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walkinrey

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Everything posted by walkinrey

  1. Version 0.1.0

    318 downloads

    Let your Personal NPCs fly helicopters for you with the Heli AI Addon! This addon for Personal NPC enables your bots to take control of helicopters, allowing you to sit back and enjoy the flight while they fly to the destination. Features: Fully Automated AI Pilots • Spawn a Personal NPC bot • Select a point on the in-game map, and the bot will fly there. • Works perfect with all helicopters in Rust. Smooth Flight Controls • Adjustable altitude, flight speed, and maneuverability. • Setup pitch, throttle, and rotation for better control. • Automatically adjusts height above the ground to avoid obstacles. ⚙ Other Customization • Set minimum and maximum flight altitude. • Adjust landing speed, flight slope, and pitch strength. • Optimize rotation and throttle power for smoother navigation. How to Use: Spawn a bot using the PersonalNPC plugin. Enter the helicopter as a passenger. Mark your destination on the in-game map. Sit back and let your AI pilot handle the flight! Requirements: PersonalNPC Plugin (must be installed & enabled). Addon must be activated in bot settings. See It in Action! Watch the Video Configuration: { "Max height above the ground": 25.0, "Minimum height to fly forward/backward": 15.0, "Max slope by forward axis": 0.3, "Pitch strength": 0.2, "Throttle strength": 1.0, "Land throttle strength": 0.5, "YAW strength (rotation around its axis)": 1.0 }
    $15.00
  2. can you try on the vanilla server? i never had this problem before, my plugin don't touch any rigidbodies, it's only spawning ready car prefabs, it seems like trouble in them
  3. can you try this: "can you check is it caused by vehicle or by bots? try to kill the bots firstly, then destroy the vehicle"
  4. also a possible solution will be use a consolefilter plugin, i think server crashes are caused by the console https://umod.org/plugins/console-filter
  5. not really know why are you getting this error in the console can you check is it caused by vehicle or by bots? try to kill the bots firstly, then destroy the vehicle
  6. walkinrey

    Auto-Combat behavior

    Changed Status from Work in Progress to Closed
  7. walkinrey

    Request: Loot All

    Changed Status from Work in Progress to Closed
  8. walkinrey

    Request: Loot All

    Changed Status from Pending to Work in Progress
  9. walkinrey

    Auto-Combat behavior

    Changed Status from Pending to Work in Progress
  10. Changed Status from Pending to Closed Changed Fixed In to Next Version
  11. Changed Status from Pending to Closed
  12. Changed Status from Pending to Closed
  13. walkinrey

    Personal NPC

    use offsets to move the menu, don't touch the anchors, here is some official guide https://umod.org/guides/rust/basic-concepts-of-gui#ui-position
  14. i have tested it now on minicopter and on vehicles - everything is working correctly this problem requires a more info
  15. All grenade and rocket launchers are not supported by the personal bot and should be added to blacklist in the config I haven't tested the grenade launcher before so i didn't add it to the blacklist by default
  16. walkinrey

    Personal NPC

    "Panel position adjustment": { "type": "RectTransform", "anchormin": "1 1", "anchormax": "1 1", "offsetmin": "-170 -104", "offsetmax": "-10 -10" }, try to change offsets (https://umod.org/guides/rust/basic-concepts-of-gui#ui-position)
  17. "Distance between player and animal to move animal into idle state": 3.0 in config
  18. Changed Status from Pending to No Response
  19. Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  20. update will be today
  21. are you solved this problem? it looks like you haven't installed SpawnModularCar plugin
  22. Changed Status from Pending to Closed
  23. Changed Status from Pending to Work in Progress
  24. this only happens when you interacting with UI i can check this and fix only in next month, sry
  25. it seems like you have default config, you can setup it how you like and add more animals also you can check example config on the plugin page
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