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kaysharp

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Everything posted by kaysharp

  1. Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  2. Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  3. kaysharp

    Issue I found with this

    Try unloading plugins one by one too find witch one is conflicting with Tugboat Warfare and can you give me list of all plugins installed on your server?
  4. kaysharp

    Issue I found with this

    .what do you mean bu it fails? Is there a compiling error?
  5. kaysharp

    Issue I found with this

  6. kaysharp

    Issue I found with this

    Everything is working on my server. remove the plugin and config file then reupload it if nothing changes give me your server ip to try.
  7. kaysharp

    Issue I found with this

    Hi, that never happen to me.Can you attach the config file and I'll have a look after work.
  8. Right now its not an event just players go around taking out other tugboat as you said but it will be in the future.
  9. Version 1.0.2

    102 downloads

    Tugboat Warfare takes your waterborne adventures to new heights with exhilarating naval combat. With fully functional cannons and a variety of powerful ammunition options, players can engage in action-packed PvP battles on the open waters. Right now its not an event just players go around taking out other tugboat but it will be in the future. Canons can damage building(Subject to change). Permissions: TugboatWarfare.use - allows player to spawn canons on the tugaboatboat they're looking at. Commands: /scanons spawn: spawn cannons on your tugboat. /scanons remove: remove canons Config If play has multiple ammunition that can be used by the cannon a chat message will be display and write the item name that is going to be used by the canon. Ammo Types: Can be any ammunition availeble in game. you can get items short name from https://www.corrosionhour.com/rust-item-list/ and prefab from https://www.corrosionhour.com/rust-prefab-list/ . Canons Positions: Each canon have its position and rotation. Canon heading: Front => 1 Back left => 2 Back right => 3 { "Toggle Tugboat Cannon Spawning(When enabled, all tugboat will have canons when spawned; when disabled, only players with permission 'use' can access this feature.)": true, "Permission to use tugboat canons": "TugboatWarfare.use", "Ammo Types": [ { "Short Name": "ammo.rocket.basic", "Ammo Prefab": "assets/prefabs/ammo/rocket/rocket_basic.prefab", "Initialize velocity": 15.0, "Enable": true, "Reload Time": 3.0 }, { "Short Name": "ammo.rocket.fire", "Ammo Prefab": "assets/prefabs/ammo/rocket/rocket_fire.prefab", "Initialize velocity": 15.0, "Enable": true, "Reload Time": 3.0 }, { "Short Name": "ammo.rocket.hv", "Ammo Prefab": "assets/prefabs/ammo/rocket/rocket_hv.prefab", "Initialize velocity": 15.0, "Enable": true, "Reload Time": 3.0 }, { "Short Name": "ammo.rocket.mlrs", "Ammo Prefab": "assets/content/vehicles/mlrs/rocket_mlrs.prefab", "Initialize velocity": 50.0, "Enable": true, "Reload Time": 3.0 }, { "Short Name": "ammo.rocket.sam", "Ammo Prefab": "assets/prefabs/npc/sam_site_turret/sam_ammo.prefab", "Initialize velocity": 15.0, "Enable": true, "Reload Time": 3.0 }, { "Short Name": "ammo.grenadelauncher.he", "Ammo Prefab": "assets/prefabs/ammo/40mmgrenade/40mm_grenade_he.prefab", "Initialize velocity": 15.0, "Enable": true, "Reload Time": 3.0 }, { "Short Name": "ammo.grenadelauncher.smoke", "Ammo Prefab": "assets/prefabs/ammo/40mmgrenade/40mm_grenade_smoke.prefab", "Initialize velocity": 15.0, "Enable": true, "Reload Time": 3.0 } ], "Maximum shots before overheating": 3, "Overheat cooldown": 5.0, "Canons Positions": [ { "Canon Positions": { "x": 0.0, "y": 3.0, "z": 11.25 }, "Canon Rotation": { "x": 0.0, "y": 200.0, "z": 0.0 }, "Canon heading": 0 }, { "Canon Positions": { "x": 3.0, "y": 2.5, "z": -8.5 }, "Canon Rotation": { "x": 0.0, "y": -90.0, "z": 0.0 }, "Canon heading": 2 }, { "Canon Positions": { "x": -3.0, "y": 2.5, "z": -8.5 }, "Canon Rotation": { "x": 0.0, "y": -90.0, "z": 0.0 }, "Canon heading": 1 } ], "Tugboat speed multiplier": 2.0, "Tugboat Stearing Scale multiplier": 2.0 }
    $11.99
  10. I'll add it and send you update to test it on your server.
  11. You can ask him.
  12. Hello, Only if Amino create API to check if player is authed or not.
  13. Changed Status from Pending to Closed
  14. Changed Status from Pending to Closed
  15. kaysharp

    Error message

    Changed Status from Pending to Closed
  16. Changed Status from Pending to Closed
  17. kaysharp

    Installation

    Sorry for not responding i had an issue with notification. Please add on discord: kaysharp
  18. kaysharp

    installation

    Changed Status from Pending to Closed
  19. kaysharp

    installation

    Hello, Can you give me your name on discord and send me wtih more information (do you have dedicated server? , linux or windows).
  20. kaysharp

    Good day.

    Post your config file please.
  21. kaysharp

    Good day.

    there's nothing wrong with the plugin and everything everything is in the description.
  22. Thanks, gl.
  23. kaysharp

    Map Voter

    Changed Status from Pending to Closed
  24. kaysharp

    Map Voter

    Yes, but you will need to cover the price difference from the time you purchased this one.
  25. kaysharp

    Map Voter

    Everything is working on my end (fresh server)
1.9m

Downloads

Total number of downloads.

9k

Customers

Total customers served.

131.7k

Files Sold

Total number of files sold.

2.7m

Payments Processed

Total payments processed.

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