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Adem

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Everything posted by Adem

  1. Adem

    Dynamic Monuments

    This plugin is not involved in the conflict.
  2. Adem

    loot change

    I didn't finish it a bit, if the crate is removed, then the replacement was successful.
  3. Adem

    loot change

    also you can use /replacecrate codelockedhackablecrate_oilrig_1 command
  4. Adem

    loot change

    Need to use this preset name
  5. Adem

    loot change

  6. Adem

    Dynamic Monuments

    "Recreate locations on every plugin restart [true/false]": false, With this option, you can respawn monuments every time the plugin is reloaded
  7. Adem

    Dynamic Monuments

    Alpha loot is already built into it. There are also NPCs in the most difficult 5 locations.
  8. Adem

    Monuments Not Spawing

    Changed Status from Work in Progress to Closed
  9. Adem

    Monuments Not Spawing

    Fixed it. If the problem persists, create the ticket again.
  10. Adem

    Unable to start Plugin

    Changed Status from Pending to Closed
  11. Adem

    Unable to start Plugin

    If the problem persists, create the ticket again.
  12. Adem

    Unable to start Plugin

    Fixed
  13. Adem

    Unable to start Plugin

    Hello. Put spawnmonument submarine to server console and send me a screenshot of what you get.
  14. Adem

    Monuments Not Spawing

    Hi. I assume that there is some kind of problem with the data files. Try to upload the contents from the data folder from the archive to the oxide/data folder again.
  15. Adem

    Unable to start Plugin

    After you created this file, did the monuments start to spawn?
  16. Adem

    Monuments Not Spawing

    Changed Status from Pending to Work in Progress
  17. Adem

    Dynamic Monuments

    Hi. NPCs are located in the 5 most difficult locations where there are card readers.
  18. Adem

    Dynamic Monuments

    I've been working on the respawn system. Now the player is shown information about why he cannot place the monument. Well, it became easier to find a location for the monument spawn. After a couple of days of testing on this plugin, I will migrate this system to BuildingSites.
  19. Version 1.1.2

    1,026 downloads

    DynamicMonuments is a groundbreaking plugin for Rust servers that breathes new life into your maps! Say goodbye to tedious manual map editing or relying on RustEdit. With just a few clicks, your server will be transformed, featuring 18 unique monuments that blend seamlessly into any environment. Key Features: Dynamic Spawning: - Monuments can spawn randomly during wipes or with each server restart (optional) - Customize spawn frequency and zones through the plugin's configuration - A variety of monument complexities, ranging from cozy hideouts to sprawling fortresses 18 Unique Monuments: - Water Monuments - Coastal Monuments - River Monuments - Roadside Monuments - Modifications for Standard Monuments: (Metro entrances, power line towers, substations, quarries, and more). Personalization: - Give players personal monuments Versatility: - Compatible with both custom and procedural maps. - Automatically adapts to terrain, water, and roads. - No RustEdit required! Everything is managed through the plugin's configuration. Giving a monument to a player 9 out of 18 monuments can be given to players for personal placement. The dynamic monument is represented as a flare with a unique skin, which can be given to players in any way, such as through an in-game store. To spawn the monument, the player must hold the flare and find a suitable location, receiving instructions in the chat and notifications. Once placed, the monument is locked to the player, and only they can loot it. Chat commands (admin only) /killmonument - destroys the DynamicMonument you're looking at /replacecrate NewCratePresetName - replaces the crate you're looking at on the location with NewCratePresetName /spawnmonument PresetName - spawns a monument in a random position /spawnmonumentmypos PresetName - spawns the monument in your position /killallmonuments - destroys all DynamicMonuments on the server /respawnmonuments - forcibly launches automatic respawn of DynamicMonuments /givemonument PresetName - give the monument to yourself /addprefabspawnpoint PresetName — adds a crate or static NPC spawn point to a monument at your current position (only for Static Npc and crates) /removemonumententity command — removes entity spawn point you're looking at. (only for StaticNpc/crates/Entities for respawn) Console commands (RCON only) spawnmonument PresetName - spawns a monument in a random position killallmonuments - destroys all DynamicMonuments on the server respawnmonuments - forcibly launches automatic respawn of DynamicMonuments givemonument PresetName userID - give the DynamicMonument to the player Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Join the Mad Mappers Discord!
    $49.99
  20. Adem

    Armored Train

    The problem is fixed by restarting the server. It can be caused not only by this plugin, but also by some other related to transport and NPCs. Updating the game broke a lot of plugins. The latest version of this plugin does not cause such problems.
  21. Checking
  22. Adem

    Wipe day test march 6

    Plugin works fine after the update
1.9m

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