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Everything posted by Northern Lights
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@David any new on this problem
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Thank you for adding our suggestion
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The only thoughts are if there is a event over status i think it would be good if the pay out happend when the event ended so you can cheese the event for the faster pay out especially on a PvE server or something like that.
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i have just check my self and i can se i got the reward when i open the air drop and i did no it pay out when you open the crates it good to know, All the other events I use pay out in the end.
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it ServerRewards
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have a problem with the plugins not getting pay for players taking the event "Number of points for the winner(only for ServerRewards plugin)": 2, "Number of EXP points for the winner(only for Skill Tree plugin)": 2000, AirfieldEvent.json
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Error while compiling InfiniteCandlesFog: 'SnowMachine' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'SnowMachine' could be found (are you missing a using directive or an assembly reference?) | Line: 64, Pos: 20
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Skinner - Failed to compile: 'SprayCan' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'SprayCan' could be found (are you missing a using directive or an assembly reference?) | Line: 2827, Pos: 26
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Food stop spoiling in Extra Pocket skill
Northern Lights replied to Northern Lights's Support Report in Support
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I found a potential bug. When i move food items into the Extra Pocket and close. Then open the loot bag again and move it back to inventory, it lose its spoil counter it seems like.
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02/07 19:49:58 | Error while compiling WelcomePanel: 'CommunityEntity' does not contain a definition for 'ClientRPCEx' and no accessible extension method 'ClientRPCEx' accepting a first argument of type 'CommunityEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 1451, Pos: 10525
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Failed to call hook 'shop_categories' on plugin 'Shop v1.2.9' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Select[TSource,TResult] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x0000d] in <30cb9806a8774f11bb35ea6b11076cb4>:0 at Oxide.Plugins.Shop.shop_categories (ConsoleSystem+Arg arg) [0x00017] in <979c571c60624feab0126b5a7cbbaba3>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01775] in <979c571c60624feab0126b5a7cbbaba3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
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PlaceAnything - Failed to compile: Argument 1: cannot convert from 'Facepunch.StringView' to 'string' | Line: 168, Pos: 6
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30/05 18:41:43 | [SupermarketEvent] SupermarketEvent has begun 30/05 18:41:43 | [AnimalSpawn] Old wolf prefab detected. Rust removed old wolves in the May update, so a bear was spawned instead. AnimalSpawn is being updated for Gen2 animals 30/05 18:41:43 | [AnimalSpawn] Old wolf prefab detected. Rust removed old wolves in the May update, so a bear was spawned instead. AnimalSpawn is being updated for Gen2 animals 30/05 18:41:43 | [AnimalSpawn] Old wolf prefab detected. Rust removed old wolves in the May update, so a bear was spawned instead. AnimalSpawn is being updated for Gen2 animals
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fund the problem it was a setting in TruePve plugin and thanks for the help
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Wall / floor etc. paper does currently not get destroyed / damaged when raiding, i cannot seem to find any settings in the plugin to fix / change this. Is it possible to add a fix / setting to make it so wall paper takes damage when raiding.
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for my server It not working for with "Can the non-owner of the event loot NPC corpses? [true/false]": false, They can still loot them if they are not in the team that has taking down the convoy iam on version 2.9.6
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is the any fix for this problem yet people are still complaining about chest breaking randomly on my server
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player on my server have problem with box breaking after latets update here is link to video
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Helicopters with Floaties Do Not Come to Rest
Northern Lights replied to Kobani's Support Report in Support
have same problem but it dont show the Floaties and the helis is bobbing around