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Everything posted by Stampy
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- 30 comments
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- #rust
- #rust plugin
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(and 4 more)
Tagged with:
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- 30 comments
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- #rust
- #rust plugin
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(and 4 more)
Tagged with:
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going to reinstall it and test it tonight when no ones online
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Yep im getting the same error
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sorry been busy it was the recent download new install
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How do i change the Colour, Size & Transparency of the Map Marker?
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No im saying im saying when the plugin loads it puts the chance to 0
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Data Files get a weird bug where chance is set to 0.0 Upon Killing the NPC Boss The Server Crashes. Failed to call hook 'OnBossKilled' on plugin 'BattlePass v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BattlePass.OnBossKilled (ScientistNPC boss, BasePlayer attacker) [0x00000] in <4b2c042b0ddd4c2fab0f88f532f43b15>:0 at Oxide.Plugins.BattlePass.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00219] in <4b2c042b0ddd4c2fab0f88f532f43b15>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 { "Name": "Clown", "Health": 5000.0, "Roam Range": 10.0, "Chase Range": 50.0, "Attack Range Multiplier": 1.0, "Sense Range": 50.0, "Target Memory Duration [sec.]": 10.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Minimum time of appearance after death [sec.]": 3000.0, "Maximum time of appearance after death [sec.]": 4200.0, "Disable radio effects? [true/false]": true, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true, "Wear items": [ { "ShortName": "metal.facemask", "SkinID (0 - default)": 2502755786 }, { "ShortName": "burlap.shirt", "SkinID (0 - default)": 2505372020 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 2502759753 }, { "ShortName": "burlap.trousers", "SkinID (0 - default)": 2507111851 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 2507113985 } ], "Belt items": [ { "ShortName": "shotgun.pump", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "ammo.shotgun.fire" }, { "ShortName": "syringe.medical", "Amount": 10, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "grenade.molotov", "Amount": 10, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "", "Marker settings": { "Do you use the Marker? [true/false]": true, "Radius": 0.2, "Transparency": 0.3, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 } }, "The amount of economics that is given for killing the boss": { "Economics": 1000.0, "Server Rewards (minimum 1)": 0, "IQEconomic (minimum 1)": 0 }, "List of monument locations": [], "If the boss ends up below ocean sea level, should the boss return to it's place of appearance? [true/false]": false, "Type of navigation grid (0 - used mainly on the island, 1 - used mainly under water or under land, as well as outside the map, can be used on some monuments)": 0, "The distance at which you can apply damage to the boss (use 0 at any distance)": 100.0, "Notify in a chat about actions with the boss? [true/false]": true, "The path to the crate that appears at the place of death (empty - not used)": "", "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 1, "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum number of prefabs": 3, "Maximum number of prefabs": 3, "Use minimum and maximum values? [true/false]": false, "List of prefabs": [ { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum number of items": 2, "Maximum number of items": 15, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "fuse", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2319473211, "Name (empty - default)": "RTX 3070" }, { "ShortName": "fuse", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2366175126, "Name (empty - default)": "RAM" }, { "ShortName": "fuse", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2319472024, "Name (empty - default)": "RTX 3090" }, { "ShortName": "fuse", "Minimum": 4, "Maximum": 8, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2319470516, "Name (empty - default)": "Cooler" }, { "ShortName": "fuse", "Minimum": 1, "Maximum": 4, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2954418951, "Name (empty - default)": "CPU" }, { "ShortName": "sticks", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2952482751, "Name (empty - default)": "Construction Hire" }, { "ShortName": "sticks", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2952483586, "Name (empty - default)": "Large Investment" }, { "ShortName": "sticks", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2952482320, "Name (empty - default)": "Building Blueprint" }, { "ShortName": "sticks", "Minimum": 1, "Maximum": 3, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2952484007, "Name (empty - default)": "Small Investment" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2946308838, "Name (empty - default)": "PredatorMissile" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2968637342, "Name (empty - default)": "FireTools" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2960514976, "Name (empty - default)": "AC130" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2960517632, "Name (empty - default)": "MiniNuke" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2966576374, "Name (empty - default)": "Mass" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2832970382, "Name (empty - default)": "NukeStrike" }, { "ShortName": "syringe.medical", "Minimum": 3, "Maximum": 10, "Chance probability [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] }, "All actions that occur with the player within the NPC radius": { "Use only one ability at a time? [true/false]": true, "Radius (to disable all abilities, set the value to 0)": 50.0, "Spikes ability cooldown time (to disable the ability, set the value -1)": -1, "Applied damage to player from Spikes": 0.0, "FireBall ability cooldown time (to disable the ability, set the value -1)": 60, "Applied damage to player from FireBall": 10.0, "ElectricShock ability cooldown time (to disable the ability, set the value -1)": -1, "Applied damage to player from ElectricShock": 0.0, "Wounded ability cooldown time (to disable the ability, set the value -1)": -1, "Freeze ability cooldown time (to disable the ability, set the value -1)": -1, "Animal Ability Settings": { "Ability Cooldown Time (to disable the ability, set the value -1)": -1, "Type of animal (Wolf, Bear)": "", "Number of animals": 0, "Despawn time animals": 0.0 }, "NPC Ability Settings": { "Ability Cooldown Time (to disable the ability, set the value -1)": -1, "NPC Settings": null, "Number of NPCs": 0, "Despawn time NPCs": 0.0 }, "Radiation": 0.0, "Temperature": 0.0 }, "All actions that occur when applying NPC damage": { "Disable all abilities when applying damage? [true/false]": false, "Regeneration of health from the applied damage [%]": 0.0, "The amount of calories consumed": 0.0, "The amount of water consumed": 20.0, "The amount of added radiation": 0.0, "The amount of added bleeding": 0.0 }, "Use the invisibility ability? (use only for bosses with melee weapons) [true/false]": false, "Enable damage to the boss with melee weapons only? [true/false]": false } ---------------------------- EDIT -------------------------- Server Does not Crash but forces Disconnect Stampy kicked: Packet Flooding: Player Tick NullReferenceException: Object reference not set to an instance of an object EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942
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ok awesome cant wait i know the time feeling hahaha
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seems to be all good
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ill test the new version you put out later gotta set up Shoppy atm then ill record if it does it again
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the required items to craft
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editing
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Failed to call hook 'CmdConsoleCrafts' on plugin 'Crafts v2.10.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.Crafts.MainUi (BasePlayer player, System.Int32 category, System.Int32 page, System.Int32 catPage, System.Boolean first) [0x018a1] in <f5344f674b4940aeb5a1f3a863b5a3a8>:0 at Oxide.Plugins.Crafts.CmdConsoleCrafts (ConsoleSystem+Arg arg) [0x00225] in <f5344f674b4940aeb5a1f3a863b5a3a8>:0 at Oxide.Plugins.Crafts.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a60] in <f5344f674b4940aeb5a1f3a863b5a3a8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 when editing required item if you press the bottom X it messing it all up
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thanks seems have solved the issue much appreciated
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So recycler does not stay open and wont turn on and will steal items Invalid Position: generic_world[17092511] carburetor3 (world) (591.8, -506.3, -521.2) (destroying) Invalid Position: generic_world[17092514] research.table (world) (590.9, -501.7, -535.4) (destroying) 82.29.188.190:65450/76561198334320942/Ypmats disconnecting: Exception (cs:81137): NullReferenceException: Object reference not set to an instance of an object. LootPanelRecycler.Switch (System.Boolean onOff) (at <00000000000000000000000000000000>:0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <00000000000000000000000000000000>:0) UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.Process () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.EventSystem.Update () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.EventSystem:Update() Invalid Position: generic_world[17092572] research.table (world) (596.7, -506.0, -535.6) (destroying) Im using Custom Recycler but this should not effect it
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Is there a way to totally disable your recycler so it don't interfere with the other recycler plugins?
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Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableEffects v1.4.61' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ConsumableEffects.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00014] in <c8a9a65344324b17abffdf0aa24eb6ec>:0 at Oxide.Plugins.ConsumableEffects.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <c8a9a65344324b17abffdf0aa24eb6ec>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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Hi i seen in the comments you were working on permissions update for this is there any chance this is still being worked on?
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- 10 comments
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- #craft
- #transfer items
- (and 6 more)
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- 10 comments
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- #craft
- #transfer items
- (and 6 more)
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aw dam was trying to use it so players interact with this NPC in a bank
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How do we set the max jail time so that players are not jailed for infinite time