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Everything posted by Northern Lights
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Can we get os it also works with Honey Bandage aswell
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@David any new on this problem
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Thank you for adding our suggestion
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The only thoughts are if there is a event over status i think it would be good if the pay out happend when the event ended so you can cheese the event for the faster pay out especially on a PvE server or something like that.
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i have just check my self and i can se i got the reward when i open the air drop and i did no it pay out when you open the crates it good to know, All the other events I use pay out in the end.
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it ServerRewards
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have a problem with the plugins not getting pay for players taking the event "Number of points for the winner(only for ServerRewards plugin)": 2, "Number of EXP points for the winner(only for Skill Tree plugin)": 2000, AirfieldEvent.json
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Error while compiling InfiniteCandlesFog: 'SnowMachine' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'SnowMachine' could be found (are you missing a using directive or an assembly reference?) | Line: 64, Pos: 20
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Skinner - Failed to compile: 'SprayCan' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'SprayCan' could be found (are you missing a using directive or an assembly reference?) | Line: 2827, Pos: 26
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Food stop spoiling in Extra Pocket skill
Northern Lights replied to Northern Lights's Support Report in Support
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I found a potential bug. When i move food items into the Extra Pocket and close. Then open the loot bag again and move it back to inventory, it lose its spoil counter it seems like.
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02/07 19:49:58 | Error while compiling WelcomePanel: 'CommunityEntity' does not contain a definition for 'ClientRPCEx' and no accessible extension method 'ClientRPCEx' accepting a first argument of type 'CommunityEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 1451, Pos: 10525
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Failed to call hook 'shop_categories' on plugin 'Shop v1.2.9' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Select[TSource,TResult] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x0000d] in <30cb9806a8774f11bb35ea6b11076cb4>:0 at Oxide.Plugins.Shop.shop_categories (ConsoleSystem+Arg arg) [0x00017] in <979c571c60624feab0126b5a7cbbaba3>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01775] in <979c571c60624feab0126b5a7cbbaba3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
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PlaceAnything - Failed to compile: Argument 1: cannot convert from 'Facepunch.StringView' to 'string' | Line: 168, Pos: 6
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30/05 18:41:43 | [SupermarketEvent] SupermarketEvent has begun 30/05 18:41:43 | [AnimalSpawn] Old wolf prefab detected. Rust removed old wolves in the May update, so a bear was spawned instead. AnimalSpawn is being updated for Gen2 animals 30/05 18:41:43 | [AnimalSpawn] Old wolf prefab detected. Rust removed old wolves in the May update, so a bear was spawned instead. AnimalSpawn is being updated for Gen2 animals 30/05 18:41:43 | [AnimalSpawn] Old wolf prefab detected. Rust removed old wolves in the May update, so a bear was spawned instead. AnimalSpawn is being updated for Gen2 animals
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fund the problem it was a setting in TruePve plugin and thanks for the help
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Wall / floor etc. paper does currently not get destroyed / damaged when raiding, i cannot seem to find any settings in the plugin to fix / change this. Is it possible to add a fix / setting to make it so wall paper takes damage when raiding.
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for my server It not working for with "Can the non-owner of the event loot NPC corpses? [true/false]": false, They can still loot them if they are not in the team that has taking down the convoy iam on version 2.9.6
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is the any fix for this problem yet people are still complaining about chest breaking randomly on my server
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player on my server have problem with box breaking after latets update here is link to video
