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Papi Rusty

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Everything posted by Papi Rusty

  1. I have to disconnect from server and rejoin so it can fix. but it only fixes for me. everyone has to reconnect to server too to fix. but later same thing happens
  2. now with all the addons its getting worse. Please let me know when you can fix this> I cant edit or close the wipe schedule. i have to reload it. Kits is the same way.
  3. Papi Rusty

    issue

    @Mercury Did you ever test this. Still having issues with this
  4. Papi Rusty

    Linking issue

    how do i give permission
  5. Papi Rusty

    Linking issue

    why not
  6. Papi Rusty

    Linking issue

    also getting this error DiscordAPIError[50013]: Missing Permissions at handleErrors (/home/container/node_modules/discord.js/node_modules/@discordjs/rest/dist/index.js:730:13) at process.processTicksAndRejections (node:internal/process/task_queues:95:5) at async SequentialHandler.runRequest (/home/container/node_modules/discord.js/node_modules/@discordjs/rest/dist/index.js:1133:23) at async SequentialHandler.queueRequest (/home/container/node_modules/discord.js/node_modules/@discordjs/rest/dist/index.js:963:14) at async _REST.request (/home/container/node_modules/discord.js/node_modules/@discordjs/rest/dist/index.js:1278:22) at async GuildMemberManager.edit (/home/container/node_modules/discord.js/src/managers/GuildMemberManager.js:381:15) { requestBody: { files: undefined, json: { nick: 'dragonprincessjay' } }, rawError: { message: 'Missing Permissions', code: 50013 }, code: 50013, status: 403, method: 'PATCH',
  7. Papi Rusty

    issues

    yes perfect! I will wait for it. any eta?
  8. Papi Rusty

    error.

    I got error when i tried srs. Idk if it was cuz of that or what but i got this error System.NullReferenceException: Object reference not set to an instance of an object. at Oxide.Plugins.Skinner+BoxController.GetItemFromPool (System.UInt64 cachedSkin, ItemDefinition itemDef, System.Int32 pos) [0x00087] in <694d3fbc55e843479c3572c1c52d05ba>:0 at Oxide.Plugins.Skinner+BoxController.InsertItem (System.UInt64 cachedSkin, ItemDefinition itemDef, System.Int32 amount, System.Int32 pos) [0x00000] in <694d3fbc55e843479c3572c1c52d05ba>:0 at Oxide.Plugins.Skinner+BoxController.GetRequestSkins () [0x00195] in <694d3fbc55e843479c3572c1c52d05ba>:0 at Oxide.Plugins.Skinner+BoxController.SkinRequests () [0x00041] in <694d3fbc55e843479c3572c1c52d05ba>:0 at Oxide.Plugins.Skinner.RequestSelectCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x00088] in <694d3fbc55e843479c3572c1c52d05ba>:0 at Oxide.Plugins.Skinner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x010a3] in <694d3fbc55e843479c3572c1c52d05ba>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.Plugins.Plugin.CallHook_Patch0(Oxide.Core.Plugins.Plugin,string,object[])
  9. Papi Rusty

    issues

    Hey i havent used this in a while. but is there anyway to fix this arena? there a lot of areas that could use more prevent movement cubes. players can get in many areas
  10. Papi Rusty

    Needs a little work

    hey waiting on this. let me know please. also have some custom work if you want to do it! @G1Sniper
  11. does this scale with the users scale settings they have in game or does it not
  12. I checked. it reset my entire config
  13. Papi Rusty

    timer

    How do i change the timer? 1 hour is not enough time i want more time
  14. i have tried updating but can not without breaking config. Any way to fix this? also getting this error when i try to update [FurnaceUpgrades] [Config] Detected legacy config format (float values). Attempting migration... Input string '1.0' is not a valid integer. Path '['Default Settings']['Smelting speed']', line 60, position 25. [FurnaceUpgrades] Migrating legacy config to new format... [FurnaceUpgrades] [Migration] Could not migrate default values: Object must implement IConvertible. [FurnaceUpgrades] [Migration] Failed to migrate Upgrades: Object must implement IConvertible. [FurnaceUpgrades] Legacy config migrated successfully. [FurnaceUpgrades] Ignore 'Object must implement IConvertible' warnings. [FurnaceUpgrades] FurnaceUpgrades conflicts with the 'StackModifier' plugin [FurnaceUpgrades] If any Stack Modifier plugin oven items stack is greater than (1), upgrades will be lost, FurnaceUpgrades does not work correctly when changing the Furnace Stack using Stack Modifier plugin! [FurnaceUpgrades] If you have set ovens items stack to 1 then everything works good. [FurnaceUpgrades] Please make sure to have only one splitter plugin, either use Built-in furnace splitter or disable this from config and use alternatives! [FurnaceUpgrades] If the StackModifier plugin oven stack is greater than (1), upgrades will be lost, FurnaceUpgrades does not work correctly when changing the Furnace Stack using StackModifier! Calling 'OnServerInitialized' on 'FurnaceUpgrades v2.6.1' took 297ms Loaded plugin FurnaceUpgrades v2.6.1 by ifte
  15. Thank you
  16. Papi Rusty

    error

    Not sure i will keep checking
  17. Also when is update for server panel
  18. Any update??
  19. Eta? Its affecting kits too
  20. Papi Rusty

    Linking issue

    When a player links their role in discord sometimes doesnt get applied. In certain cases they have to / unlink and /link again in order to get the role
  21. Papi Rusty

    error

    Failed to call hook 'CmdConsoleClans' on plugin 'Clans v1.1.49' (IndexOutOfRangeException: Index was outside the bounds of the array.) at Oxide.Plugins.Clans.CmdConsoleClans (ConsoleSystem+Arg arg) [0x01abf] in <b6642c4529e24ede817fb1dea9cf6489>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0356f] in <b6642c4529e24ede817fb1dea9cf6489>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.Plugins.Plugin.CallHook_Patch0(Oxide.Core.Plugins.Plugin,string,object[])
  22. Please add support for monumnet owners. atm there is huge bug and cant have monument owners and defendable bases at same location
  23. Papi Rusty

    2 issues

    1: when a player is in a clan and their teamate is owner of a monument their team/clan cannot enter it. Can you add clan/team support please? 2: I run defendable bases plugin. and a defendable base started inside trainyard. when this happend it caused a bug . it kicked the players teamates out of the bubble zone from monumnet owner. i also got this error. i unloaded the monument owner plugin and the bubble did not get destroyed it stayed there. NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.MonumentOwner+PlayerDataManager.SetNewCooldown (BasePlayer player, System.String key, Oxide.Plugins.MonumentOwner+PlayerDataManager+TypeOfCooldown type) [0x00020] in <9b6219eadebe425bbda9967c9ec2cc9d>:0 at Oxide.Plugins.MonumentOwner+Controller.DeleteOwner () [0x00026] in <9b6219eadebe425bbda9967c9ec2cc9d>:0 at Oxide.Plugins.MonumentOwner+Controller.Destroy () [0x0004f] in <9b6219eadebe425bbda9967c9ec2cc9d>:0 at Oxide.Plugins.MonumentOwner+PlayerHandler.Destroy () [0x0000e] in <9b6219eadebe425bbda9967c9ec2cc9d>:0 at Oxide.Plugins.MonumentOwner+PlayerHandler.OnDestroy () [0x00000] in <9b6219eadebe425bbda9967c9ec2cc9d>:0 @jtedal
    This events plugin replaced what used to take me six separate plugins! seriously. It’s solid. The events are fun (Ore War is definitely my favorite), and the dev is active and responds pretty quickly. If you’re looking for an all in one events solution, this is it.
  24. This happened when the player had died and the UI was still there. So when he tried to send the photo it wasnt working and sent error
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