Jump to content

feldspar333

Member
  • Posts

    57
  • Joined

  • Last visited

Everything posted by feldspar333

  1. feldspar333

    Space Chickens

    Also the asset I used is"assets/rust.ai/agents/chicken/chicken.prefab", I used the sound effect for the purchase sound.
  2. feldspar333

    Space Chickens

    Apparently if you spread them out a bit(>100), most will survive reentry and make it to the ground. I also turned off the explosion effect.
  3. feldspar333

    Space Chickens

    So when I put the chicken prefab (assets/rust.ai/agents/chicken/sound/attack.asset) for a custom definition, there's an explosion that kills the chicken right before it lands. Is there a setting to turn that off, or do I just shower the player with a couple dozen chicken corpses?
  4. Hey Pitereq, With more testing, msadmin kill works, msadmin run default 10, does not. I set the purchase requirement short name to "", and the currency to 2. as you mentioned, but when I use the /ms command it looks like the app is looking for something in the inventory. Thanks, David
  5. The msadmin console commands are not working.for me. Event purchasing with Server Reward points is not working either. Perhaps I'm missing something in the config...
  6. Heya, There's a couple missing walls around the first two doors, and some ceilings missing in the same area. I did not check the entire monument, and that's probably worth doing if there's other puzzles/locks. Thanks, David
    After a successful switch to Carbon my test server, the implementation was uneventful on the public server. One mod, Monument Addons, did not compile, but commenting out a single line allowed it to work. Carbon is quite intuitive and seems very smooth and quick. The integrated control panel with commonly used modules is very handy and efficient. I reduced my mod count by eight or so. If you're starting from scratch, don't bother with Oxide, go with Carbon and activate the Pulgins tab. Excellent work gentlefolk, I'm looking forward to enjoying new features and functionality as Carbon matures.
  7. feldspar333

    Carbon

    I'm working on a test server now. Looks really great so far, excellent work gentile folk!
  8. Not many meteorites contain radioactive elements, so it's not 'logical' that they would be radioactive. It stands to reason that radioactive elements are about as common in asteroids as they are on earth, i.e. pretty rare indeed. As a game mechanic, it might be fun, but explosives are already needed to mine them so it just amplifies the late tier bias.
    From the description, it seemed that this plugin would enable editing of existing NPC loot tables. It turns out to be a klunky tool to create loot tables from an incomplete list of items. I doubt that it could be used to efficiently create these tables, nor is it clear how it might be useful at all.
    Fun, works well and the developer responds to questions and feature requests with a friendly pep.
  9. feldspar333

    NPCLoot

    Apparently this does not allow you to edit drop tables of pre-existing NPCs... How is it supposed to be used?
  10. feldspar333

    NPCLoot Not Working

    Just figured it out. The ownerid command in my config file was not working. Reset it with RCON and it's working. Thanks for the help,
  11. feldspar333

    NPCLoot Not Working

    I do have admin privileges on my server. I just re-checked , and the other mods installed work as if I do.
  12. It seems like the random event is targeted to the center of the map. Can it be targeted at a random location on the map? Thanks, David
  13. feldspar333

    NPCLoot Not Working

    Yep, it's there... o.plugins Listing 18 plugins: 01 "Backpacks" (3.9.0) by WhiteThunder (0.74s) - Backpacks.cs 02 "BetterLoot" (3.5.8) by Tryhard & Khan (17.25s) - BetterLoot.cs 03 "BetterNpc" (1.1.8) by KpucTaJl (0.64s) - BetterNpc.cs 04 "Loot Bouncer" (1.0.9) by Sorrow/Arainrr (0.71s) - LootBouncer.cs 05 "MeteorEvent" (1.2.11) by ThePitereq (6.20s) - MeteorEvent.cs 06 "NPCKits" (1.1.6) by Steenamaroo (4.15s) - NPCKits.cs 07 "NPCLoot" (1.2.0) by AhigaO#4485 (0.28s) - NPCLoot.cs 08 "NpcSpawn" (2.4.8) by KpucTaJl (13.83s) - NpcSpawn.cs 09 "PermissionsManager" (2.0.7) by Steenamaroo (0.35s) - PermissionsManager.cs 10 "Pets" (0.6.5) by Nogrod/k1lly0u (58.39s) - Pets.cs 11 "Recycle Manager" (2.0.3) by WhiteThunder (0.06s) - RecycleManager.cs 12 "Scheduled Messages" (1.2.0) by gunman435 (0.00s) - ScheduledMessages.cs 13 "Sort Button" (2.0.2) by MON@H (0.06s) - SortButton.cs 14 "Stack Size Controller" (4.1.1) by AnExiledDev (14.63s) - StackSizeController.cs 15 "TimeOfDay" (2.3.4) by FuJiCuRa (0.00s) - TimeOfDay.cs 16 "Crafting Controller" (3.2.7) by Whispers88 (0.29s) - CraftingController.cs 17 "Extended Crafting" (0.3.5) by nivex & judess69er (0.03s) - ExtendedCrafting.cs
  14. feldspar333

    NPCLoot Not Working

    I've installed the mod, restarted the server, and still cannot use "/nlsettings" as permission is required. NPCLoot does not appear in the permission manager, nor does nlsettings exist as a permission when added in RCON. What am I missing? Thanks, David
  15. feldspar333

    NPCLoot

    I've installed the mod, restarted the server, and still cannot use "/nlsettings" as permission is required. NPCLoot does not appear in the permission manager, nor does nlsettings exist as a permission when added in RCON. What am I missing? Thanks, David
  16. Ha! Thanks for the tip on how I can fix it for myself. I might be a science nerd about astronomy and have a distinct distaste for astrology (horoscope) nonsense.
  17. Greetings, Is there a setting to change the text of the warning? If not, can there be one? Perhaps the warning "Astrologers predict...", is this an intentional troll but "astronomer" is the proper term for the scientists that use telescopes. Thanks, David

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.8m
Total downloads
Customers
11.7k
Customers served
Files Sold
166.6k
Total sales
Payments
3.6m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.