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Everything posted by Caroleenje
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Thank you! Appreciated.
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Sorry, I think I didn't explain what I meant clearly, and may have overcomplicated it. This is my cooking meal, giving you 25% extra XP buff for 10 minutes. "daves welsh rarebit": { "enabled": true, "shortname": "fish.cooked", "skin": 3329209371, "description": "Enjoy the perfect blend of melted cheddar poured over crispy bread with bacon, topped with spicy chili. Actually... surprisingly spicy!", "Spoil time [hours - if applicable]": 168.0, "duration": 600, "buffs": { "SkillTreeXp": 0.25 }, And this is my injection item: "common quantum shard": { "displayName": "Common Quantum Shard [XP: 7000]", "shortname": "xmas.present.large", "skinID": 3329896239, "effects": [ { "min": 7000.0, "max": 7000.0, "type": "XPInjection", "preventXpModifiers": true } ] }, I expect this item to give exactly 7k XP at all times. But if I consume the meal, the 25% buff still applies even with the preventXpModifiers set to true. This gives me 8750 XP instead of 7k. Is there a way to make XPInjection ignore this buff as well?
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Hi, I'm looking into the XPInjection items, and I'd like players to get the exact amount of XP displayed (so say 7k XP). I set the preventXpModifiers to true, which works with the modifiers coming directly from STIP or even the SkillTree night bonus, however, if you use a Cooking meal with SkillTreeXp buff, the buff will still count regardless. It's not something I want, as if you have one with a value of 112k XP and get 25% buff from the meal on the top, it gets crazy very quickly. Is there any way around it? Thanks in advance!
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Thank you! As long as you are aware then it's all ok!
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Since the last update, you can't add more water to the chicken coops than 100. I removed the plugin for the test, and I can add up to 1k without issues.
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They were kind enough to add this option. Thanks again. You can close my ticket.
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Same thing. A player just reported his boxes missing (only large chests). Other one mentioned that their team mate placed a locker upstairs and all boxes downstairs collapsed
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Thank you! I'll try to get in contact with them and see if they'd be willing to add that. Thanks for the help!
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These two: { "SellItem": { "ShortName": "xmas.present.large", "DisplayName": "common quantum shard [XP: 7000]", "Amount": 1, "Skin": 3329896239 }, "CurrencyItem": { "ShortName": "redidtag", "DisplayName": "Heli Token", "Amount": 9, "Skin": 3447697655 }, "RefillMax": 100, "RefillDelay": 0 }, { "SellItem": { "ShortName": "xmas.present.large", "DisplayName": "runic drive [SP: 1]", "Amount": 1, "Skin": 3679647311 }, "CurrencyItem": { "ShortName": "redidtag", "DisplayName": "Heli Token", "Amount": 9, "Skin": 3447697655 }, "RefillMax": 100, "RefillDelay": 0 },
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Hi, With the old Skill Tree Items, I listed one XP and one SP item in the server outpost-like vending machine (modified through CustomVendingSetup on uMod), where players could purchase them for special tokens only obtained through the hardest heli. I only now stepped over to this pro version and tried listing them again with the current plugin, however, if I purchase them, they just act as large presents and unwrap instead of granting the XP. Is there any way to work around this?
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Thank you! Much appreciated!
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I wonder if there's a way to add a tag/filter for map size, which would help you filter the maps or quickly browse through the specific sizes. Perhaps something similar to World 2.0 or Jungle compatible tags? I'm always after a specific size, but the majority of the map creators don't mention the size in the product name, so you find something that you thought was cool and find out it's way too small for your purposes after you open the product page.
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- 421 comments
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- 1
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- #builder
- #automation
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(and 9 more)
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After the latest hot fix released this morning the plugin no more loads: Error while compiling BetterTC: 'BuildingBlock' does not contain a definition for 'CanPickup' and no accessible extension method 'CanPickup' accepting a first argument of type 'BuildingBlock' could be found (are you missing a using directive or an assembly reference?) | Line: 2888, Pos: 66
- 421 comments
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- #builder
- #automation
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- 264 comments
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- #industrial storage adaptor
- #expand storage adaptor
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(and 42 more)
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- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
- #eggs auto hatching
- #instant grow
- #custom genetics
- #fertilize plant
- #gene
- #genetic
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Just as a heads-up to keep in mind while updating the plugin: Even though I disabled the workshop auto import, and removed any approved skins that were added in the config manually or imported with a collection, I still see a very small amount of approved skins in the UI when skinning objects while they are not present in the config.
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Version 1.3.0
2,072 downloads
I originally built this prefab for my own Rust server, Rusty Wasteland PVE. Now it's available for free for anyone who wants to use it in their maps! This small, container blockade-themed Point of Interest was mainly designed for dirt roads, but it can be placed anywhere on the map. It’s lightweight and flexible, and can be placed in any biome or environment. The package also includes a version ready for the two most decoration-rich seasons of the year: Halloween and Christmas. Currently includes: - Default prefab (Temperate biome) Adaptations: - Jungle - Desert - Halloween - Arctic - Christmas Prefab count: Default: 181 Jungle: 204 Desert: 187 Halloween: 237 Arctic: 186 Christmas: 221 Loot: 1 Scientist spawner (2 Scarecrow spawners for Halloween version) 1 Green card spawner 1 Military crate 2 Normal crates 2 Basic crates 2 Tool crates 2 Christmas Presents (Christmas version) Installation: 1) Download the file and unpack 2) Place the folder in the CustomPrefabs folder in your RustEdit directoryFree- 2 reviews
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- 5
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- #prefab
- #mini monument
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- 190 comments
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- #customizablequests
- #dezlife
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(and 5 more)
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- 190 comments
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- 3
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- #customizablequests
- #dezlife
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(and 5 more)
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