Jump to content

NavyChief

Member
  • Posts

    131
  • Joined

  • Last visited

Everything posted by NavyChief

  1. I have this config item set: "AlwaysAllowTwigDamage": false, But of course vanilla rust allows players to place twig on buildings and I think this mode SHOULD disable that for PVP attempting to raid PVE
  2. NavyChief

    Skinner

    ME TOO!!!! I attempted to import all the skins from https://github.com/yesBad/rust-skins-updater/blob/master/items.json Nothing changed; none of the skins were available. I am trying hard to get @Whispers88 to tell me IF I set this mod to DevMode = True IS IT now allowing use of pay skins OR is it all marketplace free skins? I need to know that answer SOON.... right now I am no longer using this mod because 1. The only way to get skins is Dev Mode = TRUE 2. When I do import skins; they never show up 3. I need to know if DevMode=TRUE allows skins that need to be paid for; meaning I would be allowing skins I should not.
  3. I think it would be SO cool to allow in the config an entry that says "Percent chance of heli during raid"
  4. NavyChief

    Console Errors

    I did not really notice... it was in my console log and no players seemed to complain about anything.
  5. When I try to edit the SERVER COMMAND tab content (which I edited extensively before this same exact way) it now fails Steps: Open Admin Mode Select SERVER COMMANDS tab Click Edit Content to edit the commands Copy a line edit the blue text to add the new commands; then edit the green text to edit the description Click on CLOSE Then the entire line turns green and says something like this: </color> – Teleport to Outpost It should have been like this where the command is blue and the description and dash are green /outpost - Teleport to Outpost I have done this a lot and now all of a sudden it seems broken.
  6. NavyChief

    Console Errors

    Failed to call internal hook 'CanMountEntity' on plugin 'WarMode v1.3.13' [1731456645] (Object reference not set to an instance of an object) at object Oxide.Plugins.WarMode.CanMountEntity(BasePlayer mounter, BaseMountable target) in /home/container/carbon/plugins/WarMode.cs:line 3011 at object Oxide.Plugins.WarMode.InternalCallHook(uint hook, object[] args) in WarMode.cs/Internal:line 100
  7. OK it has glitched on that map at this point EVERY TIME that it glitches
  8. NavyChief

    error

    Timer of 0.2s has failed in 'CargoPlaneCrash v1.6.7 by Fruster' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.CargoPlaneCrash.crashSite() in /home/container/carbon/plugins/CargoPlaneCrash.cs:line 992 at void Oxide.Plugins.CargoPlaneCrash.FlightCalc() in /home/container/carbon/plugins/CargoPlaneCrash.cs:line 751 at void Oxide.Plugins.CargoPlaneCrash.startEvent()+() => { } in /home/container/carbon/plugins/CargoPlaneCrash.cs:line 699 at Timer Oxide.Plugins.Timers.Every(float time, Action action)+() => { } in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.cs:line 86
  9. Here is what I would like to see as the up to date message.
  10. OK I uploaded it and sent it via private message to you @Adem
  11. Send map? I am currently using a standard rust procedural map: 3500/876816796
  12. The developer simply told me to change the dev mode in the config to TRUE; that fixed it.
  13. I tried that and I got nothing... if it were me making this mod I would display the SAME message when there are plugins to update as I would on the all plugins up to date message. (edited) is not a link for me; the right click context menu does not give me the ability to see updated date/time. I cannot get the last update date/time when all plugins are up to date. What I personally would like to see when all plugins were up to date is the date/time stamp the same as when plugins that need update are present and I think the plugins not found should ALWAYS show. Just my 29cents
  14. Mine got stock again
  15. I have the same issue and am looking for a way to record it.
  16. On the "WarModeAdminPanel.cs" can you add a list of players (on or offline) that are PVP on the PVP tab; and likewise on the PVE for players that are PVE?
  17. I only run this skinning mod; and although I do not have the mod you have for Admin Menu; the commands to unload and reload Skinner do not affect it
  18. OK so I am not sure where you are looking at or what you are referring to but mine DOES not show the latest date; it shows the date the message was created (Jan 2, 2025): http://www.the-joys.com/rust/UpdateChecker.jpg
  19. So you got yours working; any suggestions? I do not know what you mean by the "admin panel"
  20. I think the crash site should have support for new guards showing up after some time; like a rescue mission. They can either be dropped from a HELI or come in a vehicle or whatever makes sense... but the config can have the amount of time between crash and when they show up!!!

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.6m
Total downloads
Customers
11.4k
Customers served
Files Sold
163.1k
Total sales
Payments
3.5m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.