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Everything posted by igraes
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Incredible plugin and even better developer. TitleSelector is one of the most polished and useful quality-of-life plugins I’ve added to my server. It gives players a clean and intuitive way to manage their titles while keeping chat organized and visually appealing. The UI is smooth, easy to use, and integrates really nicely with other progression systems. What impressed me the most was the developer’s responsiveness. I reached out while trying to integrate PlayerRanks, and they implemented support for it incredibly quickly. Not only that, but they were extremely patient while helping me troubleshoot my setup and even released a diagnostic build to help narrow down the issue. In the end the problem turned out to be another plugin conflicting with chat, not TitleSelector. The developer still took the time to help track it down and make sure everything worked properly. That level of support and dedication is rare and really speaks to how much care they put into their work. If you're running a Rust server and want a flexible, clean system for managing player titles, especially if you’re using things like PlayerRanks or other progression plugins, this is absolutely a must-have.
- 17 comments
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- #title
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Hi, I genuinely appreciate the prompt response. But yes, unfortunately... I've tested unloading WarMode and RaidTimeManager to see if it'd resolve the issue but to no avail. RTM (1).json WarMode.json HomingMissiles.json
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Hi there, First off, thank you for the HomingMissile plugin—t’s a really cool idea and a fun mechanic for the server. I’ve run into an issue where the rockets appear to lock onto and track targets correctly, but when they hit the target they don’t seem to deal any damage. From what I’m seeing in-game: The missile properly locks onto the target It tracks and follows the target as expected The projectile hits the target However, no damage is applied after impact So the homing functionality itself seems to be working, but the damage portion doesn’t appear to be triggering. I wanted to check if there might be something in the configuration that controls the damage behavior, or if there could be a compatibility issue with other plugins affecting projectile damage. For reference, I’m running this on a modded server with several other plugins, but the homing behavior itself works perfectly—it’s just the damage on impact that seems to be missing. If it helps, I’d be happy to provide: my plugin configuration server logs a short clip of the behavior in-game Thanks again for the plugin and for any help you can provide!
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Thanks for the response! I wanted to clarify the behavior I’m seeing and the feature I was hoping for. Currently, PlayerRanks automatically assigns the title tied to whichever category the player is #1 in. This effectively locks that title to the player, even if they hold #1 in multiple categories. Ideally, I was hoping for a system where: • When a player reaches #1 in a category, that title becomes unlocked • The title appears in the Title Selector as an option • The player can choose which unlocked title to display If the player loses the #1 position, that title would simply be removed from their available titles, since they no longer hold that rank. The main goal is to allow players who hold multiple #1 rankings to choose which of those titles they want to display, instead of having the plugin automatically force one of them. Additionally, I’m noticing what might be a bug: Right now the plugin only seems to display one of the titles the player has unlocked, and in the Title Selector it isn't even the same title that is currently displaying in chat. So the selector and the active chat title don’t seem to match. I’ve attached a screenshot of the Title Selector to show what I’m seeing. Just wanted to check if this is intended behavior or if something might be misconfigured on my end. Thanks again for the plugin!
- 17 comments
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- #title
- #betterchat
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https://codefling.com/plugins/player-ranks?tab=comments Hi! First off, I just wanted to say I really love this plugin—it’s been great so far. I noticed that collectible titles are currently locked, and I was wondering if there are any plans to support that feature in the future. I’ve been searching for quite a while for a plugin that would allow players to choose from the titles they’ve earned, so this would be an amazing addition if it becomes available. Thank you again for all the work you’ve put into this plugin!
- 17 comments
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- #title
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First, I want to thank you for your excellent work on the BetterTC plugin. It has been a fantastic addition to our server, and we truly appreciate the effort and dedication you've put into its development. I wanted to inquire if the plugin currently supports adding custom wallpapers, such as those available on the Steam Workshop, or if this is a feature planned for a future update. I’ve noticed other plugins, like SkinBox and similar skinner plugins, allow for adding Steam Workshop skins, and I wondered if this might also be possible for custom wallpapers in BetterTC. If this functionality isn't available yet, are there any plans to implement it, or would you consider adding it in the future? I believe this would be a valuable feature for server owners looking to personalize the player experience further. Thank you for your time, and I look forward to hearing from you. Please let me know if there’s any additional information I can provide or if there's a way I can assist in testing or supporting this feature. Warm regards,
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Switching to mapstr.gg did the trick! I tried reaching out to my server provider first, and WHEW, what a journey that was... Huge thanks, brother—we’re absolutely loving the map so far. Hope you have an amazing holiday, man. Honestly, the community doesn’t even deserve you haha!
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Dear Cobalt, I hope you are doing well. I am reaching out regarding an issue I am experiencing with the custom map I am using on my Rust server. I am encountering a "world cache version mismatch" error, which is preventing the server from properly starting up and blocking me from connecting. I have already tried troubleshooting by testing with different custom maps, but the issue persists. Given that the error seems to be tied to the custom map, I wanted to inquire if you might be aware of any potential causes for this error related to the map itself or if there is a known solution to resolve it. Any insights or guidance you could provide would be greatly appreciated, as I am keen to get this issue resolved and continue using the map. Thank you in advance for your help.
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Hi beee! First of all, I want to express my appreciation for the incredible plugin you’ve developed. The effort and time you've dedicated to it really shows. I have a quick question: Is there a way to have the same randomized join message visible to all players? I’ve created a list of humorous join messages for my server, but sometimes players will discuss them in chat, and it becomes confusing because everyone sees different messages. It would be great if everyone could see the same one! Thanks again for your hard work!
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Dear Support Team, I am experiencing an issue with the Raidable Bases plugin where some of the bases are spawning underground, making them inaccessible to players. Is there a setting I can configure to prevent this from happening? Thank you for your time and support. Best regards, John
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Hi! Unfortunately I've been having issues with granting permissions to allow my users, myself included to have access to the recycler. I tried typing o.grant user (my username) recyclerbox.use in the console but unfortunately it says the command doesn't exist.