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Oldbtchsgaming

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File Comments posted by Oldbtchsgaming

    Kits

       5,037    219

    i am using the free kits and cannot figure out how to get the items to give when testing on tips4serv I have commands but anyway would this work better/easier?givekitto <player name or id> ultimatefarmingkit

    Raidable Bases

       37,961    3724

    ok..its been awhile since i set up Raidable  Bases so i forget what goes where- i took out Hard because it was spawning hard for easy when purchased so im trying to add Hard back in (no longer purchased just spawn) and i get error that hard base is missing entitity?

    My Attack Heli

       229    26

    I have this updated any idea why my logs look like this?

     

     

     

    Failed to call hook 'OnEntityMounted' on plugin 'MyAttackHeli v1.1.0' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.MyAttackHeli.OnEntityMounted (BaseMountable entity, BasePlayer player) [0x00052] in <5260bda500b646ef8dd7815afaf1326f>:0

    at Oxide.Plugins.MyAttackHeli.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000e6] in <5260bda500b646ef8dd7815afaf1326f>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0

    Failed to call hook 'OnEntityMounted' on plugin 'MyAttackHeli v1.1.0' (NullReferenceException: Object reference not set to an instance of an object)

     

     

    Cargo Convoy Event

       260    48
    13 hours ago, Magnetos said:

    image.png.2b57328e0d70ced2ae2a114316485584.png

    The mod doesn't even want to load on custom map, it just gives an error and doesn't create a file in the config section

    I am running on a custom map check your NPCSpawn I had to remove all the NPCSpawn files including data and reload and now works.hope this helps

    Cargo Convoy Event

       260    48
    On 2/9/2025 at 5:08 PM, CrazyRust said:

    Don't write in the F1 console, write in the server console. This is the problem. The commands only work in the server console.

    ok tried everything i cannot get it to work I would like a refund please.I tried both of my servers.

    Cargo Convoy Event

       260    48
    7 hours ago, CrazyRust said:

    The commands are in the description. These are just server console commands. They do not work in Chat.

    tried that too ..nothing

     

    • Like 1

    Raidable Bases

       37,961    3724

    How do I fix this? after update RB is not loading?

    -Error while compiling RaidableBases: 'RaidableBases.HumanoidNPC.OnKilled(HitInfo)': no suitable method found to override | Line: 2584, Pos: 34

     

    Blue Tears

       395    9

    Thanks My players wanted a change so I hope to purchase next wipe! 

    • Love 1

    Blue Tears

       395    9

    I need to ask..my players want me to purchase this but not sure if would lag? i run like 150 plugins/PVE/GSK  and its run on 16gb just renting server,,Is the map optimized well? sorry I'm not super techy..

  1. On 11/28/2024 at 11:52 PM, SirApesALot said:

    and is it just one base, or all bases? Your best bet would be most likely to talk to Nivex the creator of Raidable Bases, as I have had no complaints of this from anyone else I presume (maybe wrongly) that the issue lies with one of your settings

    I got it and i love these packs!

    Raidable Bases

       37,961    3724

    Can you tell me what this cause is?-

    [RaidableBases] oxide/data/RaidableBases/Profiles/LootTables.json

    Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing number: =. Path 'LootTables['assets/bundled/prefabs/radtown/underwater_labs/tech_parts_1.prefab'].ItemList.semibody.Max', line 1756, position 18.

     

    Talking Npc Vendors

       468    53
    On 11/10/2024 at 8:39 PM, Razor said:

    Send a video or screen shoot of what your seeing... R you trying to spawn the npc?

     

    I figured it think it was something to do with lack of sleep lol ty and sorry 🙂

    Talking Npc Vendors

       468    53

    I purchased the This and am unable to download  https://www.myvector.xyz/index.php?resources/talkingnpcvehicles-addon-for-talkingnpc-plugin.115/-

    says I do not have permission but I'm signed in?

    Npc Spawn

       38,541    202
    5 hours ago, Oldbtchsgaming said:

    same  here NPC wont load

     

    Now NPCspwn loads just have errors and no NC at some events.I have already reached out to those developers but the errors are for NPCspawns

    Npc Spawn

       38,541    202
    20 hours ago, will007 said:

    Hello, I'm having problems generating NPCs in all events that require NPCs. I've already done all the updates and the error persists.

    same  here NPC wont load

     

    War Mode PVP/PVE

       818    251
    21 minutes ago, Snaplatack said:

    Dont let them switch modes?

    you cannot raid or kill someone or their base UNLESS they are in PVP as well -so you both I guess, would be able to do that theoretically.I haven't been using long and I run it on my small server as a test

    Raidable Bases

       37,961    3724
    On 11/3/2024 at 11:01 PM, nivex said:

    @Oldbtchsgaming

    hi, WarMode is not my plugin so I don't know what that's about.

    you can set permissions in the profiles, but there are no permissions by default. this should be unrelated.

      "Permission Required To Enter": {
        "Buyable Events": "",
        "Maintained Events": "",
        "Scheduled Events": ""
      },

     

    I fixed it 🙂 ty for your response!

    • Like 1

    Raidable Bases

       37,961    3724
    1 hour ago, nivex said:

    @Oldbtchsgaming

    no, look for errors when the plugin loads. paste everything it says.

    [RaidableBases] oxide/data/RaidableBases/Profiles/Nightmare.json

    Newtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'Oxide.Plugins.RaidableBases+BuildingOptions' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly.

    To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array.

    Path '', line 1, position 1.

    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract) [0x00058] in <271c58b7a8684db5a2c92be17a81f252>:0

    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x00012] in <271c58b7a8684db5a2c92be17a81f252>:0

    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in <271c58b7a8684db5a2c92be17a81f252>:0

    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0

    at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0

    at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0

    at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0

    at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0

    at Oxide.Core.Configuration.DynamicConfigFile.ReadObject[T] (System.String filename) [0x00028] in <beb2b64691c64e2b95b99491bd85442c>:0

    at Oxide.Core.DataFileSystem.ReadObject[T] (System.String name) [0x00021] in <beb2b64691c64e2b95b99491bd85442c>:0

    at Oxide.Plugins.RaidableBases+<LoadProfiles>d__461.MoveNext () [0x00107] in <78bc4eb595b5466a88fc4d29333676b7>:0

    Raidable Bases

       37,961    3724
    7 hours ago, nivex said:

    turrets were bugged. they attacked npcs, but did no damage

    2.9.5 released to fix this issue ❤️

     

    Any idea why my Hard raid bases have no loot after the new  update?

    Personal Recyclers

       1,900    78

    Any idea why my logs are showing this? I looked into it, and all I can find is that it has to do with the recycler.i updated but still sam log spam-

    ServerMgr:Update()

    Server Exception: Building Manager

    NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)

    at BaseEntity.WorldSpaceBounds () [0x00000] in <488d77cf814a4346a21ace8c906d6daa>:0

    at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <488d77cf814a4346a21ace8c906d6daa>:0

    at BaseEntity.GetBuildingPrivilege () [0x00000] in <488d77cf814a4346a21ace8c906d6daa>:0

    at DecayEntity.GetBuildingPrivilege () [0x00011] in <488d77cf814a4346a21ace8c906d6daa>:0

    at DecayEntity.DecayTick () [0x0008b] in <488d77cf814a4346a21ace8c906d6daa>:0

    at ServerBuildingManager.Cycle () [0x00157] in <488d77cf814a4346a21ace8c906d6daa>:0

    at ServerMgr.Update () [0x00119] in <488d77cf814a4346a21ace8c906d6daa>:0

    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    UnityEngine.Logger:LogException(Exception, Object)

    UnityEngine.Debug:LogException(Exception, Object)

    ServerMgr:Update()

    Server Hud

       11,564    573

    Quick quest? is there anyway that HUD can keep an accurate count of players pe month? its a monthly server but I have watched the count and I know there HAVE BEEN OVER 100 PLAYERS BUT KEEPS GOING DOWN NOT UP

    Shop

       10,128    692
    5 hours ago, MeventSupport said:

    Are you using global discounts?

    I'm not sure where is that setting? I don't want discount s

     

    Raidable Bases

       37,961    3724

    After update i and added Skinbox i get this I dk if its a conflict?

    LogHandler:LogException(Exception, Object)

    UnityEngine.Logger:LogException(Exception, Object)

    UnityEngine.Debug:LogException(Exception, Object)

    ServerMgr:Update()

    [RaidableBases] Hard_Bases is missing entity data

    [RaidableBases] DEBUG: 1x - Blocked by another plugin event: 561.58 5.94 -1672.28 crankshaft_new

    [RaidableBases] DEBUG: 2x - Blocked by a building privilege: -1404.40 0.32 1791.00, -1159.05 3.60 1855.31

    Server Exception: IndustrialEntity.RunQueue

    NullReferenceException: Object reference not set to an instance of an object

    at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0

    at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0

    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    UnityEngine.Logger:LogException(Exception, Object)

    UnityEngine.Debug:LogException(Exception, Object)

    ServerMgr:Update()

    You've successfully pasted the structure

    Server Exception: IndustrialEntity.RunQueue

    NullReferenceException: Object reference not set to an instance of an object

    at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0

    at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0

    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    UnityEngine.Logger:LogException(Exception, Object)

    UnityEngine.Debug:LogException(Exception, Object)

    ServerMgr:Update()

    Server Exception: IndustrialEntity.RunQueue

    NullReferenceException: Object reference not set to an instance of an object

    at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0

    at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0

    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    UnityEngine.Logger:LogException(Exception, Object)

    UnityEngine.Debug:LogException(Exception, Object)

    ServerMgr:Update()

    Server Exception: IndustrialEntity.RunQueue

    NullReferenceException: Object reference not set to an instance of an object

    at IndustrialConveyor.CheckIfAnyInputPassesFilters (System.Collections.Generic.List`1[T] inputs) [0x00105] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at IndustrialConveyor.RunJob () [0x000ab] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <808a81731e334e13bae0c54b8d9c7bba>:0

    at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00084] in <149830cc6d824281b3ddacca992fedd6>:0

    at ServerMgr.Update () [0x0053f] in <808a81731e334e13bae0c54b8d9c7bba>:0

    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    UnityEngine.Logger:LogException(Exception, Object)

    UnityEngine.Debug:LogException(Exception, Object)

    ServerMgr:Update()

    Vehicle Buy

       1,332    59

    run this on my PVE server fine-did a test server- purchased item got nothing till next day and item shows correct in invatory but is just empty box when I set it down..

1.7m

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