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laodu

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Everything posted by laodu

  1. laodu

    Shop UI

    Please add eggs.
  2. (08:54:01) | MySql handle raised an exception in 'EcoWallet v1.2.1' plugin (MySqlException: Unable to connect to any of the specified MySQL hosts.) at MySql.Data.MySqlClient.NativeDriver.Open () [0x00057] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at MySql.Data.MySqlClient.Driver.Open () [0x0000b] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at MySql.Data.MySqlClient.Driver.Create (MySql.Data.MySqlClient.MySqlConnectionStringBuilder settings) [0x0004d] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at MySql.Data.MySqlClient.MySqlConnection.Open () [0x0016c] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle () [0x00059] in <021a1dba6a754e42a6cc7771fdfee190>:0
  3. laodu

    Error installing 3.1.0

    [EventsManager] Vanilla events are disabled (16:56:56) | Loaded plugin EventsManager v3.1.0 by Mevent & Qbis (16:56:56) | Plugin filename EventsManagerNotifier.cs must match the main class EventManagerNotifier (should be EventManagerNotifier.cs) (16:56:56) | [CSharp] Started Oxide.Compiler v1.0.32.0 successfully (16:56:57) | [Image Library] Starting order EventsManager (16:56:59) | EventsManagerConverter was compiled successfully in 1375ms (16:56:59) | Ignored unexpected plugin compilation failure: EventsManagerNotifier (16:56:59) | Error while compiling EventsManagerNotifier: Plugin filename EventsManagerNotifier.cs must match the main class EventManagerNotifier (should be EventManagerNotifier.cs) (16:56:59) | Loaded plugin EventsManager Converter v1.0.1 by Mevent (16:56:59) | Image batch (EventsManager) has been stored successfully (16:57:11) | You've successfully pasted the structure
  4. This prompt appears on the console when a problem is found.
  5. (23:49:56) | Failed to call hook 'GetSetItems' on plugin 'SimpleLootTable v1.0.3' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <935634f5cc14479dbaa30641d55600a9>:0 at Oxide.Plugins.SimpleLootTable.GetSetItems (BaseEntity entity, System.String tableName, System.Int32 minAmount, System.Int32 maxAmount, System.Single multiplier, System.Boolean clear) [0x0000d] in <9ed2c31d1a794df895b100271caaa5b5>:0 at Oxide.Plugins.SimpleLootTable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002ff] in <9ed2c31d1a794df895b100271caaa5b5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
  6. laodu

    Chinook Spawner

    Can you send out the configuration document for a look?
  7. Does the icon on the map support the time display of events?
  8. laodu

    Blackjack

    Please add the language configuration of UI interface.
  9. laodu

    Sleeper Teleporter

    /stsetting autoheight on After using automatic altitude, this situation occurs.
  10. laodu

    The event will not end

    One player led all the NPCs away, while another player secretly went over and robbed the box. This is a very simple question.
  11. laodu

    Sleeper Teleporter

    Can MonumentFinder.cs be supported as a plugin to locate locations? Because every time the file is cleared, the area needs to be set again, which can be very troublesome.
  12. laodu

    The event will not end

    My suggestion is that the booty box was robbed by players, and the activity should end. Reason: There is no booty in the box. If the activity continues to exist, it will mislead other players to continue to participate in this meaningless activity.
  13. laodu

    The event will not end

    This activity has been completed by the player, but it does not disappear.
  14. laodu

    The event will not end

    The player has completed the task of this activity. But the activity is not over. That's what it means.
  15. laodu

    The event will not end

    The player didn't kill the NPC, but directly plundered all the booty inside. Under normal circumstances, after the booty was plundered, the replica has ended in 1 minute.
  16. laodu

    The event will not end

    The player did not kill NPCs, only obtained a locked password box.
  17. laodu

    The event will not end

    From the above figure, you can see that the player has obtained the locked password box. But the activity will not disappear until the copy time is over.
  18. laodu

    The event will not end

    After the player touches the box, the activity will not end until the time is up.
  19. laodu

    The event will not end

    After the player touches the box, the activity will not end until the time is up.
  20. laodu

    Tag Restore Default Owner

    Have you got any results?
  21. This is a probability. I can try it.
  22. prefab=assets/bundled/prefabs/radtown/crate_elite.prefab tableName=dixia555 tableMinItems=10 tableMaxItems=25
  23. I am also using this customlot.cs plug-in. If your simpleloottable.cs does not work. The box will produce the booty set by the customlot.cs plug-in.
  24. I checked the configuration of simpleloottable and found no problem, because it is normal at ordinary times and can produce loot, but occasionally it will not.
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