulsion (Eject tugboats when they try to enter the fishing village)": true, "Mode: Damage (Gradually damage Tugboats within the fishing village)": true, "Warning Time Before Damage": 60.0, "Time Between Damage": 15.0, "Amount Damage": 100.0, "Time in seconds to eliminate a destroyed Tugboat (Only in Safe Zone) [0.0 = Decay Default Tugboat]": 20.0, "Effects Prefab": "assets/prefabs/npc/patrol helicopter/damage_effect_debris.prefab" } }$8.00- 1 review
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Version 1.1.0
4 downloads
Adds radiation when Oil Rig is complete. Are you tired of your players staying in the Oil Rig? What other players tell you that he hasn't respawned for several hours? Would you like players to get kicked once they loot the hackalle box? This is your plugin! FUNCTIONING The operation of the plugin is simple, when a player opens the hackable box to loot it, a countdown will begin warning that the radiation is about to appear. (This time is configurable). Once this time has elapsed, the radiation will appear little by little until it reaches the established maximum. The radiation will cease to exist once the Oil Rig spawns the hackable box. SETTING It does not use any permissions, nor chat commands. Simply configure the settings provided by the plugin in the config to your liking. Configuration Example: { "Global Config": { "Debug": true, "Notice in the Chat": true, "Notice in GUI": true, "GUI Duration": 15.0, "Time for Radiation (Seconds)": 100.0, "Alarm Sound": true, "Alarm Duration ON": 250.0, "Radiation Power": 100.0, "Radiation Scale Time (Seconds to reach 100% of setting)": 100.0, "Oil Rig Radius": 200.0, "Sphere Show": true } }$10.00 -
Please, if I take time to respond, feel free to talk on discord, since I am more active there. My discord: ninco90#6219 Regarding your last question, there is no option to advance levels by players, this plugin is made to work globally equalizing the level among all players. Check that you have the Image Library config correctly. We keep in touch on discord!
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Changed Status from Pending to Not a Bug
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Hi, try to reload the images from imageLibrary using the image refresh command that this plugin has. Then reload the TiersMode plugin. Sometimes it takes a while to load all the images, but it should work fine.
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The plugin incorporates a Hook so that other plugins can use it and launch alerts with the same aesthetics as the plugin: The example of use would be the following: SendAlert(string title, string description, string color, string img, bool sound = false) However, the problem with this is the number of plugins that exist, but if you are interested in some specific ones, you could add your Hooks.
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Version 1.3.3
190 downloads
Integrate a complete tier/stage system into your mod server. Or just set up a new server with this game mode. By default the plugin will generate 4 Tiers, but you can create all the tiers you consider necessary and configure each tier to your liking. 1 Tier for each day? You can do it. I know, the price of this plugin may seem expensive. But it’s several weeks of work on the development of the plugin + all the time I’ll have to spend maintaining it. Below I will show you all the features that are included. Features GUI Screen Counter: It shows in the upper left part of the screen a counter with the current tier and time left for the tier to change. Windows Info: Turns the use of the information display on or off. You can block it completely or simply block the information of the next tiers from being consulted. Alert Modal: Enable or disable the plugin’s modal alerts that will notify players of blocked things. Alert Modal Changue Tier: Enable or disable modal alerts when changing tiers. Alert Modal Events: Enable or disable modal alerts when spawning or a server event occurs. Example when an airdrop comes out, the cargoship appears or the oil rig respawns. Custom Alert Modal: Activate or deactivate custom modal alerts that you can perform from the /tieralert msg command. MESSAGES Chat: Notifies by chat of the warnings of the server alerts. Welcome Message Chat: Welcome message in chat when a player connects explaining that they are on a server with Tiers Mode enabled. Discord Messages: Notify on Discord, using the Discord Messages plugin when a Wipe is started or a Tier is changed. OPTIMIZATION Hooks: The plugin contains more than 14 oxide hooks for the operation of all features. That is why optimization has been taken care of in the use of each hook. Likewise, those features that are deactivated in each tier and their corresponding hooks are not necessary to work will be automatically deactivated. LOCKED OBJECT EDITING INTERFACE The plugin has an administrative command /tier edit to edit the objects that will be locked by each tier in an intuitive and easy way. This way you won’t have to search for the name of the object and add it to the config. Tiers Features TIER CONFIG Tier Name: Sets the name of the Tier to be displayed. Tier Icon URL: Set a URL with the image of the Tier. Tier Color: Set a color to customize the tier. Duration of the tier in Minutes: Sets the duration of the tier in minutes. If you want it to last an hour you will have to specify 60 minutes. If you want it to be 1 day, 24h = 1440. BUILDING Cupboards: You can set a maximum of curpboards per player or leave it unlimited. Cupboards Alerts: Destruction alert system. When a player breaks another player’s locker, the server can be notified. (As long as it is configured like this) Maximum Upgrade Level: Sets the maximum upgrade level in each tier. WORKBENCH Research from Workbench: Allow or block research from the workbench depending on the tier. Place All Workbench: Allow or block placement of all Workbenchs or just the Workbenches you specify. EVENTS You will be able to activate or deactivate the automatic events of the Server according to the tier. For example: You will be able to disable the cargoship in the first tier. The events that you can configure are: Cargoship. Oil Rig. Chinook. Patrol Helicopter. Aidrop. Bradley APC. SELLERS You can activate or deactivate the different vendors on the map. As well as vending machines and the use of drones. Helicopter Sale. Boat Sales. Horse Sales. Use of Drones. Use of Public Vending Machine (Rads). SPAWNS Spawn Cards: Adjust the spawn of access cards. You can make only the green card appear in the first eras and as it progresses, the blue and red cards appear. Spawn Vehicles (Cars): Configure if you want cars to spawn around the map. You can specify the number of modules that can appear. For example: Make that in the first tier no cars come out, but in the second only cars of 2 modules come out and in the third tier that they come out of 3 modules. Use Vehicle MLRS: Allows or not, to use the MLRS vehicle. Use Vehicle Workcart: Allows or not, to use the Workcart. Use Vehicle Locomotive: Allows or not, to use the Locomotive. SPEED Crafting Rate: As the tiers progress, you can configure the crafting time to be faster, or always leave it vanilla. Research Seconds: As the tiers progress, you can configure the research time to be faster or leave it vanilla. You can also make it last longer than vanilla. Recycler Seconds: As the tiers progress, you can configure the recycling time to be faster or leave it vanilla. You can also make it last longer than vanilla. Gather System:A complete Gather system is integrated so that depending on the tier you can configure it in a different way. In this way the first tier can be vanilla and as you advance from tier the farming ratio will go up. Of course, if you activate it, make sure that you do not use any other similar plugin for this. You can configure the following parameters: Dispenser Gather. Dispenser Bonus. Collectible Pickup. Growable Gathered. Survey Gather. Quarry Gather. Excavator Gather. BLOCK Items lock Craft: Blocks the ability to craft items that are locked in the current tier. List of Blocked Items: You can easily edit the locked items in each tier with the /tier edit command. Deployable lock without Building Permissions: Blocks the ability to place certain items if the player does not have locker permission. Ideal to prevent players from placing certain items anywhere on the map. EXECUTION COMMANDS You will be able to set your own commands that will be executed when the tier loads. Both in tier changes, and in server restarts. Ideal for disabling certain plugins up to a certain tier. Or to execute another plugin’s command to trigger an event. Or any other idea you can think of. Permissions tiersmode.admin With this permission you will be able to use the /tier edit command and the /tieralert command. Do not grant this permission to players. tiersmode.bypass.use_workcart and tiersmode.bypass.use_locomotive Permission to bypass Workcart and Locomotive usage lock. tiersmode.bypass.use_mlrs Permission to bypass the MLRS usage block. tiersmode.bypass.limit_cupboard Permission to evade the maximum limit of TC. tiersmode.bypass.block_items Permission to evade blocking of all items. tiersmode.bypass.block_place_no_building Permission to bypass the build lock of specific items without cabinets. tiersmode.bypass.upgrade Permission to bypass the building improvement limit. tiersmode.bypass.block_place_all_workbench Permission to bypass the placement lock of any workbench. tiersmode.bypass.block_research Permission to bypass the workbench research lock. tiersmode.bypass.block_vending_helis Permission to evade vendor blocking (Helis, Boats, Horses) tiersmode.bypass.block_vending_boat Permission to evade vendor blocking (Helis, Boats, Horses) tiersmode.bypass.block_vending_horses Permission to evade vendor blocking (Helis, Boats, Horses) tiersmode.instant_research Permission for instant research. tiersmode.alerts.block Permission to block alerts to that player. tiersmode.instant_recycler Permission for instant recycling. Commands /tier Opens the info screen if enabled in the config. /tier edit Opens the edit screen for locked items for tiers. Only with Admin. /tieralert textmsg Send a message in alert format to all online players on the server. You can only do this if you have admin permission. Configuration DEFAULT CONFIGURATION WITH 4 TIERS Language Language support. By default it will be generated in English. If you are interested in the Spanish language, you just have to ask me privately. Bonus For any problem, doubt, suggestion or assistance do not hesitate to contact me by Discord ninco90#6219 If you need me to configure everything from scratch, according to your tastes, for your server I can also do it for an additional fee. Although you should be able to configure everything yourself.$45.00 -
- 1. I have never bought your complement. - 2. I did not buy it basically because I saw that it had not been updated since March and it was too expensive for our budget. - 3. Given the lack of response around here I finally decided to continue building my own version since since I saw the first new person we came up with the idea to incorporate a UKN-style viewer for the administration of my servers. - 4. Sorry to tell you, we are not the only developers who have made a reverse viewer either. - 5. From what I see now it seems that you recently released an update, I am glad for that that you are back in business. Greetings.
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I was thinking of purchasing this add-on before programming one of my own. Now that facepunch is going to integrate a more decent first person camera I thought it would be great if while specifying players to see their UKN-style rollback pattern, which your plugin already does using a command. I wonder how difficult it will be to make it compatible so that it automatically activates on the player you are viewing. I don't know if there are any kind of hooks in oxide that can help with this task, but I certainly think it is an interesting feature to incorporate. I leave it there in case you want to give it a spin and implement it if you see it possible. Otherwise I will try to find out on my own once I buy it later.
