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Everything posted by crash
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Version 1.1.0
4 downloads
A comprehensive kit management system for Rust that allows server administrators to create, manage, and distribute item kits to players with a user-friendly UI. General: Intuitive and customizable GUI for managing and distributing kits. Multi-page support for kit display. Adjustable UI colors and elements. Sound effects for actions. Permission-based access control. Compatibility with Economics and ServerRewards payment methods. Integration with NoEscape for combat/raid blocking. Automated data management for wipes. Cooldown system with visual timers and usage limits per kit. Auto-distribution of kits on spawn (AutoKits). Kit Configuration: Customizable names, display names, and colors for kits. Options for usage limits, cooldown timers, and wipe block durations. Permissions and payment method support. Command execution upon kit redemption. Priority-based AutoKit functionality. Ability to hide kits and display custom "no permission" messages. Item Management: Detailed configuration for all usable items in Rust. Support for blueprints, custom skin IDs, and drop probabilities. Adjustable item quantities and assignment across multiple inventory slots (Main, Belt, Wear). Admin Tools: In-game kit creation and editing. Copy items directly from inventory. Real-time kit previews and categorized item selectors. Advanced item editing and permission management. Commands: /kit - Opens the kit menu. kits.reset data [steamid64/all] - Resets kit data for a specific player or all players (Admin only). Permissions: kits.admin - Grants access to kit management UI. Command Variables: %playerid% - Numeric player ID. %playername% - Player's display name. %userid% - String version of the player ID. give %playerid% wood 1000 oxide.grant %userid% vip say %playername% has received a VIP kit! Config: { "General Settings": { "Default No Permission Message": "Buy this kit at @ store.codefling.com", "Commands": [ "kit", "kits", "kitmenu" ] }, "Wipe Settings": { "Auto wipe kit use data on wipe": true, "Save given kits on wipe": false }, "NoEscape Settings": { "Use NoEscape? (Raid/Combat block)": false, "Use Raid Blocked?": true, "Use Combat Blocked?": true, "Block Text Color": "0.7764706 0.5137255 0.4196078 1", "Raid Block Message": "RAIDBLOCK", "Combat Block Message": "COMBATBLOCK" }, "UI Settings": { "Image URL": "https://i.imgur.com/TwAgZ85.png", "Title Text": "Kits available", "Subtitle Text": "codefling.com", "Main Background Color": "0 0 0 0.7803922", "Main Panel Color": "0.1 0.1 0.1 0.8", "Kit Panel Color": "0.1 0.1 0.1 0.8", "Redeem Button - Enabled Color": "0.3647059 0.4470588 0.2235294 0.85", "Redeem Button - Enabled Icon Color": "0.5568627 0.7764706 0.1843137 1", "Redeem Button - Disabled Color": "0.4156863 0.1101371 0.1101371 0.9", "Redeem Button - Disabled Icon Color": "0.7764706 0.5137255 0.4196078 0.85", "Info Button Color": "0.1 0.1 0.1 0.8", "Info Button Icon Color": "0.7 0.7 0.7 1", "Close Button Color": "0.4156863 0.1101371 0.1101371 0.9", "Close Button Icon Color": "0.7764706 0.5137255 0.4196078 0.85", "Add Kit Button Color": "0.3137255 0.5843138 0.772549 0.85", "Add Kit Button Icon Color": "0.3960784 0.7137255 0.9294118 1", "Kit Price Label Background Color": "0.3647059 0.4470588 0.2235294 0.85", "Kit Price Text Color": "0.5568627 0.7764706 0.1843137 1", "Wipe Block Text Color": "0.7764706 0.5137255 0.4196078 1", "Cooldown Text Color": "1 1 1 1", "AutoKit Text Color": "0.7 0.7 0.7 1", "Navigation Button Color": "0.1 0.1 0.1 0.8", "Navigation Button Text Color": "1 1 1 1", "Page Counter Text Color": "1 1 1 1" }, "Sound Settings": { "Enable Sound Effects": true, "Kit Redeem Sound Effect": "assets/bundled/prefabs/fx/invite_notice.prefab", "Kit Delete Sound Effect": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab", "Copy Items Sound Effect": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Save Kit Sound Effect": "assets/prefabs/locks/keypad/effects/lock.code.unlock.prefab", "Checkbox Toggle Sound Effect": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Error Sound Effect": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab", "Button Click Sound Effect": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab" } } Lang: { "AutoKitReceived": "You received autokit: {0}", "KitNotFound": "Kit '{0}' not found.", "KitClaimed": "You have claimed the kit: {0}", "KitPurchased": "You have purchased the kit '{0}' for ${1}.", "KitSaved": "Kit '{0}' has been saved.", "KitRemoved": "Kit '{0}' has been removed.", "AutoKitNotManual": "This kit is an autokit and cannot be claimed manually.", "UsesExhausted": "You have exhausted all uses of this kit and cannot claim it again.", "WipeBlocked": "This kit is blocked by wipe. Remaining time: {0}", "OnCooldown": "You can't claim this kit yet. Remaining time: {0}", "NoBalance": "You don't have enough balance to buy this kit.", "NoPermission": "You don't have permission for this action.", "ItemsCopied": "Items copied from your inventory to the kit preview.", "ItemsDropped": "Some items have been dropped on the ground because your inventory was full.", "InvalidKitData": "Invalid kit data. Make sure you've entered a kit name.", "InvalidKitName": "Invalid kit name.", "ItemsCopiedToPreview": "Items copied to the kit preview.", "FillAllFields": "Please fill in all fields.", "InvalidAmountOrProbability": "Invalid amount or drop probability.", "KitRemovedSuccess": "Kit '{0}' has been removed.", "KitNotFoundError": "Kit '{0}' not found.", "NoILError": "The plugin does not work correctly, contact the administrator!", "RemainingUses": "You have {0} uses remaining for this kit.", "RAIDBLOCK": "You cannot redeem kits while raid blocked", "COMBATBLOCK": "You cannot redeem kits while combat blocked" }$15.99 -
Changed Status from Pending to Closed Changed Fixed In to 2.1.3
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Added in 2.1.3
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yes, it makes sense. ill take a look on changing the seconds format on this weekend
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do you mean like, 60s 5m 1h for example?
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Version 2.0.0
19 downloads
Crash Alert System is a vital tool designed for server administrators who need an efficient way to keep their players informed about server crashes. This plugin automatically sends notifications to Discord whenever a crash occurs, ensuring that both your staff and community stay updated in real-time. Additionally, it includes a unique feature to reward players who rejoin the server after a crash, helping to keep your community engaged and active. With its easy-to-use interface and extensive customization options, managing crash alerts and player rewards has never been simpler. Key Features: 🚨 Real-time Alerts: Get instant notifications sent directly to your Discord server whenever a crash happens, keeping everyone in the loop. 🎠Player Rewards: Motivate players to return after a crash by offering configurable rewards for rejoining. ðŸ› ï¸ Easy Setup: Customize the plugin quickly and easily to fit your server’s specific needs. 🔗 Plugin Integration: Works seamlessly with your existing tools and plugins for effortless server management. ðŸ–¥ï¸ Comprehensive UI: Manage all settings and rewards through a practical, user-friendly interface. 📚 Item Categorization: Choose rewards from detailed item categories, giving you precise control over what players receive. 📢 Advanced Discord Configuration: Tailor notification messages and embeds to match your server’s branding and style. âš™ï¸ Notification Options: Decide whether to enable or disable UI and chat notifications based on your preferences. â™»ï¸ Reset Categories: Reset item categories to their default settings with ease whenever needed. Permissions: 👀 crashalertsystem.notify.see: Players need this permission to view the crash notification UI (if it’s enabled in the configuration). ðŸ›¡ï¸ crashalertsystem.admin: Admins require this permission to access the configuration settings and reward management interface. Chat Commands: 💬 /cas: Opens the main user interface. From here, you can configure crash notifications, manage player rewards, and adjust settings. Console Commands: ðŸ–¥ï¸ cas.resetcategories: Resets the item categories to their default settings. This is handy if you need to restore the original item groupings for the reward system. Config { "Discord Settings": { "WebhookUrl": "", "MessageContent": "@everyone or @here or <@&role-id>", "BotName": "Crash Alert System", "BotAvatarUrl": "https://codefling.com/uploads/set_resources_13/cf0d9ad89a1246bdc528542aa98e2147_cf_logo_23_res.png", "Embed": { "AuthorName": "Crash Alert System or ServerName", "AuthorIconUrl": "https://codefling.com/uploads/set_resources_13/cf0d9ad89a1246bdc528542aa98e2147_cf_logo_23_res.png", "Title": "Server Crash Detected", "Description": "The server has suffered a crash.\nPlease allow 1 to 5 minutes for the server to come back online.", "ThumbnailUrl": "https://codefling.com/uploads/set_resources_13/cf0d9ad89a1246bdc528542aa98e2147_cf_logo_23_res.png", "FooterText": "Crash Alert System | {DateTime}", "FooterIconUrl": "https://codefling.com/uploads/set_resources_13/cf0d9ad89a1246bdc528542aa98e2147_cf_logo_23_res.png", "FieldTitle": "Estimated Data Loss", "FieldContent": "The server lost approximately {0} of data", "ColorHex": "#FF0000" } }, "Reward Settings": { "EnableRewards": true, "RewardTimeLimit": 3600, "RewardItems": [] }, "Notification Settings": { "Use Notify UI alerts": false, "Use chat alerts": true }, "UI Settings": { "CheckIcon": "✓", "CrossIcon": "✗", "CheckIconColor": "0.5568627 0.7764706 0.1843137 1", "CrossIconColor": "0.7764706 0.5137255 0.4196078 1", "BackgroundColorHex": "#5095C4" } } Lang { "NoPermission": "You don't have permission to see this notification.", "RewardReceived": "Thanks for joining the server after the crash! Check your inventory for compensation items!", "RewardAdded": "Added {0}x {1} to crash rewards.", "RewardRemoved": "Removed {0}x {1} from crash rewards.", "RewardUpdated": "Updated {0} quantity to {1}.", "InvalidItem": "Invalid item. Please try again.", "InvalidQuantity": "Please enter a valid quantity greater than 0.", "ManageRewards": "Crash Alert System - Reward Manager", "ItemSelector": "Crash Alert System - Item Selector", "NoRewards": "No rewards configured. Click the 'Add Reward' button to add some.", "EnterQuantity": "Enter quantity for {0}", "AddReward": "Add Reward", "RemoveAll": "Remove All", "Close": "Close", "Back": "Back", "ConfirmRemoveAll": "Are you sure you want to remove all rewards?", "Yes": "Yes", "No": "No", "ConfigTitle": "Crash Alert System Configuration", "DiscordSettings": "Discord Settings", "DiscordWebhookSettings": "Webhook Settings", "DiscordMessageSettings": "Message Settings", "DiscordEmbedSettings": "Embed Settings", "RewardSettings": "Reward Settings", "NotificationSettings": "Notification Settings", "Save": "Save", "Cancel": "Cancel", "Edit": "Edit", "AllCategories": "All Categories", "WebhookUrl": "Webhook URL", "MessageContent": "Message Content", "BotName": "Bot Name", "BotAvatar": "Bot Avatar URL", "AuthorName": "Author Name", "AuthorIcon": "Author Icon URL", "Title": "Title", "Description": "Description", "ThumbnailUrl": "Thumbnail URL", "FooterText": "Footer Text", "FooterIcon": "Footer Icon URL", "FieldTitle": "Field Title", "FieldContent": "Field Content", "ColorHex": "Color (Hex)", "SavedSuccessfully": "Configuration saved successfully!", "Search": "Search all items...", "CategoryAll": "All Categories", "CategoryWeapons": "Weapons", "CategoryTools": "Tools", "CategoryConstruction": "Construction", "CategoryItems": "Items", "CategoryResources": "Resources", "CategoryAttire": "Attire", "CategoryMedical": "Medical", "CategoryFood": "Food", "CategoryAmmo": "Ammunition", "CategoryTraps": "Traps", "CategoryMisc": "Miscellaneous", "CategoryComponents": "Components", "CategoryElectrical": "Electrical", "CategoryFun": "Fun", "CategoriesReset": "Item categories have been reset to default values." }$9.99 -
Yes, it will happen to you with any restart plugin that uses quit. That's why I added restart, however, as you say, I haven't tested it thoroughly with Windows.
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- 48 comments
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- #restart
- #rustplugin
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Hello, basically it is in case you want to use the "quit" command or the "restart 1" command when the plugin restarts the server. True for "quit" command False for "restart 1" command I added it because there are cases of people who "quit" does not work correctly. but if the plugin has been working correctly for you, I recommend leaving it on True 🙂
- 48 comments
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- #restart
- #rustplugin
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Changed Status from Can't Reproduce to Closed Changed Fixed In from 1.0.6 to 2.1.2
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Added "UseQuitCommand": on 2.1.2 True for quit command and false for restart 1 command.
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Sure, ill add in config if you want to use quit or restart 1, give me a second.
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- 48 comments
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- #restart
- #rustplugin
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- 48 comments
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- #restart
- #rustplugin
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- 48 comments
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- #restart
- #rustplugin
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Changed Status from Pending to Can't Reproduce
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Hello, this error says that the plugin can't access some directories. If you are using a hosting service, contact support to have the plugin directory permissions reviewed.
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- 48 comments
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- 1
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- #restart
- #rustplugin
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I am a fourth-year Computer Engineering student starting my journey in creating custom plugins for Rust. I offer services in custom plugin development, server adjustments and maintenance, as well as bot configuration and programming. Whether you need a specific improvement for your server or new functionalities to make your community stand out, I'm here to help. My skills include: Custom plugin development in C#. Rust server configuration and optimization. Bot creation and management to automate tasks and enhance user experience. I adapt to the needs of each project and strive to provide efficient and well-documented solutions. Let’s work together to take your server to the next level!
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Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.0.6
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Please answer them with this: The plugin triggers the following command ConsoleSystem.Run(ConsoleSystem.Option.Server, "restart 1"); it restarts the server, however, it doenst starts up again. Again, i've tried my plugin on pterodactyl and windows server and it works as described.
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Okay, I realize that it is because of how ShockByte handles restarts: it is very safe to say that ShockByte when restarting the server with the button that they have in their panel will call another variable that they have defined and that is why my plugin only restarts your server and doens't starts until YOU press the start button. The option I see is to contact ShockByte support and they will tell you what variable they call or how they handle their restarts. If you do so, I can make a customized version for you.
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That is weird. I've just tried both ways and it works just fine. are you using some type of hosting provider? I've just tried on Pterodactyl and it works just right, I've tried on windows cmd and it works too. Could you clarify me on that?
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I see, could you please go to line 685 and find this: ConsoleSystem.Run(ConsoleSystem.Option.Server, "quit"); change it to this > ConsoleSystem.Run(ConsoleSystem.Option.Server, "restart 1"); and let me know how it goes. Im making version 2.0.0 right now and it'll be like that.