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crash

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Everything posted by crash

  1. crash

    AutoRestart

    Changed Status from Pending to Can't Reproduce
  2. crash

    AutoRestart

    Hello, this error says that the plugin can't access some directories. If you are using a hosting service, contact support to have the plugin directory permissions reviewed.
  3. crash

    AutoRestart

    Hello ManOWar, I'm glad you like the plugin :). and about your question, yes. You'll do just as you did on your config. And if you wanna do it trought UI would be like this, 10,5,4,3,2 then submit and it'll re-write in config
  4. I offer services in custom plugin development, server adjustments and maintenance, as well as bot configuration and programming. Whether you need a specific improvement for your server or new functionalities to make your community stand out, I'm here to help. My skills include: Custom plugin development in C#. Rust server configuration and optimization. Bot creation and management to automate tasks and enhance user experience. The best UIs out there. Contact me in discord: craaaash
  5. Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.0.6
  6. Please answer them with this: The plugin triggers the following command ConsoleSystem.Run(ConsoleSystem.Option.Server, "restart 1"); it restarts the server, however, it doenst starts up again. Again, i've tried my plugin on pterodactyl and windows server and it works as described.
  7. Okay, I realize that it is because of how ShockByte handles restarts: it is very safe to say that ShockByte when restarting the server with the button that they have in their panel will call another variable that they have defined and that is why my plugin only restarts your server and doens't starts until YOU press the start button. The option I see is to contact ShockByte support and they will tell you what variable they call or how they handle their restarts. If you do so, I can make a customized version for you.
  8. That is weird. I've just tried both ways and it works just fine. are you using some type of hosting provider? I've just tried on Pterodactyl and it works just right, I've tried on windows cmd and it works too. Could you clarify me on that?
  9. I see, could you please go to line 685 and find this: ConsoleSystem.Run(ConsoleSystem.Option.Server, "quit"); change it to this > ConsoleSystem.Run(ConsoleSystem.Option.Server, "restart 1"); and let me know how it goes. Im making version 2.0.0 right now and it'll be like that.
  10. crash

    Carbon Support

    Changed Status from Pending to Closed
  11. crash

    Carbon Support

    Hello! Im finishing version 2.0.0 of AutoRestart right now. Whenever i push version 2.0.0 ill focus on adding carbon support too.
  12. Hello, could you elaborate more? Whenever the plugin gets to the last second it triggers the command quit. a.k.a restart.
  13. Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.6
  14. Work in progress
  15. Changed Status from Pending to Work in Progress
  16. Hello, ill be debuging this now.
  17. crash

    not restarting

    Changed Status from Pending to Closed Changed Fixed In to 1.0.5
  18. crash

    not restarting

    Hello, i've tried restarting with our command /restart and restarting with a time scheduled and i get no errors. The error is likely caused by a mismatch between the number of placeholders in the "ChatRestartAlert" language string. to fix this issue, we need to ensure that the "ChatRestartAlert" language string has exactly the placeholder ({0}). Check your language file (lang/AutoRestart.json) and make sure the "ChatRestartAlert" entry looks something like this: { "ChatRestartAlert": "Server restart scheduled in {0}." } If this still doenst work, i recommend deleting the lang file and creating a new one.
  19. crash

    not restarting

    Hello, ill be debuging this now.
  20. crash

    AutoRestart

    Yes, you are missing a "," on "03:00" > "03:00", Remember that the timers are based on UTC. You can convert UTC timezone with this website: https://dateful.com/convert/utc
  21. crash

    AutoRestart

    Ahh i see, im pretty sure this UI doenst change gameplay so its allowed (i might be wrong)

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