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Everything posted by Terceran
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Failed to call hook 'OnLootEntityEnd' on plugin 'RaidableBases v3.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidableBases.OnLootEntityEnd (BasePlayer player, ContainerIOEntity container) [0x00020] in <4ad98706be2b4f268f0de506aa9f14ba>:0 at Oxide.Plugins.RaidableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a81] in <4ad98706be2b4f268f0de506aa9f14ba>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 ```
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You can disregard all of this, and sorry to bother you. A while back, I integrated a RidableDrone skill under Vehicle, that required some code changes, and the patch wiped them out and I completely forgot I did that. Thank you anyhow.
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I just downloaded and deployed the newest version: Unloaded plugin Skill Tree v1.7.11 by imthenewguy Could not initialize plugin 'SkillTree v1.7.11' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Plugins.Plugin.Subscribe (System.String hook) [0x00006] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00022] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <f48994c45254478a87476487b14b6e48>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in <15f61ddda771464d8246ebdce8ff4811>:0 Attached is my JSON SkillTree.json
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Error while compiling SmartSorter: There is no argument given that corresponds to the required parameter 'destination' of 'MemoryExtensions.ToLowerInvariant(ReadOnlySpan<char>, Span<char>)' | Line: 6849, Pos: 25
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Error while compiling CourierNPCs: 'CourierNPCs.CourierNavigator.Init(BaseCombatEntity, NavMeshAgent)': no suitable method found to override | Line: 4962, Pos: 34
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Error while compiling ComputerStationAdventure: There is no argument given that corresponds to the required parameter 'destination' of 'MemoryExtensions.ToLower(ReadOnlySpan<char>, Span<char>, CultureInfo)' | Line: 12808, Pos: 43
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Error while compiling PatrolHelicopterCrashEvent: There is no argument given that corresponds to the required parameter 'destination' of 'MemoryExtensions.ToLower(ReadOnlySpan<char>, Span<char>, CultureInfo)' | Line: 473, Pos: 34
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Could not initialize plugin 'SkillTree v1.7.10' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Plugins.Plugin.Subscribe (System.String hook) [0x00006] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00022] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <f48994c45254478a87476487b14b6e48>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in <15f61ddda771464d8246ebdce8ff4811>:0
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FuelMonitor - Failed to compile: Operator '??' cannot be applied to operands of type 'StringView' and 'string' | Line: 3022, Pos: 27
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One of my players has a base and when we try to repair it, I see this in the console "NullReferenceException: Object reference not set to an instance of an object", and it fails to repair anything. Any assistance would be greatly appreciated.
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I wanted to award 1 xp each time a player picked a farm or wild plant, and could not find a great way to do so. I wound up going into the code and replacing the OnGrowableGathered hook with the following: private void OnGrowableGathered(GrowableEntity growable, Item item, BasePlayer player) { if (growable == null || item == null || player == null || player.IsNpc) return; AddXPFromLoot(player, LootSettings.LootType.Farm, "farm_crop", 1); } And then I also added this to the JSON config file: { "Enabled": true, "Item/Entity Shortname": "farm_crop", "Action Type": "Farm", "XP Amount": 1.0 } ...and all was well. If you could please implement something like this and/or get the Farm action type working, I'd appreciate it immensely. You defined it in your enum, but never used it. Thanks, it's otherwise a terrific plugin.
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Thank you
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It seems to work in helicopters and boats, but in modular cars, motorbikes (even if enabled), and sedans, I can't get it to display. I've attached my config. FuelMonitor.json
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Thanks, but I figured it out. You can close this ticket.
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I have a server where these are working great with WelcomePanel. I stood up a new server and moved everything over, and something is going very wrong with the addons, and I can't figure it out. For example, WelcomePanel has this: { "Name": " WIPE CYCLE", "Icon": "https://rustplugins.net/products/welcomepanellite/1/wipe_button.png", "Font Size": 12, "Font Color": "1 1 1 1", "Font Outline Color": "0 0 0 1", "Font Outline Thickness": "0.5", "Font": "robotocondensed-regular.ttf", "Text Background Image": "", "Text Alignment": 3, "ScrollView Height": 0, "Text Lines": [ [ "<size=40><color=#4A95CC>Wipe Cycle Details</color></size>", "", "<size=20>This server wipes on the first Thursday of each month at</size>", "<size=20>2 PM Eastern Time and coincides with the forced Rust wipe.</size>", "", "<size=20>The island map is wiped.</size>", "", "<size=20>Blueprints are wiped.</size>", "", "<size=20>Skill tree progress and advancement is reset each wipe.</size>" ] ], "Addon (plugin name)": "wipecycle" }, , and WPWipeCycle consists of this: { "Map Wipe": { "Title Text": "<size=22>MAP WIPE</size> \n <size=11>Map wipes monthly.</size>", "Date Text": "<size=14> Monthly / First Thursday</size>", "Time Text": "<size=14> 2:00 PM (Eastern)</size>", "Main Panel Color": "0.25 0.25 0.25 0.65", "Secondary Panels Color": "0.19 0.19 0.19 0.85", "Main Icon URL": "https://i.postimg.cc/mDTPSF6V/map.png", "Date Icon URL": "https://i.ibb.co/N97bTzY/dateicon.png", "Time Icon URL": "https://i.ibb.co/n3FXkfn/timeicon.png" }, "BP Wipe": { "Title Text": "<size=22>BLUEPRINT WIPE</size> \n <size=11>Blueprints wipe monthly.</size>", "Date Text": "<size=14> Monthly / First Thursday</size>", "Time Text": "<size=14> 2:00 PM (Eastern)</size>", "Main Panel Color": "0.25 0.25 0.25 0.65", "Secondary Panels Color": "0.19 0.19 0.19 0.85", "Main Icon URL": "https://i.ibb.co/m6jw3W3/bpwipeicon.png", "Date Icon URL": "https://i.ibb.co/N97bTzY/dateicon.png", "Time Icon URL": "https://i.ibb.co/n3FXkfn/timeicon.png" }, "Other": { "Top Title Text": "Terc's Ultra Hardcore PvE Paradise Wipe Schedule", "Countdown Text": "Next wipe in <color=#3498DB> {countdown} </color>", "Font Outline Color": "0 0 0 1", "Font Outline Thickness": "1" } } The WelcomePanel output appears to be fine, but I'm seeing this in the console: AddUI: Unknown Parent for "text_title": WelcomePanel_content AddUI: Unknown Parent for "div_mapwipe": WelcomePanel_content AddUI: Unknown Parent for "mapwipe_logo_panel": div_mapwipe AddUI: Unknown Parent for "mapwipe_title_panel": div_mapwipe AddUI: Unknown Parent for "mapwipe_date_panel": div_mapwipe AddUI: Unknown Parent for "mapwipe_time_panel": dv_mapwipe AddUI: Unknown Parent for "mw_title_text": mapwipe_title_panel (the list goes on) Any thoughts as to why this is occuring? Any help would be greatly appreciated.
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Apologies for missing the patch note about the Quality Crafter skill. I think including an option for it to run as it previously did is a good thing. I have all the prestige stuff disabled, and here is my config as it pertains to BetterChat: "Better Chat settings": { "Format for BetterChat title showing the playeres level. Set to null to disable. {0} is the colour value and {1} is the player level value": "<color=#{0}>[Lv.{1}]</color>", "Default colour for BetterChat xp titles": "0cb072", "Colour for BetterChat xp titles for players who are max level": "32ff00" }, No one has the notitles permission, and I haven't made BetterChat changes to either BetterChat or SkillTree for as long as I can remember. I guess I'm SOL. Thanks.
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Also, as an aside, the BetterChat integration appears to have broken as well. The level no long prints in chat.
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We are running the current version of ST and the Quality Crafter skill is not working. Even if maxed, it appears to be random in the number of slots that crafter armor contains. In the past, it worked, so something seems to have changed.
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I've noticed that ever since the May forced wipe, the game spawned resource items won't combine with those purchased via the Shop. I have it set up where players can buy ore, metal fragments, stone, etc with diesel. When they buy those resources and then obtain some elsewhere in the game, they cannot combine them. I've placed both on the ground and did a debug.lookingat, and the prefabs are identical. I don't immediately see the culprit but wanted to bring it to your attention to see if you have any thoughts.
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Recently posted and downloadable version 1.0.4 is really 1.0.3 per the Info line in the plugin code.
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Note, I modified this function and it now works: void HandleMaxRepair(BasePlayer player, Item item) { if (player == null || item == null) return; if (config.tools_black_white_list_settings.max_repair_blacklist.Contains(item.info.shortname)) return; if (Interface.CallHook("STOnItemRepairWithMaxRepair", player, item) != null) return; if (!item.hasCondition) return; item.maxCondition = item.info.condition.max; item.condition = item.maxCondition; item.MarkDirty(); }
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Since around version 1.7.8, the Blacksmith skill no longer works. If an item is damaged and repaired, the red permanent damage still remains.
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Fair enough, I won't touch the folders going forward. Thanks again for all of your help!
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Sorry about that, here is my BetterNpc data directory before I upgraded beyond 1.3.3. If you could recover my loot data for LootManager, I would be greatly appreciative. BetterNpc.zip
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Will do! Quick follow up question. I'm not seeing any of my previous loot settings in the LootManager data. How do I get that ported over?