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typical

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Everything posted by typical

  1. typical

    Doesnt work after update

    c.reload clans Unloaded plugin Clans v1.1.56 by Mevent Loaded plugin Clans v1.1.56 by Mevent [771ms] [Clans] Loaded 1 clans! A hook request for 'OnTeamMemberInvite[549dc9]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RelationshipManager.sendinvite_Patch2 (ConsoleSystem/Arg): IL_011b: ret - Check for possible errors on the log file Error while patching hook 'OnTeamMemberInvite[549dc9]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RelationshipManager.sendinvite_Patch2 (ConsoleSystem/Arg): IL_011b: ret ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in /home/runner/work/Carbon/Carbon/src/Carbon/src/Hooks/HookEx.cs:line 170
  2. typical

    Plugin Issue

    Sent
  3. typical

    Plugin Issue

    Hello, I’m having an issue with LinkingSystem v1.1.5 on a Carbon server. Players receive the message “LinkBot is not active, try later.” The Discord bot is online and logged in successfully. RCON shows connected in the bot logs, STATUS is enabled in config.json, and reloading the plugin with c.reload LinkingSystem triggers LinkingSystem.CheckStatus in console. However, the plugin still thinks the bot is offline. For context, my Rust server is hosted with Physgun and the bot is hosted separately on IceHost. I’ve verified HOST, PORT, and PASS all match exactly, confirmed the RCON port is open from the bot host, ensured the bot is fully running before reloading, and the issue persists. I did attempt support via Discord first. The last response I received from a team member (Simil3x) was on 2/25/2026 at 5:08 AM EST with RCON verification suggestions, which I confirmed and replied to. As of 03/01/2026, I have not received further follow-up. Is there a debug mode or additional logging I can enable to determine why the CheckStatus handshake is failing? I’m happy to provide logs or configs if needed. Thank you.
  4. Awesome, thank you so much for the fast response! I had a feeling the plugin wouldn’t be able to backtrack until it had time to run and collect its own tracking data. I’ll wait for the update and test again once it’s released
  5. Hello, hope you’re doing well. I’m currently testing xAutoPurge and trying to run purge.run manually, but nothing seems to purge even with aggressive settings. I have inactivity set to 3 days, and according to my server data there have been 193 unique players in the last 14 days — with roughly 60 players inactive for 7+ days (including some teammates who have not returned). Based on the configured inactivity threshold, I expected some entities to be removed when running the command manually. Is there an additional requirement or condition that must be met for a purge to trigger (ownership checks, building privilege, data tracking, etc.), or is there a way to verify which players/entities qualify before running the purge? Thanks in advance — just trying to confirm whether I’m misunderstanding how the purge criteria is evaluated or if something might not be functioning correctly on my setup.
  6. Hello, Anyway we can get this to work with clans? So the whole clan is limited to x amount of raids per day? Thank you!
  7. Any update on the building add-on? Thanks!
  8. typical

    Update Broke BotReSpawn

    -Following as this has effected my servers as well
  9. typical

    Failed compiling

    Plugin is running. Will report back if anything happens, thank you sir!
  10. typical

    Failed compiling

    Correct, I am testing on Carbon
  11. typical

    Failed compiling

    Failed compiling 'RoamingNPCs.cs': 1. The name 'TotalHookMemory' does not exist in the current context [CS0103] (RoamingNPCs 94 line 2694)
  12. +1 after update perms ui does not let me click into groups, have to use /perms group to open the page but even then its all frozen like. Following for any update or fix. Thanks!

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