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Everything posted by ThePitereq
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Freezing at one spot after buying
ThePitereq replied to WickedSchnitzel's Support Request in Support
Changed Status from Pending to No Response -
Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Hey! Is it possible to record some video of that? Seems little bit complicated as you wrote this. As i remember each of the inventories have methods to close previously opened inventories, but maybe i missed something.
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Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.4.0'
ThePitereq replied to m3dus4's Support Request in Support
Hey! when the problem appeared? Seems like some UI action. -
Oh, that might be possible, but it will still take items from inventory. Will add an additional daily check and roaming bradley check in next update.
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not sure, but i think you need to set "Other Currency Plugin" to empty string "" and then set the "Deposit Item" shortname to scrap
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just set "Required Permission": "", To something like custommixing.viprecipe
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Don't have problem like that, can you describe it a little bit more, please? Or provide an video.
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It's impossible without any error in console. There must be sometihng going on as i have been testing it in conditions like that and had no issues with it.
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"give500rp-0": { "Command (if set, ignore item)": [ "curr rp give {userId} 500", ], "Shortname": "", "Skin ID": 645763, "Amount": 1, "Item Name": "", "Display Name": "500 RP Transfer", "Is Blueprint": false, "Icon URL (if skin not 0)": "you need to put some icon url here", "Price": 10000, "Price Per Purchase Multiplier": 1.0, "Multiply Price Per Daily (true) Or Per Wipe (false) Purchases": true, "Show Description Field": false, "Discount Permission (value)": {}, "Required Permission": "", "Display Blacklist Permission": "", "Daily Buy Max": 0, "Wipe Buy Max": 0, "Cooldown Between Purchases (in seconds, 0 to disable)": 0 },
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it's not that it affects it. The rust by itself just spawns regular bradleys, not from mine plugin.
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Changed Status from Pending to Closed Changed Fixed In to 1.6.9
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Hey. It's due to weird implementation of Oxide warnings that have nothing to do in functionality. There is no strict rule to which option true or false should developers use and there are situations like that. You can go to the my plugins, search for OnEntityTakeDamage and replace all return false; to return true; In the same way it can be made in SimplePVE/NoDecay so change it from true to false and it will work the same way. But replace only on one side of the plugin, so from false to true, or from true to false. This should fix your issue.