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Everything posted by RIPJAWBONES
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Update coming soon, currently testing it right now.
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It works as described, this is very old plugin I have rewritten it recently but not finished yet will have a update on here soon with more features. If you want a refund and are not happy with it I don't mind refunding you at all. If you want a custom version I don't mind doing what you want, shoot me a message.
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Yea will push update soon to ensure they don't duplicate when the server starts. Say if server crashes I think that's when the issue is occurring for some people it's the only time I can duplicate the issue.
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The only time we are able to replicate this issue is if make the server crash while it's running before the restart. I'll be adding a safeguard when the server starts in the next update, not sure why you are having this issue is your server crashing before you restart it ? Everytime we unload the plugin they do remove for us and I'm running over 200 plugins on some servers no issues. Add me on discord RIPJAWBONES#0001 so we can chat easier to get this figured out for ya. I'm at work for 6 more hours I'll be free all night.
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Just your ShippingContainers.json
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Use console command clearcontainers. What size map and send me your config setup.
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It automatically detects if you are a admin, delete your current config and try fresh just to make sure. For custom locations that are not monuments. Get to the location you want a sleeping bag and use for example: /setbag ArenaSpawn1 Then use (optional - for multiple spawn location per sleeping bag) /setspawn ArenaSpawn1 (if you want to set multiple spawn points for when a player with permission respawns using that sleeping bag. You can repeat /setspawn ArenaSpawn1 at different locations to set multiple respawn points per bag.) In config it will create that bag and you can change the ".use" permission and other options and reload make sure to grant the player or group the permission for each sleeping bag if the permission is new or different from others. Then for another team (if its not a free for all arena) /setbag ArenaSpawn2 and /setspawn ArenaSpawn2 with different permissions and set options and make sure to create a group for each team and grant the sleepingbag permissions to the right groups. ------------------------------------- For monument locations like oilrig or airfield, outpost etc just use /setbag and /setspawn (For monument locations don't include a name after the command /setbag and /setspawn) ------------------------------------- I been working on a update for this plugin which will release soon but its fully functional as I currently use it on active servers and just made sure. I'll update the details and description to provide better information real soon. If you need any help shoot me a message on here or on discord RIPJAWBONES#0001 Would love to get this setup for you properly if you can't.
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- 17 comments
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- #minicopter
- #scrapheli
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After every restart or reload is a major bug
RIPJAWBONES replied to Mr. Wilder Wilderness's Support Request in Support
Changed Status from Pending to Fixed Changed Fixed In to 1.0.2 -
After every restart or reload is a major bug
RIPJAWBONES replied to Mr. Wilder Wilderness's Support Request in Support
Are you using carbon? This was fixed and tested by a few different server owners in version 1.0.2 we are not having this issue, send me your config Add me on discord so you can show me how it happens for you. RIPJAWBONES#0001 -
Version 1.0.2
245 downloads
Spawns shipping containers on the beaches around the map with loot crates inside them and barrels around them. Beaches on Rust are currently pretty bare and now with this plugin players can farm the coast and get some worthy loot, this will also help solo players or small teams on high pop servers farm more. If you cannot afford to pay for this plugin wishlist it and send me a message asking for it and I will give it to you for free. Configuration: { "Max Amount Of Containers": 30, "Space Between Containers": 165.0, "Respawn Timer (Seconds)": 480.0, "Max Respawn Attempts (-1 for infinite)": 3, "Force Loot Respawn After Last Attempt": false, "Prevent Loot Respawn If Player Nearby": true, "Prevent Building Near Containers": true, "Prevent Building Radius": 25.0, "Disable Radiation": true, "Save Locations": true, "Crates and Barrels": [ { "Prefab Paths": [ "assets/bundled/prefabs/radtown/crate_normal.prefab" ], "Spawn Chance (%)": 100, "Position": { "x": -3.8, "y": 0.25, "z": 0.3 }, "Rotation": { "x": 0.0, "y": 90.0, "z": 0.0 } }, { "Prefab Paths": [ "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab", "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab" ], "Spawn Chance (%)": 50, "Position": { "x": 3.8, "y": 0.25, "z": 0.3 }, "Rotation": { "x": 0.0, "y": 90.0, "z": 0.0 } }, { "Prefab Paths": [ "assets/bundled/prefabs/radtown/oil_barrel.prefab" ], "Spawn Chance (%)": 50, "Position": { "x": -3.8, "y": 0.0, "z": 2.5 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Prefab Paths": [ "assets/bundled/prefabs/radtown/loot_barrel_1.prefab" ], "Spawn Chance (%)": 50, "Position": { "x": -3.8, "y": 0.0, "z": -2.5 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Prefab Paths": [ "assets/bundled/prefabs/radtown/loot_barrel_2.prefab" ], "Spawn Chance (%)": 50, "Position": { "x": 3.8, "y": 0.0, "z": 2.5 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Prefab Paths": [ "assets/bundled/prefabs/static/hobobarrel_static.prefab" ], "Spawn Chance (%)": 100, "Position": { "x": 3.8, "y": 0.0, "z": -2.5 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } } ] }$5.00 -
- 10 comments
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- #vehicles
- #minicopter
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- 10 comments
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- 1
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- #vehicles
- #minicopter
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Changed Fixed In to 2.0.2
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Changed Status from Pending to Not a Bug
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perms are in the config for each location example outpostrespawn.outpost outpostrespawn.bandit outpostrespawn.use is no longer needed will add it back in next update
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For custom locations use /setbag "custom name" /setspawn usage is only after you use /setbag command. If you are using a custom location use /setspawn "same custom name you set for the setbag"
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Changed Status from Pending to Closed Changed Fixed In to 2.0.2
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Hey sorry missed something, update 2.0.2 has full fix, will ensure it wont happen again.
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Let me know if fixes it for you
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Just added additional safe guards to ensure UI is removed when player is alive. If you still have the issue after using 2.0.1 it has to be a conflict with another plugin you are using that is using "onplayerdeath" and is duplicating the players death.