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Wild Shadow

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Everything posted by Wild Shadow

  1. Wild Shadow

    Fail to compilation

    Hey Mevent Team Error while compiling UltimateCases: ) expected | Line: 9321, Pos: 54
  2. Wild Shadow

    More icons

    Changed Status from Pending to Closed
  3. Wild Shadow

    More icons

    Changed Fixed In to Next Version
  4. Wild Shadow

    Wrong Number of version

    Hello, just to let you know that in CS the version is still noted as 1.3.6
  5. Wild Shadow

    add icon

    Changed Status from Work in Progress to Fixed
  6. Wild Shadow

    add icon

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  7. Hi @Cargonia, Icons with transparent backgrounds were added in the latest version (1.0.4). The compressed folder now contains two subfolders: Background and Transparency_BG. Select Transparency_BG; all the icons you want are in this folder.
    A very nice little plugin! It's an excellent solution if you want to give your server a unique identity by integrating your own custom skins. Installation and use are simple and efficient: no complicated commands to manage, no cumbersome processes for players. Everything is designed to be smooth and seamless. Even with this system in place, players retain the freedom to apply their own skins without restriction. I recommend this plugin!
    A very interesting plugin, offering you players the ability to repair your items from almost anywhere (from boxes or even the /backpack) with a tax of your choosing! A truly aesthetically pleasing integration! The plugin offers a multitude of permissions that can be assigned to your players. And it will be very easy to integrate into other plugins, perhaps SkillTree?
  8. I suggest allowing users who have purchased the product to leave a quick reaction on a specific version. These reactions could then be aggregated into an average and contribute to the overall rating of the product. This approach could help gather more feedback, as leaving a quick reaction takes far less time than writing a full review. For example, when users receive a notification about a product update, they could be redirected directly to the changelog page and leave a quick reaction on that version. Of course, these version-specific reactions would only be available to users who have purchased the product. On a related note, it would also be useful to display the version number when a user writes a review for a product.
  9. Hello, It would be helpful to be able to add a specific reaction to a particular version, rather than applying it to the entire product. This would allow for more precise feedback directly related to the changes or fixes in a given version.
    Easy-to-configure bot, great for keeping your community up-to-date on Rust news
  10. Wild Shadow

    Wrong Number of Version

    Wrong Number of Version
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  11. same
  12. Ah, okay, sorry. My players were having trouble looting the stash that spawns after chests are destroyed; they couldn't loot it. I've reverted to the old, modified version.
    Good map, offering a multitude of pre-designed zones, easily modifiable, map maker is responsive, I recommend it !
  13. Hey @nivex, were you able to implement compatibility with RealPvE?
    Thank you for listening to the community!
  14. fixed by replacing this { if (player == null) return; var effectInstance = Effect.reusableInstace; effectInstance.Init(Effect.Type.Generic, player, 0, Vector3.up, Vector3.zero); effectInstance.pooledstringid = StringPool.Get(effect); NetWrite netWrite = Net.sv.StartWrite(); netWrite.PacketID(Message.Type.Effect); effectInstance.WriteToStream(netWrite); netWrite.Send(new SendInfo(player.net.connection)); effectInstance.Clear(); } by { if (player == null || !player.IsConnected) return; Effect.server.Run(effect, player.transform.position, Vector3.up, player.net.connection); } awaiting the official updated version of @Raul-Sorin Sorban
  15. same for me
  16. Wild Shadow

    bug

    same
  17. Hi, It makes no difference whether you're using Oxide or Carbon; just place the files in the correct folders: carbon/lang/.../ItemsPerks.json. And yes, of course, it's safe.
  18. Me too, that's why I thought it would surely be useful to others!

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