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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    Heli Signals

    patrolhelicopterai.monument_crash If you are using the latest version of the plugin, there is now a config option to disable it for you when the plugin loads.
  2. ZEODE

    team cant damage

    Upload your config file here for me to check
  3. ZEODE

    Heli Signals

    Please don't post the same support request on multiple sites and Discords. It makes it harder to keep track of issues and is unecessary.
  4. ZEODE

    Chat Command

    Changed Status from Pending to Closed
  5. ZEODE

    Chat Command

    How are you taking patrol heli with lock on rockets? Is that another plugin? If you try and shoot the patrol heli with in game homing rockets it just fires flares and they miss ?
  6. ZEODE

    error

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  7. Changed Fixed In to Next Version
  8. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  9. Changed Status from Pending to Work in Progress
  10. Check your server ConVar "heli.lifetimeminutes" If this is set less than the despawn timers in your config then it can retire the heli early. Set this higher to accommodate higher despawn timers and see how you go.
  11. ZEODE

    error

    Please check other threads before starting a new one where possible. https://codefling.com/files/support/13372-new-console-error-with-latest-version/
  12. The only time it would be instantly retired is if you 1. Use the retire command 2. Have the despawn timer set to zero or very low 3. Have another plugin is somehow interfering. These are the only way a heli can retire in the way you describe. Can you video capture this to show me, also did you try deleting your config and reloading the plugin and trying with default config?
  13. ZEODE

    Duplicate

    Changed Status from Pending to Not a Bug
  14. ZEODE

    Duplicate

    I see the issue, it is not with my plugin but this glitch in Facepunch game code is a problem. There is a free plugin to fix this issue until FP hopefully patch it:
  15. ZEODE

    Update after May force wipe

    Changed Status from Pending to Closed Changed Fixed In to 1.2.16
  16. Changed Status from Pending to No Response
  17. ZEODE

    ServerRewards

    Changed Status from Pending to No Response
  18. ZEODE

    Heli Signals

    In the config for each Heli Signal profile there is an option to set true or false: Setting this to true will prevent damage to the prefabs in the list. This can be set individually for each heli.
  19. ZEODE

    Duplicate

    I’m currently on holiday and out of the country. I’ll look into this on my return. It’s probably to do with an error in stacking method on another plugin. But I’ll look on my return.
  20. Upload your config for me to check. But first check what you have put as despawn time in the coding for that Heli.
  21. ZEODE

    Chat Command

    That’s the whole point of this plugin, I’ll consider it for a future update. Bradley Drops needs some love first.
  22. I’ll look into it when I get back from holiday
  23. ZEODE

    Update after May force wipe

    Changed Status from Pending to Closed
  24. ZEODE

    Heli Error

    Changed Status from Pending to Not a Bug
  25. ZEODE

    Heli Error

    This is not my plugin, this is HarborEvent, see the error message.
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