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ThePitereq

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Everything posted by ThePitereq

  1. The 1st one will require more work but 2nd will be easy. Will try to add that in next update.
  2. Hey. No, it was not implemented. I had one idea, but it doesnt worked out as i wanted. But i don't think that there will be any support for pipes or something like that, because storages are inaccesible.
  3. I was saying about the option in config that changes meteor rockets into MLRS ones. About that not starting loop error i've got one more idea how i can make it, but need to test it first.
  4. Hey! I am using TruePVE on my server with this plugin and no issues at all. You are talking about disabling or enabling building damage?
  5. It must be something with your server. These are just basic oxide timers. I dont think that i can make anything more. Sorry. you can try with some sort of plugin to auto reload your plugin every x hours or after startup.
  6. Hmm, Have you tried it with MLRS option disabled? I've not tested this option with MLRS to be honest.
  7. You don;t have PopUpAPI plugin. YOu need to press SPRINT button. My plugin doesnt interfear the refinery. It is not possible. Are you sure that you;ve not edited profiles after placing quarries? Maybe it tries to find quarry profile/item that doesnt exist.
  8. Oh, It shouldn't change anything, but yeah. Will be fixed on 1.2.4. Thanks!
  9. What error? I don't know about any errors. Can you send it here please?
  10. The problem is i don't have this problem so i can't check if the 1.2.3 fixed the issue.
  11. I've released test version 1.2.3. Try it @Jbird@ChristopherS maybe it will fix your issue. It is also available on Lone.
  12. I've checked the code and it should work correctly. At least for me it works after restart (i have over 160 loaded plugins). All i can do is to delay timer start for ~30 seconds after startup. Maybe it will help.
  13. Hmm okay. So there must be an issue somewhere. I am little bit unavailable in these days, but will try to fix that up to tuesday. Sorry for waiting.
  14. Hey! Your problem is very weird. Based on your config event should run every hour and 8 meteors per online players. Do you have any messages in logs with [MeteorEvent] tag? Do you have any errors on startup? What is your server fps? And please, for future problems, create support request. Because problems like that might get lost here
  15. i think it got broken when they changed how jackhammer works. Not sure if it will be possible to fix without adding a lot of code, but will check it later.
  16. The bug from 1.2.0 has been fixed. In 1.2.2 i will add option to disable changes made in recent versions, and with my second plugin Jackhammer Hot Spot Fix you are able to fix RPC errors without having to click. Maybe i will find solution for new version without requirement of reverting changes back. Hmm, i had to make this update while ago but somehow i lost it. Option for ground check will be added in 1.2.2.
  17. You can set recycler speed by just multiplying amount of recycled items per cycle. Making recycler work faster is not best way of doing that because it impacts a lot on server's performance.
  18. The solution is in comment above. there are problems in uploading new files now. will udpate asap
  19. I found out the problem. There are problems in updating files files now, but you can do it by yourself. Go to the line 224 and remove word static. I was making performance fixes ussing InteliJ and accidencialy added something. I am so sorry for this mistake.
  20. Running another batch of quarries for over 12h and 2 restarts on default config. Still everything fine.
  21. It's very weird. I've jsut set up another test server with running quarries. For now after 2 restarts no problems. I will investigate this and give an update soon.
  22. You can try changing the storage prefab in config. I don't know what can cause that because i dont have this problem on test and main server. Everything works fine. Other plugin must kill the hidden storage instance.
  23. Because you need to install PopUpAPI in order to see the popup, thats says you need to press SPRINT button in order to delete quarry.
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