I get the following error message:
Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object.)
at Oxide.Plugins.InjuriesAndDiseases.IsInflictionEntity (Oxide.Plugins.InjuriesAndDiseases+StatusCondition condition, BaseEntity entity) [0x00054] in <724f6caec7be49eea5319401923d9f5e>:0
at Oxide.Plugins.InjuriesAndDiseases+<>c__DisplayClass50_0.<InflictByEntity>b__0 (Oxide.Plugins.InjuriesAndDiseases+StatusCondition x) [0x00018] in <724f6caec7be49eea5319401923d9f5e>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <77c7c3cb49744ec6a3f31b19ec81dcc4>:0
at Oxide.Plugins.InjuriesAndDiseases.InflictByEntity (BasePlayer basePlayer, BaseEntity entity, System.Boolean isMelee) [0x000c1] in <724f6caec7be49eea5319401923d9f5e>:0
at Oxide.Plugins.InjuriesAndDiseases+<>c__DisplayClass70_0.<OnEntityTakeDamage>b__0 () [0x00395] in <724f6caec7be49eea5319401923d9f5e>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
when the plugin is enabled and the server saves, after a server restart, we are no longer able to load the same save.
This issue only happens when we use this plugin (please note, we reproduce this issue on a test server, so we only have this plugin running)
This is super strange, haven't had this issue, but I can show you / reproduce it on demand.
Really great plugin, works flawlessly, very easily customisable through the web interface. Updates always arrive on time, adds a lot of value to any server especially PvE servers. Developer is super communicative and very nice. Plugin is extremely great price for value. I really recommend it
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