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MrLiquid

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Everything posted by MrLiquid

  1. MrLiquid

    Latest Update

    With the latest update, and you have "Show Custom Recipes" nothing regarding Ganja recipes show. after you click Show and Hide button, after a few presses it simply disappears. Also the custom mixing button doesnt show
  2. MrLiquid

    calling npc deaths

    Calling 'OnPlayerDeath' on 'GlitchedItemRetriever v1.2.0' took 282ms Zombie[5135588] was killed by bear (Bear) at (675.63, 27.36, -1047.81) Calling 'OnPlayerDeath' on 'GlitchedItemRetriever v1.2.0' took 287ms Zombie[7869339] was killed by bear (Bear) at (-245.75, 23.25, 273.58) Calling 'OnPlayerDeath' on 'GlitchedItemRetriever v1.2.0' took 283ms Zombie[9080962] was killed by Eldyn[76561198167313806] at (1331.43, 13.43, -819.86) Setting linear velocity of a kinematic body is not supported. Setting angular velocity of a kinematic body is not supported. Calling 'OnPlayerDeath' on 'GlitchedItemRetriever v1.2.0' took 287ms Zombie[1508189] was killed by Eldyn[76561198167313806] at (1336.72, 13.30, -822.28) Calling 'OnPlayerDeath' on 'GlitchedItemRetriever v1.2.0' took 285ms Zombie[741547] was killed by Eldyn[76561198167313806] at (1338.95, 13.30, -823.51) Calling 'OnPlayerDeath' on 'GlitchedItemRetriever v1.2.0' took 277ms Zombie[5135483] was killed by Eldyn[76561198167313806] at (1338.35, 13.30, -822.87) Calling 'OnPlayerDeath' on 'GlitchedItemRetriever v1.2.0' took 291ms Causing too much lag with all the unnecessary calls for NPC deaths
  3. MrLiquid

    what could be the cause?

    Too Easy mate C4Watch.json
  4. MrLiquid

    can you please

    @Death Any chance you can let the dev know he has many support tickets please?
  5. MrLiquid

    Latest update

    With the latest FP update, can we please update the location of the button please?
  6. MrLiquid

    what could be the cause?

    Failed to call hook 'OnEntityKill' on plugin 'C4Watch v1.1.1' (KeyNotFoundException: The given key '76561198984668410' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <e3aa8db986d7457ca73f10110f1283f5>:0 at Oxide.Plugins.C4Watch.OnEntityKill (TimedExplosive entity) [0x00056] in <f881e72b12fd4c84a60cf659d29b3669>:0 at Oxide.Plugins.C4Watch.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00266] in <f881e72b12fd4c84a60cf659d29b3669>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  7. MrLiquid

    stacks completely not working

    open StackModifer.cs and add this {-948291630, 10}, to line 550 and reload plugin, will fix your problem
  8. MrLiquid

    stacks completely not working

    Same here
  9. MrLiquid

    Not changing skins

    thank you
  10. MrLiquid

    Not changing skins

    yes, I suspect it may have been TC overlap, he owned both TC's
  11. MrLiquid

    Not changing skins

    not that I am aware of, TruePVE but its never interfered with this before
  12. MrLiquid

    Not changing skins

    Player has brick building skin, filled TC with HQM, clicked HQM UPGRADE, banner said completed, but nothing on the building changed. Player has permission shows below Config included.. BetterTC.json
  13. MrLiquid

    feature suggestion please

    Thank you for an awesome Event plugin, With the addition of Bradley's, I would like to see a probability scale based on the following scenarios' Scenario 1/ Heli Only Scenario 2/ Bradley Only Scenario 3/ both Bradley & Heli This would not only keep players on their toes, but add an exciting mix to the already great event. Kind Regards
  14. MrLiquid

    since the update

    Latest version has now presented my server with a conflict Calling hook CanStackItem resulted in a conflict between the following plugins: FurnaceUpgrades - False (Boolean), StackModifier (True (Boolean)) Calling hook CanStackItem resulted in a conflict between the following plugins: FurnaceUpgrades - False (Boolean), StackModifier (True (Boolean)) Calling hook CanStackItem resulted in a conflict between the following plugins: FurnaceUpgrades - False (Boolean), StackModifier (True (Boolean)) Calling hook CanStackItem resulted in a conflict between the following plugins: FurnaceUpgrades - False (Boolean), StackModifier (True (Boolean))
    Absolutely love this plugin and the dynamic it brings to my server and players. With the latest updates makes the plugin even more amazing. Players spend alot of time trying to complete the quests.
  15. MrLiquid

    Suggestion

    Whom ever is the entity owner of the tc. can not be removed by others from the tc Auth list (IsAdmin exception) Thank you
  16. MrLiquid

    players and ownership

    thank you
  17. MrLiquid

    error in log file

    when trying to downgrade to twig, server log is spammed with this Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall.doorway/wall.doorway.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall.doorway/wall.doorway.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall.doorway/wall.doorway.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall.doorway/wall.doorway.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/foundation/foundation.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall/wall.prefab Tried to set to undefined grade! assets/prefabs/building core/wall.doorway/wall.doorway.prefab Tried to set to undefined grade! assets/prefabs/building core/floor/floor.prefab
  18. MrLiquid

    can we please

    please?
  19. MrLiquid

    players and ownership

    this happens from time to time
  20. MrLiquid

    suggestion

    I find players wont engage with the event if they see there is little time left, I would like to suggest that if they engage with the event a timer configured X timer will extend the event time?
  21. MrLiquid

    any chance

    Love your plugin, and so do my players... we have one problem I am hoping you are willing to add to your plugin Players need a place they can list/sell their skinned in-game items, any chance you can provide a method where players can sell configured Skinned in-game items (Epic Scrap) from Epic Loot for example. Enchanted attire and weapons too Kind Regards
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