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Stampy

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Everything posted by Stampy

  1. Stampy

    Balance the Betting

    years ago we tried to get it so for example Glue with a Chip skin can be used but it meant that default glue could still be put inside even though its set to just that skin
  2. Stampy

    Balance the Betting

    did you ever get the plugin to work with just the skinned item and not the default one?
  3. Stampy

    Bugged Bad!

    going to reinstall it and test it tonight when no ones online
  4. Stampy

    Update it plz

    Yep im getting the same error
  5. Stampy

    Changing Map Marker?

    ok thanks
  6. Stampy

    Bugged Bad!

    sorry been busy it was the recent download new install
  7. Stampy

    Idea

    Would it be possible to add a button for recover loot. So when the player dies you can click the button and it will go to the dead body and recover your loot.
  8. Stampy

    Changing Map Marker?

    How do i change the Colour, Size & Transparency of the Map Marker?
  9. Stampy

    Bugged Bad!

    No im saying im saying when the plugin loads it puts the chance to 0
  10. Stampy

    Bugged Bad!

    Data Files get a weird bug where chance is set to 0.0 Upon Killing the NPC Boss The Server Crashes. Failed to call hook 'OnBossKilled' on plugin 'BattlePass v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BattlePass.OnBossKilled (ScientistNPC boss, BasePlayer attacker) [0x00000] in <4b2c042b0ddd4c2fab0f88f532f43b15>:0 at Oxide.Plugins.BattlePass.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00219] in <4b2c042b0ddd4c2fab0f88f532f43b15>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 { "Name": "Clown", "Health": 5000.0, "Roam Range": 10.0, "Chase Range": 50.0, "Attack Range Multiplier": 1.0, "Sense Range": 50.0, "Target Memory Duration [sec.]": 10.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Minimum time of appearance after death [sec.]": 3000.0, "Maximum time of appearance after death [sec.]": 4200.0, "Disable radio effects? [true/false]": true, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true, "Wear items": [ { "ShortName": "metal.facemask", "SkinID (0 - default)": 2502755786 }, { "ShortName": "burlap.shirt", "SkinID (0 - default)": 2505372020 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 2502759753 }, { "ShortName": "burlap.trousers", "SkinID (0 - default)": 2507111851 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 2507113985 } ], "Belt items": [ { "ShortName": "shotgun.pump", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "ammo.shotgun.fire" }, { "ShortName": "syringe.medical", "Amount": 10, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "grenade.molotov", "Amount": 10, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "", "Marker settings": { "Do you use the Marker? [true/false]": true, "Radius": 0.2, "Transparency": 0.3, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 } }, "The amount of economics that is given for killing the boss": { "Economics": 1000.0, "Server Rewards (minimum 1)": 0, "IQEconomic (minimum 1)": 0 }, "List of monument locations": [], "If the boss ends up below ocean sea level, should the boss return to it's place of appearance? [true/false]": false, "Type of navigation grid (0 - used mainly on the island, 1 - used mainly under water or under land, as well as outside the map, can be used on some monuments)": 0, "The distance at which you can apply damage to the boss (use 0 at any distance)": 100.0, "Notify in a chat about actions with the boss? [true/false]": true, "The path to the crate that appears at the place of death (empty - not used)": "", "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 1, "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum number of prefabs": 3, "Maximum number of prefabs": 3, "Use minimum and maximum values? [true/false]": false, "List of prefabs": [ { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum number of items": 2, "Maximum number of items": 15, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "fuse", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2319473211, "Name (empty - default)": "RTX 3070" }, { "ShortName": "fuse", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2366175126, "Name (empty - default)": "RAM" }, { "ShortName": "fuse", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2319472024, "Name (empty - default)": "RTX 3090" }, { "ShortName": "fuse", "Minimum": 4, "Maximum": 8, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2319470516, "Name (empty - default)": "Cooler" }, { "ShortName": "fuse", "Minimum": 1, "Maximum": 4, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2954418951, "Name (empty - default)": "CPU" }, { "ShortName": "sticks", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2952482751, "Name (empty - default)": "Construction Hire" }, { "ShortName": "sticks", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2952483586, "Name (empty - default)": "Large Investment" }, { "ShortName": "sticks", "Minimum": 1, "Maximum": 2, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2952482320, "Name (empty - default)": "Building Blueprint" }, { "ShortName": "sticks", "Minimum": 1, "Maximum": 3, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2952484007, "Name (empty - default)": "Small Investment" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2946308838, "Name (empty - default)": "PredatorMissile" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2968637342, "Name (empty - default)": "FireTools" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2960514976, "Name (empty - default)": "AC130" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2960517632, "Name (empty - default)": "MiniNuke" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2966576374, "Name (empty - default)": "Mass" }, { "ShortName": "xmas.present.medium", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 0.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2832970382, "Name (empty - default)": "NukeStrike" }, { "ShortName": "syringe.medical", "Minimum": 3, "Maximum": 10, "Chance probability [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] }, "All actions that occur with the player within the NPC radius": { "Use only one ability at a time? [true/false]": true, "Radius (to disable all abilities, set the value to 0)": 50.0, "Spikes ability cooldown time (to disable the ability, set the value -1)": -1, "Applied damage to player from Spikes": 0.0, "FireBall ability cooldown time (to disable the ability, set the value -1)": 60, "Applied damage to player from FireBall": 10.0, "ElectricShock ability cooldown time (to disable the ability, set the value -1)": -1, "Applied damage to player from ElectricShock": 0.0, "Wounded ability cooldown time (to disable the ability, set the value -1)": -1, "Freeze ability cooldown time (to disable the ability, set the value -1)": -1, "Animal Ability Settings": { "Ability Cooldown Time (to disable the ability, set the value -1)": -1, "Type of animal (Wolf, Bear)": "", "Number of animals": 0, "Despawn time animals": 0.0 }, "NPC Ability Settings": { "Ability Cooldown Time (to disable the ability, set the value -1)": -1, "NPC Settings": null, "Number of NPCs": 0, "Despawn time NPCs": 0.0 }, "Radiation": 0.0, "Temperature": 0.0 }, "All actions that occur when applying NPC damage": { "Disable all abilities when applying damage? [true/false]": false, "Regeneration of health from the applied damage [%]": 0.0, "The amount of calories consumed": 0.0, "The amount of water consumed": 20.0, "The amount of added radiation": 0.0, "The amount of added bleeding": 0.0 }, "Use the invisibility ability? (use only for bosses with melee weapons) [true/false]": false, "Enable damage to the boss with melee weapons only? [true/false]": false } ---------------------------- EDIT -------------------------- Server Does not Crash but forces Disconnect Stampy kicked: Packet Flooding: Player Tick NullReferenceException: Object reference not set to an instance of an object EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942 EAC network packet from invalid connection: 76561198334320942
  11. Stampy

    Money extend?

    ok awesome cant wait i know the time feeling hahaha
  12. seems to be all good
  13. ill test the new version you put out later gotta set up Shoppy atm then ill record if it does it again
  14. the required items to craft
  15. editing
  16. Failed to call hook 'CmdConsoleCrafts' on plugin 'Crafts v2.10.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.Crafts.MainUi (BasePlayer player, System.Int32 category, System.Int32 page, System.Int32 catPage, System.Boolean first) [0x018a1] in <f5344f674b4940aeb5a1f3a863b5a3a8>:0 at Oxide.Plugins.Crafts.CmdConsoleCrafts (ConsoleSystem+Arg arg) [0x00225] in <f5344f674b4940aeb5a1f3a863b5a3a8>:0 at Oxide.Plugins.Crafts.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a60] in <f5344f674b4940aeb5a1f3a863b5a3a8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 when editing required item if you press the bottom X it messing it all up
  17. Stampy

    Conflict with Custom Recycler

    thanks seems have solved the issue much appreciated
  18. Stampy

    Issue

    So recycler does not stay open and wont turn on and will steal items Invalid Position: generic_world[17092511] carburetor3 (world) (591.8, -506.3, -521.2) (destroying) Invalid Position: generic_world[17092514] research.table (world) (590.9, -501.7, -535.4) (destroying) 82.29.188.190:65450/76561198334320942/Ypmats disconnecting: Exception (cs:81137): NullReferenceException: Object reference not set to an instance of an object. LootPanelRecycler.Switch (System.Boolean onOff) (at <00000000000000000000000000000000>:0) UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <00000000000000000000000000000000>:0) UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.Process () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.EventSystem.Update () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.EventSystem:Update() Invalid Position: generic_world[17092572] research.table (world) (596.7, -506.0, -535.6) (destroying) Im using Custom Recycler but this should not effect it
  19. Stampy

    Conflict with Custom Recycler

    Is there a way to totally disable your recycler so it don't interfere with the other recycler plugins?
  20. Stampy

    error in console

    Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableEffects v1.4.61' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ConsumableEffects.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00014] in <c8a9a65344324b17abffdf0aa24eb6ec>:0 at Oxide.Plugins.ConsumableEffects.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <c8a9a65344324b17abffdf0aa24eb6ec>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  21. Stampy

    Permissions Support?

    Hi i seen in the comments you were working on permissions update for this is there any chance this is still being worked on?
  22. Stampy

    Inventory Helper

    I'll Work my magic and ask for an update
  23. Stampy

    Console Commands

    aw dam was trying to use it so players interact with this NPC in a bank
  24. Stampy

    Max Jail Time

    How do we set the max jail time so that players are not jailed for infinite time
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