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KpucTaJl

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Everything posted by KpucTaJl

  1. the fact that the phone is being deleted initially is something that should never happen. Even if we exclude the fact that they are shooting at the NPC, which is behind the wall, there may be a player standing there and they will shoot at him, then they will also get on this phone, the situations may be different, but in general we need to figure out why the phone is being deleted, it is not normal behavior that these NPCs delete the phone is being shot at
  2. Changed Status from Pending to Closed
  3. The issue was resolved with the same answer in the Discord Mad Mappers ticket
  4. I understand what you're talking about, but the fact that the phone is being deleted is not normal, it's bad, it shouldn't be deleted, even if NPCs are shooting at it, and also you still haven't described to me what kind of NPCs they are to understand how to work with them
  5. I think you need to check this on your test server, because I have not seen such problems with other clients and this does not happen on my server either. That is, there is clearly some kind of local problem, something is on the server that blocks the load of the NpcSpawn plugin and you need to reload it yourself
  6. KpucTaJl

    gsstart unknown command

    Hi, you need to move all the files from the archive in the way they are placed in the archive to your server. Basically the plugin itself says what you did wrong in the server console, send messages from the server console when you load the plugin
  7. no, the npc behind the phone is placed by me in the plugin, it does not delete this phone, it just stands
  8. @Robert Stevens I think that you first need to figure out why the phone is missing, this is not a small problem. Also, you didn't say about your npc plugin
  9. About loading plugins, do you have some kind of step-by-step method of loading plugins installed? Everything looks the same for me as before without any problems
  10. Hi, the name of the NPC in this event indicates the type of zombie, the same ones are used in Defendable Bases to identify the type of zombie, because there are several types of zombies at the moment and there are several in the plans for updating. Regarding the restriction on the number of foundations and the number of turrets for each level, this is already in my roadmap. Regarding the time between calls, I can also add to my roadmap if you need it.
  11. Hi, to identify any npc from the NpcSpawn plugin, it is enough to check for skinID == 11162132011012, then it is best to use the name of the NPC (displayName) to indicate which NPC needs to be given how many points. This applies to all NPCs except bosses. As for the bosses, there is a Hook (void OnBossKilled(ScientistNPC boss, BasePlayer attacker)), when they kill the boss, which is perfect, which boss was killed can be identified by displayName, each boss has its own individual name
  12. @Robert Stevens
  13. KpucTaJl

    Custom Prefabs?

    Changed Status from Pending to Closed
  14. KpucTaJl

    Custom Prefabs?

    Hi, you can read the description of the settings for custom monuments on the plugin page you can also use chat commands to create a default file for your custom monument
  15. KpucTaJl

    Spamming error

    Changed Status from Pending to Closed
  16. KpucTaJl

    Spamming error

    the plugin has been updated, the NRE you sent has been fixed, thanks for pointing out this bug
  17. @Robert Stevens Hello everyone, I have read the dialog in this ticket and I have a few questions: 1) JBird said right, there is no phone on this monument on your server, this is strange. You are mistaken, this phone is not created by a plugin, it is a standard phone for this monument and it must be there for the plugin to work properly 2) which NPCs in the video shoot at the player who is behind the wall? These are not the standard NPCs of this event. You say that these are some of your NPCs, have you created your own plugin in which you spawn NPCs? Give me more information about these NPCs
  18. KpucTaJl

    Spamming error

    now I understand you, today I will check it and post an update if this is the reason for this error
  19. KpucTaJl

    Spamming error

    Hello, the error says that it was not possible to display a marker for some player that the players see on their screen. But this could only happen if all the NPCs of one of the groups were killed, because only then can these markers appear. Now the question is, in what state of the player does such an error occur?
  20. Hi, the event is mainly made for beginners, won't it be difficult for beginners?
  21. KpucTaJl

    Npc not working

    Changed Status from Pending to Closed
  22. KpucTaJl

    Npc not working

    the problem is solved in the Discord Mad Mappers ticket
  23. Version 1.3.2

    4,913 downloads

    In a tense multiplayer event, players are thrust into a violent dispute between two warring gangs, witnessing a high-speed chase and explosive confrontation at Oxum's Gas Station, and then choosing sides or taking all the spoils for themselves, while customization options offer control over NPC settings, loot rooms, and crate contents Description The event begins with a message in chat that there has been a dispute between to warring gangs. One gang has taken members from their rivals hostage. A car chase ensues chase where the rival gang is coming to save or avenge their own! The chase comes to an explosive end at Oxum's Gas Station when the car being pursued crashes into the gas pumps! This is the beginning of the event for your players. Both gangs jump out of their vehicles and a shootout immediately ensues! When a player decides to approach, they will have a few choices. Will they take up arms with the ruthless gang willing to do anything? Will they stand beside the more honorable outlaws? Or will they simply kill both gangs and take all of the loot? The choice, is theirs! If the player decides to kill the first gang, the second gang will give the player access to their loot room, a bunker inside the basement of the auto repair shop, as a sign of gratitude. If the player decides to kill the second gang, then the first gang will give access to their hidden stash in the restroom inside the station, to show their appreciation. If the player decides to just wipe both gangs out, well then they deserve all of the loot! And regardless of what team the player decides to destroy, the chasing vehicle is always left unattended at the end of the event. The player can grab this as a thank you for cleaning up the servers streets! It's a junker but you can take it for parts, drive to Junkyard to scrap it, or just use it to get home quick and take the parts you want from it. The configuration file has many customization options, including NPC settings, their numbers, and you can fully customize the loot rooms, the crates and their loot for the event. Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /gsstart - start the event /gsstop - end the event Console commands (RCON only) gsstart - start the event gsstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnGasStationEventStart() – called when the event starts void OnGasStationEventEnd() – called when the event ends void OnGasStationEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here!
    $20.00
  24. KpucTaJl

    npc's don't attack

    Changed Status from Pending to Closed
1.9m

Downloads

Total number of downloads.

9.1k

Customers

Total customers served.

132.6k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

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