-
Posts
20 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by FormVII
-
Changed Status from Pending to Closed Changed Fixed In to 1.0.0
-
I’m glad you got it working somewhat. I’ve never seen that issue before with it.
-
That’s possible, but not normally an issue with that water prefab. Have you tried adjusting the lake height?
-
I’ve not had this issue when I’ve used the it. I’d recommend checking the topology to ensure the topology is correct. Check what top is present on the working areas, and make the non working areas the same.
-
Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.0.0
-
Hello Ashes, I'm happy to help try and figure out what is going on. The first floor should be into the ground with a terrain trigger surrounding the entire first floor from underneath the floor to the ceiling. Make sure the trigger volume stay within the confines of the temple it it doesn't cause players to fall through the ground on the grass outside of the temple. Try that. It if doesn't help, please take a video of rust edit and where the volumes are. Also a video of the in game monument would be helpful. I'm happy to keep helping as much as I can.
-
-
Version 1.0.0
6 downloads
The Aztec Temple Monument is a large, custom-designed landmark that offers players a unique environment blending ancient-world inspiration with modern scientific development. Once a place of ceremony, the site is now utilized by Cobalt Labs as a field research facility for ongoing reanimation experiments. Key Features: Authentic Architecture: Inspired by real-world Aztec design, the monument features multi-tiered structures, intricate stonework, and ceremonial platforms. Engaging Layout: Built for exploration, the monument includes puzzles, hidden access points, and valuable loot zones—featuring three green keycard, two blue keycard, and one red keycard access areas. Lore-Friendly Add-On: Seamlessly fits into Rust’s world, expanding the narrative of Cobalt Labs’ reach and experimental activity across the island. Whether you're crafting a PvE storyline or enhancing PvP variety, the Aztec Temple Monument provides an environment rich in detail, gameplay, and discovery—bridging the past with the speculative future.$24.99 -
Amazing! I'll try it then. Thanks!
-
I'd love to use this again, but am using Carbon now. Will it be come Carbon compatible soon?
-
- 88 comments
-
- #rust
- #rust-server
-
(and 4 more)
Tagged with:
-
- 27 comments
-
- #smart
- #workbench
-
(and 8 more)
Tagged with:
-
Thank you. I don't see the skin iDs for the normal bones in the SkinAndBones config file. I only see the bone skulls listed below. "SkinID's Skulls": { "Bear Skull SkinID": 2582058305, "Boar Skull SkinID": 2582176436, "Chicken Skull SkinID": 2582166639, "Horse Skull SkinID": 2582200089, "Shark Skull SkinID": 2583809564, "Stag Skull SkinID": 2582184045 Where would I find the IDs for the actual bones so I can sell them in the shop? I'd like to sell bore at a different price from bear inside the shop. Thanks!
-
Can I sell the animal specific bones on a shop, like ShoppyStock? If so, why would I do it? I assume they are skinned bones. What are ID's for each of them?
-
Hello, I just purchased the plugin, but am having a hard time getting it to function correctly. I used the config file to turn food to 500 globally, but the GUI is showing the attached. I already restarted the server once, but no change. What am I missing? Thanks