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Everything posted by DollyDeee
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How did you end up fixing this? Players are having the issue where they collect day 1 and no other rewards are redeemable/no timer and all days remain locked
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I've unloaded and reloaded the plugin many times- it will not address or fix the clerks spawning in the air. There are gas stations on the map but they are spawning in the sky Any idea how I can fix this?
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- 690 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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The updated file when downloaded says 1.5.8, is it the right file? Should I update the version or do I have the wrong file? It is only providing 1.5.8 on each download attempt
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I'm having the same issue - what was the fix?
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Same issue - What other time zones can we select - I tried a few but it keeps saying [Daily Rewards] Your computer does not have a Time Zone specified in the configuration, so your computer's Time Zone has been set.
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I sent you a message
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Got it - thanks so much
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Yea the same Alright I'll remove the current extension and put it in manually. Should I remove the plugin as well? Or is that not needed?
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I've tried everything. It still won't compile
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Ah! okay I'll do that
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Double checked, I have : CustomMixing version 1.3.1 CarbonAlias plugin version 1.1.0 The extension .dll is still in my managed folder Same issue - not compiling.
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Yeah I did that to the new carbon alias version, I also have the .dll in there. I'll unload both and try to reload them restart server again
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I have tried to have it reward on wipe but the plugin that wipes my data on wipe wipes the skilltree data prior to skilltree reading the info to issue rewards so it doesn't work properly. Alrighty
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Is there an option to manually distribute rewards?
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How would one go about manual reward distribution if the config is set to "false" for issuing rewards after a wipe? I do not see a set command to offset the false mode for auto reward distribution
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I posted this on another message I'll add it here too It was happening to me as well - I figured out that Stack Modifier has a conflicting issue - if furnaces are stackable when you try to pick up the furnace it will RPC kick the player if the furnace was upgraded prior to picking up I changed Stack Modifier to 0 and the furnace was upgraded and picked up without the RPC kick
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It was happening to me as well - I figured out that Stack Modifier has a conflicting issue - if furnaces are stackable when you try to pick up the furnace it will RPC kick the player if the furnace was upgraded prior to picking up I changed Stack Modifier to 0 and the furnace was upgraded and picked up without the RPC kick Hope that helps
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I'm also getting the RPC Kick when players go to pickup an upgraded furnace (regular furnace) 11.02 03:32:44 [Server] INFO [Error] - NullReferenceException: Object reference not set to an instance of an object StorageContainer.OnPickedUp (Item createdItem, BasePlayer player) (at <e1d50bfa616d485d876be5ea47e331f1>:0) 11.02 03:32:44 [Server] INFO BaseCombatEntity.RPC_PickupStart (BaseEntity+RPCMessage rpc) (at <e1d50bfa616d485d876be5ea47e331f1>:0) 11.02 03:32:44 [Server] INFO BaseCombatEntity.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) (at <e1d50bfa616d485d876be5ea47e331f1>:0) 11.02 03:32:44 [Server] INFO UnityEngine.Debug:LogException(Exception) 11.02 03:32:44 [Server] INFO BaseCombatEntity:OnRpcMessage(BasePlayer, UInt32, Message) 11.02 03:32:44 [Server] INFO StorageContainer:OnRpcMessage(BasePlayer, UInt32, Message) 11.02 03:32:44 [Server] INFO BaseOven:OnRpcMessage(BasePlayer, UInt32, Message) 11.02 03:32:44 [Server] INFO BaseEntity:SV_RPCMessage(UInt32, Message) 11.02 03:32:44 [Server] INFO ServerMgr:OnRPCMessage(Message) 11.02 03:32:44 [Server] INFO ServerMgr:OnNetworkMessage(Message) 11.02 03:32:44 [Server] INFO Facepunch.Network.Raknet.Server:ProcessRead(NetRead) 11.02 03:32:44 [Server] INFO Network.BaseNetwork:Cycle() 11.02 03:32:44 [Server] INFO ServerMgr:Update() 11.02 03:32:44 [Server] INFO NullReferenceException: Object reference not set to an instance of an object 11.02 03:32:44 [Server] INFO at StorageContainer.OnPickedUp (Item createdItem, BasePlayer player) [0x0004c] in <e1d50bfa616d485d876be5ea47e331f1>:0 11.02 03:32:44 [Server] INFO at BaseCombatEntity.RPC_PickupStart (BaseEntity+RPCMessage rpc) [0x00087] in <e1d50bfa616d485d876be5ea47e331f1>:0 11.02 03:32:44 [Server] INFO at BaseCombatEntity.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x000db] in <e1d50bfa616d485d876be5ea47e331f1>:0 11.02 03:32:44 [Server] INFO [Generic] - [Kill Heli Vote] Active Players Currently - 1 Player Left = 5 11.02 03:32:44 [Server] INFO UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) 11.02 03:32:44 [Server] INFO UnityEngine.DebugLogHandler:LogException(Exception, Object) 11.02 03:32:44 [Server] INFO UnityEngine.Logger:LogException(Exception, Object) 11.02 03:32:44 [Server] INFO UnityEngine.Debug:LogException(Exception) 11.02 03:32:44 [Server] INFO BaseCombatEntity:OnRpcMessage(BasePlayer, UInt32, Message) 11.02 03:32:44 [Server] INFO StorageContainer:OnRpcMessage(BasePlayer, UInt32, Message) 11.02 03:32:44 [Server] INFO BaseOven:OnRpcMessage(BasePlayer, UInt32, Message) 11.02 03:32:44 [Server] INFO BaseEntity:SV_RPCMessage(UInt32, Message) 11.02 03:32:44 [Server] INFO ServerMgr:OnRPCMessage(Message) 11.02 03:32:44 [Server] INFO ServerMgr:OnNetworkMessage(Message) 11.02 03:32:44 [Server] INFO Facepunch.Network.Raknet.Server:ProcessRead(NetRead) 11.02 03:32:44 [Server] INFO Network.BaseNetwork:Cycle() 11.02 03:32:44 [Server] INFO ServerMgr:Update()