
Annunaki
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Everything posted by Annunaki
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Still checking this out, the server was quiet as end of wipe was close, I will be monitoring close over the next few days.
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Please add /cpc_update_crashzone, so we can easily update a crash zone.
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The plugin is no longer compiling after today's update.
- 1 reply
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Still having this problem, and now I see it just happened on the auto timer Airfield Event too, It doesn't happen all the time, it is completely random. Can you please add some verbose debug logging to both of the Cargo Crash and Airfield event plugins, so I can try to capture what happening to aid in finding this bug? It's happening on Both Cargo Crash and Airfield Event. Fresh server, Fresh map, Only plugins installed are Cargo Crash, Airfield Event and Drone Event, Permissions Manager and Vanish.
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I have no idea what's going on but on the live server (when spectating players) the locked crate timer is always 0, I tried to simulate this on my test server (same files) playing the game as my admin but each time the locked crate timer is at 5 mins...
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Right now, I'm using my test server (same files and settings as the live server) Manually calling the event or auto event start is working as expected and the timers are 5 mins when opening the crate straight away, but right now I am trying to simulate how a player would interact, e.g running to the event, killing the NPCs etc then opening the crates. I will post back here if I find anything.
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Trying to figure it out now. Multiple crash zones working very well though 😄
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Actually, I don't know what is going on... I just manually called the crash again, and opened the crate myself but this time the timer was at 5 mins.
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I just tested again but with the auto start event timer enabled, when I manually call the event with /callcargoplane the timer was 0 when spectating players but when the even is run automatically the timer is at 5 mins. Crate that was called with the auto event timer.
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Not sure the air field event is disabled for now, no airstrip on current map.
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No other plugins, just cargo crash and Airfield event. I sent you a copy of my config.
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- 226 comments
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- #event
- #cargoplane
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OK, I did a bit more digging as this is happening every time I use /callcargoplane it seems that maybe (ent.hackSeconds = serverHackSeconds - Configuration.timerCrates) might be responsible? If I already have my normal server hackable crates timer at 5 minutes using the available convar, it seems this line of code is taking 5 minutes from 5 minutes which is 0 so e.g. server.cfg convar: hackablelockedcrate.requiredhackseconds 300 - plugin config: "Crates timer(in seconds)": 300 300 - 300 = 0 Can you check out what's going on?
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- 226 comments
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- #event
- #cargoplane
- (and 18 more)
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- 226 comments
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- #event
- #cargoplane
- (and 18 more)
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It's the only time I have seen it (not that I have been watching for it), I was spectating said player, I could tell even the player was surprised as he/she went to run off after starting the hack 😄 I called the event manually using /callcargoplane if thats of any use
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Also waiting for this, mainly so I can set multiple zones to stop the plane crashing into monuments.
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I watched a player today open the hackable crate to be surprised that the timer said 0, so the player was able to loot the crate straight away, It is the first time that I have seen this happen.
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It's OK. So I think what the main thing is that that players have reported is that sometimes the Helicopter will fly outside the Airfield exterior and then get stuck moving from side to side. As you can understand from a player's perspective, when you are trying to take down the helicopter this can be somewhat infuriating, one player suggested that it looks like the helicopter is about to fly away but then gets stuck in this pattern of sideways movements.
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Easy there now relax. I never said it was stupid... Silly and Stupid have total different meanings, "stupid" being on the borderline offensive scale, I see my report (from actual players) has riled you, so in this case I wish you all the best.
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Cant get kits working for the Airfield NPCs, I've set them up using the same kit as the Cargo Crash NPCs (which work fine), but the Airfield NPCs will not spawn with the kits, It looks like kits are handled slightly different between this plugin and the cargo crash plugin and I can't figure out what I'm doing wrong. Below is the setting I've tried: "List of kits for each NPC(requires Kits plugin)": [ "Airfield_NPC_Kit" ],